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-rw-r--r--games/Makefile1
-rw-r--r--games/scorched3d-devel/Makefile38
-rw-r--r--games/scorched3d-devel/distinfo2
-rw-r--r--games/scorched3d-devel/pkg-comment1
-rw-r--r--games/scorched3d-devel/pkg-descr22
-rw-r--r--games/scorched3d-devel/pkg-plist136
-rw-r--r--games/scorched3d/Makefile38
-rw-r--r--games/scorched3d/distinfo2
-rw-r--r--games/scorched3d/pkg-comment1
-rw-r--r--games/scorched3d/pkg-descr22
-rw-r--r--games/scorched3d/pkg-plist136
11 files changed, 399 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index 96d507de2832..dd0a73817a1c 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -270,6 +270,7 @@
SUBDIR += rtcw-paks
SUBDIR += rubix
SUBDIR += scid
+ SUBDIR += scorched3d-devel
SUBDIR += scummvm
SUBDIR += sdlroids
SUBDIR += seabattle
diff --git a/games/scorched3d-devel/Makefile b/games/scorched3d-devel/Makefile
new file mode 100644
index 000000000000..86f07961349d
--- /dev/null
+++ b/games/scorched3d-devel/Makefile
@@ -0,0 +1,38 @@
+#
+# Ports collection makefile for: scorched3d
+# Date created: Jan 5, 2003
+# Whom: mdodd
+#
+# $FreeBSD$
+
+PORTNAME= scorched3d
+PORTVERSION= 0.32.0
+CATEGORIES= games
+MASTER_SITES= http://users.pandora.be/redzebra/
+PKGNAMESUFFIX= devel
+DISTNAME= scorched3d-${PORTVERSION}
+
+PATCH_SITES= ftp://ftp.jurai.net/users/winter/patches/
+PATCHFILES= scorched3d-0.32.0-FreeBSD.patch.0.gz
+
+MAINTAINER= mdodd@FreeBSD.org
+
+LIB_DEPENDS= SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
+ SDL_image.10:${PORTSDIR}/graphics/sdl_image
+
+SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
+
+USE_MESA= yes
+HAS_CONFIGURE= yes
+CONFIGURE_TARGET= --build=${ARCH}-portbld-freebsd${OSREL}
+CONFIGURE_ARGS= --prefix=${PREFIX}/games
+CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" \
+ SDL_CONFIG="${LOCALBASE}/bin/sdl11-config"
+MAKE_ENV= SDL_CONFIG="${LOCALBASE}/bin/sdl11-config"
+
+pre-install:
+ @mkdir -p ${PREFIX}/games
+post-install:
+ @ln -fs ${PREFIX}/games/scorched3d/scorched3d ${PREFIX}/bin/scorched3d
+
+.include <bsd.port.mk>
diff --git a/games/scorched3d-devel/distinfo b/games/scorched3d-devel/distinfo
new file mode 100644
index 000000000000..9ddab2834208
--- /dev/null
+++ b/games/scorched3d-devel/distinfo
@@ -0,0 +1,2 @@
+MD5 (scorched3d-0.32.0-FreeBSD.patch.0.gz) = 0a3133cd4267d3adbed6c8d8db1fc163
+MD5 (scorched3d-0.32.0.tar.gz) = 81fd0ba6f8f12718b462a1ed2fb84545
diff --git a/games/scorched3d-devel/pkg-comment b/games/scorched3d-devel/pkg-comment
new file mode 100644
index 000000000000..4f6527ddf24f
--- /dev/null
+++ b/games/scorched3d-devel/pkg-comment
@@ -0,0 +1 @@
+Scorched is a game based loosely on the classic DOS game
diff --git a/games/scorched3d-devel/pkg-descr b/games/scorched3d-devel/pkg-descr
new file mode 100644
index 000000000000..b675f0428d71
--- /dev/null
+++ b/games/scorched3d-devel/pkg-descr
@@ -0,0 +1,22 @@
+Scorched is a game based loosely on the classic DOS game Scorched
+Earth "The Mother Of All Games".
+
+ "Scorched Earth is a simple, yet exciting artillery combat
+ game, based on an auspicious history of artillery games."
+
+ (Review of Scorched Earth at ClassicGaming.com)
+
+In its simplest form Scorched is an artillery game. Tanks take turns
+to earn money by destroying opponents in an arena. Scorched attempts
+to recreate the simple yet addictive game play of the original game,
+adding amongst other new features a 3D island environment and LAN and
+internet play.
+
+NOTE:
+
+ This is a work in progress port of the Win32 game by
+ Gavin C. <gcamp@cisco.com>. The port is done by
+ red.zebra@pandora.be for Linux. Network play does
+ not work yet.
