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-rw-r--r--games/scorched3d/Makefile51
1 files changed, 0 insertions, 51 deletions
diff --git a/games/scorched3d/Makefile b/games/scorched3d/Makefile
deleted file mode 100644
index fc1c9e134030..000000000000
--- a/games/scorched3d/Makefile
+++ /dev/null
@@ -1,51 +0,0 @@
-#
-# Ports collection makefile for: scorched3d
-# Date created: Jan 5, 2003
-# Whom: mdodd
-#
-# $FreeBSD$
-
-PORTNAME= scorched3d
-PORTVERSION= 0.${SCORCH_VERSION}
-PORTREVISION= 2
-CATEGORIES= games
-MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
-MASTER_SITE_SUBDIR= scorched3d
-DISTNAME= Scorched3D-${SCORCH_VERSION}-src
-
-MAINTAINER= mdodd@FreeBSD.org
-COMMENT= Scorched is a game based loosely on the classic DOS game
-
-LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
- SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
- SDL_net.0:${PORTSDIR}/net/sdl_net \
- wx_gtk2-2.4.0:${PORTSDIR}/x11-toolkits/wxgtk2
-
-SCORCH_VERSION= 35
-WRKSRC= ${WRKDIR}/scorched
-SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
-GNU_CONFIGURE= yes
-USE_GL= yes
-USE_GMAKE= yes
-USE_AUTOMAKE_VER= 15
-USE_AUTOCONF_VER= 253
-
-AUTOMAKE_ARGS= --foreign
-CONFIGURE_ARGS= --with-wx-config=${X11BASE}/bin/wxgtk2-2.4-config
-CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" \
- SDL_CONFIG="${LOCALBASE}/bin/sdl11-config"
-MAKE_ENV= SDL_CONFIG="${LOCALBASE}/bin/sdl11-config"
-MAKE_ARGS= ACLOCAL="${TRUE}" AUTOCONF="${TRUE}" \
- AUTOMAKE="${TRUE}" AUTOHEADER="${TRUE}"
-
-pre-configure:
- @cd ${WRKSRC}/scripts && ${PERL} createAMMakefile.pl
- @cd ${WRKSRC} && aclocal
-
-pre-install:
- @mkdir -p ${PREFIX}/games/scorched3d
-
-post-install:
- @ln -fs ${PREFIX}/games/scorched3d/scorched3d ${PREFIX}/bin/scorched3d
-
-.include <bsd.port.mk>