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Diffstat (limited to '')
-rw-r--r-- | games/crossfire/files/patch-al | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/games/crossfire/files/patch-al b/games/crossfire/files/patch-al new file mode 100644 index 000000000000..37217ed94e1b --- /dev/null +++ b/games/crossfire/files/patch-al @@ -0,0 +1,36 @@ +Date: Wed, 6 Nov 96 04:19:33 EST +From: "Brian Thomas" <thomas@astro.psu.edu> +Message-Id: <9611060919.AA25706@zaphod.astro.psu.edu> +To: crossfire@ifi.uio.no +Subject: CF: Berserker weapon patch + + Ok, I found the problem.. the artifact code + assigns a level value to artifacts with kind + "Berserkergang". The specialweapon/apply code, + when it finds a weapon with a "level" + immediately compares the title field to the + weilder's name. If they dont match, it can't be used. + + I created a patch to remove the level designation + from the artifact code since other named weaopns + (cf "glamdri") dont have a level assigned. + + -b.t. + +*** lib/artifacts.orig Wed Nov 6 04:15:22 1996 +--- lib/artifacts Wed Nov 6 04:15:32 1996 +*************** +*** 548,558 **** + Con 7 + Int -10 + Wis -10 + Cha -15 + protected 2 +- level 20 + material 256 + weight 50 + exp 3 + hp 2 + msg +--- 548,557 ---- + |