+
+WWW: http://www.scorched3d.co.uk/
diff --git a/games/scorched3d-devel/pkg-plist b/games/scorched3d-devel/pkg-plist
new file mode 100644
index 000000000000..176526a562a6
--- /dev/null
+++ b/games/scorched3d-devel/pkg-plist
@@ -0,0 +1,136 @@
+bin/scorched3d
+games/scorched3d/scorched3d
+games/scorched3d/data/talk/talk2.cfg
+games/scorched3d/data/talk/talk1.cfg
+games/scorched3d/data/meshes/wind.ase
+games/scorched3d/data/help/help.txt
+games/scorched3d/data/fonts/font.bmp
+games/scorched3d/data/fonts/font.bmp.new
+games/scorched3d/data/fonts/font.bmp.orig
+games/scorched3d/data/windows/scorched.bmp
+games/scorched3d/data/windows/logotiled.bmp
+games/scorched3d/data/maps/Wide Area.bmp
+games/scorched3d/data/maps/coolLevel.bmp
+games/scorched3d/data/maps/Four_Big_Mountains.bmp
+games/scorched3d/data/maps/heightmap1.bmp
+games/scorched3d/data/maps/Land_of_Shadows.bmp
+games/scorched3d/data/maps/Little_River.bmp
+games/scorched3d/data/maps/port.bmp
+games/scorched3d/data/maps/River_One.bmp
+games/scorched3d/data/maps/River_Two.bmp
+games/scorched3d/data/maps/Rocks_and_Water.bmp
+games/scorched3d/data/maps/Rough_Hill.bmp
+games/scorched3d/data/maps/The_Big_One.bmp
+games/scorched3d/data/maps/The_Island.bmp
+games/scorched3d/data/maps/The_Island2.bmp
+games/scorched3d/data/maps/The_Three_Isles.bmp
+games/scorched3d/data/maps/Two_Big_Mountains.bmp
+games/scorched3d/data/maps/1st_Nice_Mountain.bmp
+games/scorched3d/data/textures/bordershield/grid.bmp
+games/scorched3d/data/textures/bordershield/grid2.bmp
+games/scorched3d/data/textures/bordershield/grid22.bmp
+games/scorched3d/data/textures/bordershield/hit.bmp
+games/scorched3d/data/textures/surround/spheremap1.bmp
+games/scorched3d/data/textures/surround/spheremap2.bmp
+games/scorched3d/data/textures/surround/spheremap3.bmp
+games/scorched3d/data/textures/surround/spheremap4.bmp
+games/scorched3d/data/textures/explode/explode_fire_9.bmp
+games/scorched3d/data/textures/explode/explode_fire_1.bmp
+games/scorched3d/data/textures/explode/explode_fire_10.bmp
+games/scorched3d/data/textures/explode/explode_fire_11.bmp
+games/scorched3d/data/textures/explode/explode_fire_12.bmp
+games/scorched3d/data/textures/explode/explode_fire_13.bmp
+games/scorched3d/data/textures/explode/explode_fire_14.bmp
+games/scorched3d/data/textures/explode/explode_fire_2.bmp
+games/scorched3d/data/textures/explode/explode_fire_3.bmp
+games/scorched3d/data/textures/explode/explode_fire_4.bmp
+games/scorched3d/data/textures/explode/explode_fire_5.bmp
+games/scorched3d/data/textures/explode/explode_fire_6.bmp
+games/scorched3d/data/textures/explode/explode_fire_7.bmp
+games/scorched3d/data/textures/explode/explode_fire_8.bmp
+games/scorched3d/data/textures/explode/explode_fire_0.bmp
+games/scorched3d/data/textures/ground/Texture4.bmp
+games/scorched3d/data/textures/ground/magma.bmp
+games/scorched3d/data/textures/ground/rockside.bmp
+games/scorched3d/data/textures/ground/scorch.bmp
+games/scorched3d/data/textures/ground/shore.bmp
+games/scorched3d/data/textures/ground/Texture0.bmp
+games/scorched3d/data/textures/ground/Texture1.bmp
+games/scorched3d/data/textures/ground/Texture2.bmp
+games/scorched3d/data/textures/ground/Texture3.bmp
+games/scorched3d/data/textures/ground/magma-small.bmp
+games/scorched3d/data/textures/lensflare/Shine9.bw
+games/scorched3d/data/textures/lensflare/Flare1.bw
+games/scorched3d/data/textures/lensflare/Flare2.bw
+games/scorched3d/data/textures/lensflare/Flare3.bw
+games/scorched3d/data/textures/lensflare/Flare4.bw
