diff options
Diffstat (limited to 'games/crossfire/files')
-rw-r--r-- | games/crossfire/files/patch-aa | 8 | ||||
-rw-r--r-- | games/crossfire/files/patch-ab | 30 | ||||
-rw-r--r-- | games/crossfire/files/patch-ak | 31 | ||||
-rw-r--r-- | games/crossfire/files/patch-al | 36 | ||||
-rw-r--r-- | games/crossfire/files/patch-am | 42 |
5 files changed, 8 insertions, 139 deletions
diff --git a/games/crossfire/files/patch-aa b/games/crossfire/files/patch-aa index 2b1a7baec1e8..d693a141c44f 100644 --- a/games/crossfire/files/patch-aa +++ b/games/crossfire/files/patch-aa @@ -1,5 +1,5 @@ ---- config/crosssite.def.orig Mon Sep 30 07:54:14 1996 -+++ config/crosssite.def Sun Oct 27 15:43:06 1996 +--- config/crosssite.def.orig Sat Jan 25 12:16:24 1997 ++++ config/crosssite.def Sat Jan 25 12:20:45 1997 @@ -38,7 +38,7 @@ /* @@ -30,8 +30,8 @@ standard location for manual pages on your machine.*/ /* #define CManPath Concat(CTop,/man) */ -#define CManSuffix 6 -+/* #define CManSuffix 6 */ +#define CManPath /usr/local/man ++/* #define CManSuffix 6 */ /* Force CC to use the specified options instead of the default @@ -40,7 +40,7 @@ */ /*define ForceCCOPTIONS -O -g -Wall */ -#undef ForceCCOPTIONS -+#define ForceCCOPTIONS -pipe -O ++#define ForceCCOPTIONS -pipe -O2 /* Extra_Flags are added onto the compilers default options. Can be * quite useful if you just want to add another flag or two, and not diff --git a/games/crossfire/files/patch-ab b/games/crossfire/files/patch-ab index 46e85db9e2a5..d850d0935ec3 100644 --- a/games/crossfire/files/patch-ab +++ b/games/crossfire/files/patch-ab @@ -1,24 +1,6 @@ ---- include/config.h.orig Tue Oct 29 11:58:02 1996 -+++ include/config.h Fri Nov 1 13:13:05 1996 -@@ -174,6 +174,8 @@ - - #define FULL_RING_DESCRIPTION - -+#define SHOP_LISTINGS -+ - /* if EXPLORE_MODE is defined, it allows players to enter explore mode, - * where they can not die. Unlike other games (nethack for instance) explore - * modes, the only thing Crossfire explore mode does is prevent death. -@@ -305,7 +307,7 @@ - */ - - #ifndef DM_MAIL --/* #define DM_MAIL "master@rahul.net" */ -+#define DM_MAIL "master@rahul.net" - #endif - - /* -@@ -499,10 +501,10 @@ +--- include/config.h.orig Mon Jan 6 01:59:44 1997 ++++ include/config.h Sat Jan 25 12:38:37 1997 +@@ -499,7 +499,7 @@ /* CF 0.91.6 - SAVE_PLAYER now standard part of game */ /*#define SAVE_PLAYER*/ @@ -26,8 +8,4 @@ +#define SAVE_HOMEDIR /* #define LOCK_PLAYER */ #define USE_CHECKSUM --/* #define ENABLE_CHECKSUM */ /* Will be default in distant future versions */ -+#define ENABLE_CHECKSUM /* Will be default in distant future versions */ - - #ifndef PLAYERDIR - #define PLAYERDIR "players" + /* #define ENABLE_CHECKSUM */ /* Will be default in distant future versions */ diff --git a/games/crossfire/files/patch-ak b/games/crossfire/files/patch-ak deleted file mode 100644 index 6b90de63dca3..000000000000 --- a/games/crossfire/files/patch-ak +++ /dev/null @@ -1,31 +0,0 @@ -Date: Sun, 3 Nov 96 08:03:51 EST -From: "Brian Thomas" <thomas@astro.psu.edu> -Message-Id: <9611031303.AA04680@zaphod.astro.psu.edu> -Subject: CF: skill status upon login - - It is possible right now for a player to log - back into a game and have 2 skills readied - (applied!). This