diff options
Diffstat (limited to 'games/golddig/files/patch-ac')
-rw-r--r-- | games/golddig/files/patch-ac | 251 |
1 files changed, 0 insertions, 251 deletions
diff --git a/games/golddig/files/patch-ac b/games/golddig/files/patch-ac deleted file mode 100644 index 89a8c12cf13e..000000000000 --- a/games/golddig/files/patch-ac +++ /dev/null @@ -1,251 +0,0 @@ -This patch is not required to compile/run golddig. Its only purpose is to -improve the game (IMHO) --jmz - -*** golddig.c~ Thu Dec 14 20:41:03 1989 ---- golddig.c Sun Nov 20 01:23:40 1994 -*************** -*** 29,34 **** ---- 29,38 ---- - - #define EVMASK KeyPressMask | ExposureMask | ButtonPressMask | FocusChangeMask - -+ int x_lives, x_initial_score; -+ #define TURBO 15 -+ int x_turbo = TURBO; -+ - int newlevel = 0; /* Non-zero if a new level was just drawn */ - struct itimerval cycletime; /* Structure used when setting up timer */ - /* These are the graphics cursors used for drawing the player at */ -*************** -*** 167,177 **** - puts("z,<,q,u,R13 - make hole left"); - puts("x,>,e,o,R15 - make hole right"); - puts("r,y,R7 - put down any held item"); -! puts("1-9 - change the game speed"); - puts("\n^S,^Z - pause the game"); - puts("^Q,^Y - reactivate the game"); - puts("^C - kill the game"); - puts("^R - redraw the screen"); - break; - /* A space bar changes the command to STAND */ - case XK_space: case XK_R11: ---- 171,182 ---- - puts("z,<,q,u,R13 - make hole left"); - puts("x,>,e,o,R15 - make hole right"); - puts("r,y,R7 - put down any held item"); -! puts("0-9 - change the game speed (0 is *very* fast)"); - puts("\n^S,^Z - pause the game"); - puts("^Q,^Y - reactivate the game"); - puts("^C - kill the game"); - puts("^R - redraw the screen"); -+ puts("^A - restart the level"); - break; - /* A space bar changes the command to STAND */ - case XK_space: case XK_R11: -*************** -*** 251,256 **** ---- 256,262 ---- - regen_tree(); - /* Freeze action until a key is pressed */ - newlevel = 1; -+ x_initial_score = score; - } - - /* Move player one movement */ -*************** -*** 299,304 **** ---- 305,311 ---- - ((code & UPLEVEL) && ! (code & INACTIVE))) { - /* Increment the level number */ - levelnum ++; -+ x_lives++; - /* Load the next level in if the current one is done */ - init_level(); - /* Redraw the level */ -*************** -*** 309,316 **** - return; - } - /* If the block is a killer block, kill the player */ -! if(code & KILLIN) - died("was crushed"); - } - /* Do not let PUTDOWN order stay after movement has started */ - else if(curorder == PUTDOWN) ---- 316,332 ---- - return; - } - /* If the block is a killer block, kill the player */ -! if(code & KILLIN) { -! if(--x_lives) { /* restart level */ -! goldleft = 0; player.ypos = 0; code |= UPLEVEL; code |= INACTIVE; -! score = x_initial_score; -! init_level(); -! redrawall(); -! XFlush(disp); -! return; -! } - died("was crushed"); -+ } - } - /* Do not let PUTDOWN order stay after movement has started */ - else if(curorder == PUTDOWN) -*************** -*** 350,357 **** - /* Check if the player is overlapping one of the bad guys while not */ - /* holding armor. */ - if(! (fast_lookup[player.hold].code & ARMOR) && -! overlap_badguy(player.xpos,player.ypos,-1)) - died("was eaten"); - /* Redraw player if he moved. Redraw occasionally anyway. */ - if(player.xpos != player.xold || player.ypos != player.yold || - (curtick & 0xf) == 0) ---- 366,382 ---- - /* Check if the player is overlapping one of the bad guys while not */ - /* holding armor. */ - if(! (fast_lookup[player.hold].code & ARMOR) && -! overlap_badguy(player.xpos,player.ypos,-1)) { -! if(--x_lives) { /* restart level */ -! goldleft = 0; player.ypos = 0; -! score = x_initial_score; -! init_level(); -! redrawall(); -! XFlush(disp); -! return; -! } - died("was eaten"); -+ } - /* Redraw player