+games/scorched3d/data/textures/lensflare/Flare5.bw
+games/scorched3d/data/textures/lensflare/Shine0.bw
+games/scorched3d/data/textures/lensflare/Shine1.bw
+games/scorched3d/data/textures/lensflare/Shine2.bw
+games/scorched3d/data/textures/lensflare/Shine3.bw
+games/scorched3d/data/textures/lensflare/Shine4.bw
+games/scorched3d/data/textures/lensflare/Shine5.bw
+games/scorched3d/data/textures/lensflare/Shine6.bw
+games/scorched3d/data/textures/lensflare/Shine7.bw
+games/scorched3d/data/textures/lensflare/Shine8.bw
+games/scorched3d/data/textures/lensflare/Flare0.bw
+games/scorched3d/data/textures/smoke01.bmp
+games/scorched3d/data/textures/cubemap.bmp
+games/scorched3d/data/textures/talk.bmp
+games/scorched3d/data/wav/explosions/medium.wav
+games/scorched3d/data/wav/explosions/gloop.wav
+games/scorched3d/data/wav/explosions/large.wav
+games/scorched3d/data/wav/explosions/crunch.wav
+games/scorched3d/data/wav/explosions/small.wav
+games/scorched3d/data/wav/explosions/tank.wav
+games/scorched3d/data/wav/explosions/xlarge.wav
+games/scorched3d/data/wav/misc/splash.wav
+games/scorched3d/data/wav/movement/elevate.wav
+games/scorched3d/data/wav/movement/movement.wav
+games/scorched3d/data/wav/movement/turn.wav
+games/scorched3d/data/wav/shield/activate.wav
+games/scorched3d/data/wav/shield/activateforce.wav
+games/scorched3d/data/wav/shield/hit.wav
+games/scorched3d/data/wav/shield/hit2.wav
+games/scorched3d/data/wav/shoot/medium.wav
+games/scorched3d/data/wav/shoot/large.wav
+games/scorched3d/data/wav/shoot/laser.wav
+games/scorched3d/data/wav/shoot/flare.wav
+games/scorched3d/data/wav/shoot/small.wav
+games/scorched3d/data/wav/shoot/tracer.wav
+games/scorched3d/data/wav/shoot/xlarge.wav
+games/scorched3d/data/tanks/tank2.ase
+games/scorched3d/data/tanks/tank3.ase
+games/scorched3d/data/tanks/tank4.ase
+games/scorched3d/data/tanks/tank3.bmp
+games/scorched3d/data/tanks/tank5.ase
+games/scorched3d/data/tanks/tank4.bmp
+games/scorched3d/data/tanks/tank5.bmp
+games/scorched3d/data/tanks/tank5a.bmp
+games/scorched3d/data/tanks/tank6.ase
+games/scorched3d/data/tanks/tank6.bmp
+games/scorched3d/data/tanks/tank2.bmp
+games/scorched3d/data/svrlist.txt
+games/scorched3d/data/motd.txt
+@dirrm games/scorched3d/data/tanks
+@dirrm games/scorched3d/data/wav/shoot
+@dirrm games/scorched3d/data/wav/shield
+@dirrm games/scorched3d/data/wav/movement
+@dirrm games/scorched3d/data/wav/misc
+@dirrm games/scorched3d/data/wav/explosions
+@dirrm games/scorched3d/data/wav
+@dirrm games/scorched3d/data/textures/lensflare
+@dirrm games/scorched3d/data/textures/ground
+@dirrm games/scorched3d/data/textures/explode
+@dirrm games/scorched3d/data/textures/surround
+@dirrm games/scorched3d/data/textures/bordershield
+@dirrm games/scorched3d/data/textures
+@dirrm games/scorched3d/data/maps
+@dirrm games/scorched3d/data/windows
+@dirrm games/scorched3d/data/fonts
+@dirrm games/scorched3d/data/help
+@dirrm games/scorched3d/data/meshes
+@dirrm games/scorched3d/data/talk
+@dirrm games/scorched3d/data
+@dirrm games/scorched3d
diff --git a/games/scorched3d/Makefile b/games/scorched3d/Makefile
new file mode 100644
index 000000000000..86f07961349d
--- /dev/null
+++ b/games/scorched3d/Makefile
@@ -0,0 +1,38 @@
+#
+# Ports collection makefile for: scorched3d
+# Date created: Jan 5, 2003
+# Whom: mdodd
+#
+# $FreeBSD$
+
+PORTNAME= scorched3d
+PORTVERSION= 0.32.0
+CATEGORIES= games
+MASTER_SITES= http://users.pandora.be/redzebra/
+PKGNAMESUFFIX= devel