can confuse the code, and - cause problems for a while. This patch - fixes that. - - -b.t. - -*** server/skill_util.c.orig Tue Oct 29 05:57:46 1996 ---- server/skill_util.c Sun Nov 3 07:57:20 1996 -*************** -*** 877,886 **** ---- 880,891 ---- - return 0; - } - } - /* Ok, create linked list and link the associated skills to exp objects */ - for(i=0;i<sk_index;i++) { -+ /* for startup, lets unapply all skills */ -+ if(QUERY_FLAG(sk_ob[i],FLAG_APPLIED)) CLEAR_FLAG(sk_ob[i],FLAG_APPLIED); - #ifdef LINKED_SKILL_LIST - objectlink *obl; - obl = (objectlink *) malloc(sizeof(objectlink)); - obl->ob=sk_ob[i]; - obl->id=sk_ob[i]->stats.sp; - diff --git a/games/crossfire/files/patch-al b/games/crossfire/files/patch-al deleted file mode 100644 index 37217ed94e1b..000000000000 --- a/games/crossfire/files/patch-al +++ /dev/null @@ -1,36 +0,0 @@ -Date: Wed, 6 Nov 96 04:19:33 EST -From: "Brian Thomas" <thomas@astro.psu.edu> -Message-Id: <9611060919.AA25706@zaphod.astro.psu.edu> -To: crossfire@ifi.uio.no -Subject: CF: Berserker weapon patch - - Ok, I found the problem.. the artifact code - assigns a level value to artifacts with kind - "Berserkergang". The specialweapon/apply code, - when it finds a weapon with a "level" - immediately compares the title field to the - weilder's name. If they dont match, it can't be used. - - I created a patch to remove the level designation - from the artifact code since other named weaopns - (cf "glamdri") dont have a level assigned. - - -b.t. - -*** lib/artifacts.orig Wed Nov 6 04:15:22 1996 ---- lib/artifacts Wed Nov 6 04:15:32 1996 -*************** -*** 548,558 **** - Con 7 - Int -10 - Wis -10 - Cha -15 - protected 2 -- level 20 - material 256 - weight 50 - exp 3 - hp 2 - msg ---- 548,557 ---- - diff --git a/games/crossfire/files/patch-am b/games/crossfire/files/patch-am deleted file mode 100644 index 4fa4ec81ef76..000000000000 --- a/games/crossfire/files/patch-am +++ /dev/null @@ -1,42 +0,0 @@ -To: Mark Wedel <mwedel@pyramid.com> -cc: crossfire@ifi.uio.no -Subject: CF: Bug in inventory-code -Date: Wed, 06 Nov 1996 13:29:14 +0100 -From: Klaus Elsbernd <elsbernd@dfki.uni-kl.de> - -Hello. -In version 0.92.8 is a bug in the inventory-unlock-code, which prevents -unlocking. -The following patch will fix the problem: - -*** server/c_object.c.dist Tue Oct 29 11:57:45 1996 ---- server/c_object.c Wed Nov 6 13:24:18 1996 -*************** -*** 1063,1069 **** - - op->contr->freeze_inv=1; - op->contr->freeze_look=1; -! if (!params) lock_inv(op,find_first_inventory_item(op)); - else { - if (op->type==PLAYER) show_what=op->contr->show_what; - for (tmp=op->inv; tmp; tmp=tmp->below) { ---- 1063,1069 ---- - - op->contr->freeze_inv=1; - op->contr->freeze_look=1; -! if (!params) unlock_inv(op,find_first_inventory_item(op)); - else { - if (op->type==PLAYER) show_what=op->contr->show_what; - for (tmp=op->inv; tmp; tmp=tmp->below) { - -MfG -Klaus - --- -._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._. -| Klaus Elsbernd, DFKI/Universit"at Kaiserslautern | elsbernd@dfki.uni-kl.de | -| System Administrator | BOFH | -| 67657 Kaiserslautern; Germany | Tel: (+49) 0631/205-3486| -|_._._._._._._._._._._._._._._._._._._._._._._._._._|_._._._._._._._._._._._._| - - |