diff options
Diffstat (limited to 'games/sdlquake2/files/patch-files.c')
-rw-r--r-- | games/sdlquake2/files/patch-files.c | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/games/sdlquake2/files/patch-files.c b/games/sdlquake2/files/patch-files.c deleted file mode 100644 index 2962d7defe86..000000000000 --- a/games/sdlquake2/files/patch-files.c +++ /dev/null @@ -1,53 +0,0 @@ ---- files.c.orig Thu May 19 17:56:13 2005 -+++ files.c Thu Jul 27 17:26:46 2006 -@@ -233,7 +233,7 @@ - #ifdef MAGIC_BTREE - rb = rbinit (_compare, 1); - #else --#ifdef LINUX -+#if defined(__linux__) || defined(__FreeBSD__) - rb = rbinit ((int (*)(const void *, const void *))strcmp, 0); - #else - rb = rbinit ((int (*)(const void *, const void *))Q_stricmp, 0); -@@ -1157,6 +1157,8 @@ - { - Com_sprintf (fs_gamedir, sizeof(fs_gamedir), "%s/%s", fs_basedir->string, dir); - Cvar_FullSet ("gamedir", dir, CVAR_SERVERINFO|CVAR_NOSET); -+ FS_AddGameDirectory (va("%s/%s", DATADIR, dir)); -+ FS_AddGameDirectory (va("%s/%s", LIBDIR, dir)); - FS_AddGameDirectory (va("%s/%s", fs_basedir->string, dir) ); - } - } -@@ -1383,6 +1385,9 @@ - */ - void FS_InitFilesystem (void) - { -+ char *home; -+ char homedir[MAX_OSPATH]; -+ - current_filename = "unknown"; - - Cmd_AddCommand ("path", FS_Path_f); -@@ -1412,6 +1417,8 @@ - // - // start up with baseq2 by default - // -+ FS_AddGameDirectory (va("%s/"BASEDIRNAME, DATADIR)); -+ FS_AddGameDirectory (va("%s/"BASEDIRNAME, LIBDIR)); - FS_AddGameDirectory (va("%s/"BASEDIRNAME, fs_basedir->string) ); - - // any set gamedirs will be freed up to here -@@ -1421,4 +1428,13 @@ - fs_gamedirvar = Cvar_Get ("game", "", CVAR_LATCH|CVAR_SERVERINFO); - if (fs_gamedirvar->string[0]) - FS_SetGamedir (fs_gamedirvar->string); -+ -+ if ((home = getenv("HOME")) != NULL) { -+ strncpy(homedir, home, sizeof(homedir)-1); -+ strncat(homedir, "/.sdlquake2/", sizeof(homedir)-strlen(homedir)-1); -+ Sys_Mkdir(homedir); -+ strncat(homedir, fs_gamedirvar->string[0] ? fs_gamedirvar->string : BASEDIRNAME, sizeof(homedir)-strlen(homedir)-1); -+ Sys_Mkdir(homedir); -+ FS_AddGameDirectory(homedir); -+ } - } |