+DISTNAME= scorched3d-${PORTVERSION}
+
+PATCH_SITES= ftp://ftp.jurai.net/users/winter/patches/
+PATCHFILES= scorched3d-0.32.0-FreeBSD.patch.0.gz
+
+MAINTAINER= mdodd@FreeBSD.org
+
+LIB_DEPENDS= SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
+ SDL_image.10:${PORTSDIR}/graphics/sdl_image
+
+SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
+
+USE_MESA= yes
+HAS_CONFIGURE= yes
+CONFIGURE_TARGET= --build=${ARCH}-portbld-freebsd${OSREL}
+CONFIGURE_ARGS= --prefix=${PREFIX}/games
+CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" \
+ SDL_CONFIG="${LOCALBASE}/bin/sdl11-config"
+MAKE_ENV= SDL_CONFIG="${LOCALBASE}/bin/sdl11-config"
+
+pre-install:
+ @mkdir -p ${PREFIX}/games
+post-install:
+ @ln -fs ${PREFIX}/games/scorched3d/scorched3d ${PREFIX}/bin/scorched3d
+
+.include <bsd.port.mk>
diff --git a/games/scorched3d/distinfo b/games/scorched3d/distinfo
new file mode 100644
index 000000000000..9ddab2834208
--- /dev/null
+++ b/games/scorched3d/distinfo
@@ -0,0 +1,2 @@
+MD5 (scorched3d-0.32.0-FreeBSD.patch.0.gz) = 0a3133cd4267d3adbed6c8d8db1fc163
+MD5 (scorched3d-0.32.0.tar.gz) = 81fd0ba6f8f12718b462a1ed2fb84545
diff --git a/games/scorched3d/pkg-comment b/games/scorched3d/pkg-comment
new file mode 100644
index 000000000000..4f6527ddf24f
--- /dev/null
+++ b/games/scorched3d/pkg-comment
@@ -0,0 +1 @@
+Scorched is a game based loosely on the classic DOS game
diff --git a/games/scorched3d/pkg-descr b/games/scorched3d/pkg-descr
new file mode 100644
index 000000000000..b675f0428d71
--- /dev/null
+++ b/games/scorched3d/pkg-descr
@@ -0,0 +1,22 @@
+Scorched is a game based loosely on the classic DOS game Scorched
+Earth "The Mother Of All Games".
+
+ "Scorched Earth is a simple, yet exciting artillery combat
+ game, based on an auspicious history of artillery games."
+
+ (Review of Scorched Earth at ClassicGaming.com)
+
+In its simplest form Scorched is an artillery game. Tanks take turns
+to earn money by destroying opponents in an arena. Scorched attempts
+to recreate the simple yet addictive game play of the original game,
+adding amongst other new features a 3D island environment and LAN and
+internet play.
+
+NOTE:
+
+ This is a work in progress port of the Win32 game by
+ Gavin C. <gcamp@cisco.com>. The port is done by
+ red.zebra@pandora.be for Linux. Network play does
+ not work yet.
+
+WWW: http://www.scorched3d.co.uk/
diff --git a/games/scorched3d/pkg-plist b/games/scorched3d/pkg-plist
new file mode 100644
index 000000000000..176526a562a6
--- /dev/null
+++ b/games/scorched3d/pkg-plist
@@ -0,0 +1,136 @@
+bin/scorched3d
+games/scorched3d/scorched3d
+games/scorched3d/data/talk/talk2.cfg
+games/scorched3d/data/talk/talk1.cfg
+games/scorched3d/data/meshes/wind.ase
+games/scorched3d/data/help/help.txt
+games/scorched3d/data/fonts/font.bmp
+games/scorched3d/data/fonts/font.bmp.new
+games/scorched3d/data/fonts/font.bmp.orig
+games/scorched3d/data/windows/scorched.bmp
+games/scorched3d/data/windows/logotiled.bmp
+games/scorched3d/data/maps/Wide Area.bmp
+games/scorched3d/data/maps/coolLevel.bmp
+games/scorched3d/data/maps/Four_Big_Mountains.bmp
+games/scorched3d/data/maps/heightmap1.bmp
+games/scorched3d/data/maps/Land_of_Shadows.bmp
+games/scorched3d/data/maps/Little_River.bmp
+games/scorched3d/data/maps/port.bmp
+games/scorched3d/data/maps/River_One.bmp
+games/scorched3d/data/maps/River_Two.bmp
+games/scorched3d/data/maps/Rocks_and_Water.bmp
+games/scorched3d/data/maps/Rough_Hill.bmp
+games/scorched3d/data/maps/The_Big_One.bmp
+games/scorched3d/data/maps/The_Island.bmp