if he moved. Redraw occasionally anyway. */ - if(player.xpos != player.xold || player.ypos != player.yold || - (curtick & 0xf) == 0) -*************** -*** 422,428 **** - sscanf(argv[i]+2,"%d",&speed); - } - else { -! printf("usage: golddig [-l <level>] [-s <speed 1-9>] [<world name>]\n"); - exit(1); - } - } ---- 447,453 ---- - sscanf(argv[i]+2,"%d",&speed); - } - else { -! printf("usage: golddig [-l <level>] [-s <speed 0-9>] [<world name>]\n"); - exit(1); - } - } -*************** -*** 434,440 **** - } - /* remember what the starting level was */ - levelstart = levelnum; -! - /* start up x windows and all graphics cursors for drawing level */ - xstart(EVMASK); - /* reassemble the graphics cursors to prepare for actual play */ ---- 459,467 ---- - } - /* remember what the starting level was */ - levelstart = levelnum; -! x_lives = 6 - levelnum; -! if (x_lives < 1) -! x_lives = 1; - /* start up x windows and all graphics cursors for drawing level */ - xstart(EVMASK); - /* reassemble the graphics cursors to prepare for actual play */ -*************** -*** 467,475 **** - init_level(); - - /* initialize timer structure according to speed */ -! if(speed <= 0) - speed = 1; -! if(speed <= 5) - cycletime.it_interval.tv_usec = (5-speed) * 50000 + 125000; - else - cycletime.it_interval.tv_usec = 625000 / speed; ---- 494,504 ---- - init_level(); - - /* initialize timer structure according to speed */ -! if(speed < 0) - speed = 1; -! if(speed == 0) -! cycletime.it_interval.tv_usec = 625000 / x_turbo; -! else if(speed <= 5) - cycletime.it_interval.tv_usec = (5-speed) * 50000 + 125000; - else - cycletime.it_interval.tv_usec = 625000 / speed; -*************** -*** 517,528 **** - case XK_R: case XK_r: - redrawall(); - break; - } - /* Pressing a number changes the game speed */ -! else if(keyhit >= XK_1 && keyhit <= XK_9) { - speed = (int) (keyhit - XK_0); - /* Compute new cycle delay */ -! if(speed <= 5) - cycletime.it_interval.tv_usec = (5-speed) * 50000 + 125000; - else - cycletime.it_interval.tv_usec = 625000 / speed; ---- 546,569 ---- - case XK_R: case XK_r: - redrawall(); - break; -+ /* ^A restarts the current level */ -+ case XK_A: case XK_a: -+ if(--x_lives) { /* restart level */ -+ goldleft = 0; player.ypos = 0; -+ score = x_initial_score; -+ init_level(); -+ redrawall(); -+ } else -+ died("was abandoned"); -+ break; - } - /* Pressing a number changes the game speed */ -! else if(keyhit >= XK_0 && keyhit <= XK_9) { - speed = (int) (keyhit - XK_0); - /* Compute new cycle delay */ -! if(speed == 0) -! cycletime.it_interval.tv_usec = 625000 / x_turbo; -! else if(speed <= 5) - cycletime.it_interval.tv_usec = (5-speed) * 50000 + 125000; - else - cycletime.it_interval.tv_usec = 625000 / speed; -*** shared.c~ Sun Nov 20 00:59:30 1994 ---- shared.c Sun Nov 20 01:25:00 1994 -*************** -*** 279,287 **** - void draw_score() - { - char buf[50]; - - /* Build the output string */ -! sprintf(buf,"score: %d level: %d speed: %d",score,levelnum,speed); - /* Clear the current score line */ - XFillRectangle(disp,wind,blackgc,0,ysize << 4,xsize << 4,SCORESIZE); - /* Actually draw the text */ ---- 279,288 ---- - void draw_score() - { - char buf[50]; -+ extern int x_lives; - - /* Build the output string */ -! sprintf(buf,"score: %d level: %d speed: %d lives: %d",score,levelnum,speed,x_lives); - /* Clear the current score line */ - XFillRectangle(disp,wind,blackgc,0,ysize << 4,xsize << 4,SCORESIZE); - /* Actually draw the text */ -*** makelev.c~ Thu Dec 14 20:40:34 1989 ---- makelev.c Sun Nov 20 01:54:47 1994 -*************** -*** 1,3 **** ---- 1,4 ---- -+ int x_lives; - /* This program was written by Alexander Siegel in September of 1989 */ - /* at Cornell University. It may may copied freely for private use or */ - /* public dispersion provided that this comment is not removed. This */ |