+games/scorched3d/data/maps/The_Island2.bmp
+games/scorched3d/data/maps/The_Three_Isles.bmp
+games/scorched3d/data/maps/Two_Big_Mountains.bmp
+games/scorched3d/data/maps/1st_Nice_Mountain.bmp
+games/scorched3d/data/textures/bordershield/grid.bmp
+games/scorched3d/data/textures/bordershield/grid2.bmp
+games/scorched3d/data/textures/bordershield/grid22.bmp
+games/scorched3d/data/textures/bordershield/hit.bmp
+games/scorched3d/data/textures/surround/spheremap1.bmp
+games/scorched3d/data/textures/surround/spheremap2.bmp
+games/scorched3d/data/textures/surround/spheremap3.bmp
+games/scorched3d/data/textures/surround/spheremap4.bmp
+games/scorched3d/data/textures/explode/explode_fire_9.bmp
+games/scorched3d/data/textures/explode/explode_fire_1.bmp
+games/scorched3d/data/textures/explode/explode_fire_10.bmp
+games/scorched3d/data/textures/explode/explode_fire_11.bmp
+games/scorched3d/data/textures/explode/explode_fire_12.bmp
+games/scorched3d/data/textures/explode/explode_fire_13.bmp
+games/scorched3d/data/textures/explode/explode_fire_14.bmp
+games/scorched3d/data/textures/explode/explode_fire_2.bmp
+games/scorched3d/data/textures/explode/explode_fire_3.bmp
+games/scorched3d/data/textures/explode/explode_fire_4.bmp
+games/scorched3d/data/textures/explode/explode_fire_5.bmp
+games/scorched3d/data/textures/explode/explode_fire_6.bmp
+games/scorched3d/data/textures/explode/explode_fire_7.bmp
+games/scorched3d/data/textures/explode/explode_fire_8.bmp
+games/scorched3d/data/textures/explode/explode_fire_0.bmp
+games/scorched3d/data/textures/ground/Texture4.bmp
+games/scorched3d/data/textures/ground/magma.bmp
+games/scorched3d/data/textures/ground/rockside.bmp
+games/scorched3d/data/textures/ground/scorch.bmp
+games/scorched3d/data/textures/ground/shore.bmp
+games/scorched3d/data/textures/ground/Texture0.bmp
+games/scorched3d/data/textures/ground/Texture1.bmp
+games/scorched3d/data/textures/ground/Texture2.bmp
+games/scorched3d/data/textures/ground/Texture3.bmp
+games/scorched3d/data/textures/ground/magma-small.bmp
+games/scorched3d/data/textures/lensflare/Shine9.bw
+games/scorched3d/data/textures/lensflare/Flare1.bw
+games/scorched3d/data/textures/lensflare/Flare2.bw
+games/scorched3d/data/textures/lensflare/Flare3.bw
+games/scorched3d/data/textures/lensflare/Flare4.bw
+games/scorched3d/data/textures/lensflare/Flare5.bw
+games/scorched3d/data/textures/lensflare/Shine0.bw
+games/scorched3d/data/textures/lensflare/Shine1.bw
+games/scorched3d/data/textures/lensflare/Shine2.bw
+games/scorched3d/data/textures/lensflare/Shine3.bw
+games/scorched3d/data/textures/lensflare/Shine4.bw
+games/scorched3d/data/textures/lensflare/Shine5.bw
+games/scorched3d/data/textures/lensflare/Shine6.bw
+games/scorched3d/data/textures/lensflare/Shine7.bw
+games/scorched3d/data/textures/lensflare/Shine8.bw
+games/scorched3d/data/textures/lensflare/Flare0.bw
+games/scorched3d/data/textures/smoke01.bmp
+games/scorched3d/data/textures/cubemap.bmp
+games/scorched3d/data/textures/talk.bmp
+games/scorched3d/data/wav/explosions/medium.wav
+games/scorched3d/data/wav/explosions/gloop.wav
+games/scorched3d/data/wav/explosions/large.wav
+games/scorched3d/data/wav/explosions/crunch.wav
+games/scorched3d/data/wav/explosions/small.wav
+games/scorched3d/data/wav/explosions/tank.wav
+games/scorched3d/data/wav/explosions/xlarge.wav
+games/scorched3d/data/wav/misc/splash.wav
+games/scorched3d/data/wav/movement/elevate.wav
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