diff options
Diffstat (limited to 'games/crossfire-client/files')
-rw-r--r-- | games/crossfire-client/files/patch-aa | 48 | ||||
-rw-r--r-- | games/crossfire-client/files/patch-ak | 18 |
2 files changed, 40 insertions, 26 deletions
diff --git a/games/crossfire-client/files/patch-aa b/games/crossfire-client/files/patch-aa index 8035616be51c..dab90bcd9ff2 100644 --- a/games/crossfire-client/files/patch-aa +++ b/games/crossfire-client/files/patch-aa @@ -1,5 +1,5 @@ ---- config/crosssite.def.orig Sun Jan 5 19:59:48 1997 -+++ config/crosssite.def Wed Sep 17 15:55:13 1997 +--- config/crosssite.def.orig Thu Apr 16 04:07:49 1998 ++++ config/crosssite.def Fri May 8 14:51:14 1998 @@ -36,10 +36,8 @@ * (mwedel@pyramid.com) */ @@ -8,58 +8,72 @@ #define XPM_PIX -#define Xpm_LibDir /usr/local/lib/ -*/ -+#define Xpm_LibDir /usr/X11R6/lib/ ++#define Xpm_LibDir !!X11BASE!!/lib/ /* If your include files are someplace odd */ /*#define Xpm_Include /usr/local/include*/ -@@ -70,13 +68,13 @@ +@@ -51,13 +49,13 @@ * This is a top root directory of all game staff as in UNIX-style * overall. */ --#define CTop /home/sleipner/a/crossfire/crossfire -+#define CTop /usr/local/crossfire +-#define CTop /home/hugin/a/crossfire/crossfire ++#define CTop !!LOCALBASE!!/lib/crossfire /* #define CTop /net/contrib/crossfire */ /*#define CTop /usr/local/games/crossfire*/ /* Binaries location If this is undefined, it default to the standard location for X binaries on your machine. */ -#define CBinDir Concat(CTop,/bin) -+#define CBinDir /usr/local/bin ++#define CBinDir !!LOCALBASE!!/bin /* Libraries location If this is undefined it defaults to the standard location for X lib files/crossfire on your machine */ -@@ -95,7 +93,8 @@ +@@ -76,7 +74,8 @@ /* Crossfire manual location If this is undefined it defaults to the standard location for manual pages on your machine.*/ /* #define CManPath Concat(CTop,/man) */ -#define CManSuffix 6 -+#define CManPath /usr/local/man ++#define CManPath !!LOCALBASE!!/man +/* #define CManSuffix 6 */ /* Force CC to use the specified options instead of the default -@@ -104,7 +103,7 @@ +@@ -85,7 +84,7 @@ * any of the default compiler options for your machine. */ /*define ForceCCOPTIONS -O -g -Wall */ -#undef ForceCCOPTIONS -+#define ForceCCOPTIONS -O -pipe -Wall -Werror ++#define ForceCCOPTIONS -pipe -O /* Extra_Flags are added onto the compilers default options. Can be * quite useful if you just want to add another flag or two, and not -@@ -165,11 +164,9 @@ - * Default: Sound support off. +@@ -102,9 +101,8 @@ + /* Add any extra/special libraries that you may need. Make sure you + * use the -l form or put in the complete path name. + */ +-/* +-#define Extra_Libraries -lcrypt +-*/ ++ ++#define Extra_Libraries -lcrypt -lcompat + + /* Force CC to be a specific compilator? Define this to be the + * actual compiler (see example). If defined, the default +@@ -160,11 +158,9 @@ + * too distant future, it probably isn't worth fixing here. */ -/* - #define SoundEffects - #define RPlayLibDir /usr/local/lib - #define RPlayIncDir /usr/local/include + #define Rplay_Sound +-#define RPlayLibDir /usr/local/lib +-#define RPlayIncDir /usr/local/include -*/ ++#define RPlayLibDir !!LOCALBASE!!/lib ++#define RPlayIncDir !!LOCALBASE!!/include /* define this if using OpenWindows as your enviroment. This only * needs to be set if the openwindows server you use is -@@ -207,7 +204,7 @@ +@@ -202,7 +198,7 @@ * awk on most other systems will be OK. */ diff --git a/games/crossfire-client/files/patch-ak b/games/crossfire-client/files/patch-ak index d4c332524611..56af0748e854 100644 --- a/games/crossfire-client/files/patch-ak +++ b/games/crossfire-client/files/patch-ak @@ -1,11 +1,11 @@ ---- server/skills.c.orig Tue Sep 16 03:44:12 1997 -+++ server/skills.c Tue Sep 16 03:44:27 1997 -@@ -1007,7 +1007,7 @@ - int write_scroll (object *pl, object *scroll) { +--- server/skills.c.orig Thu Apr 16 04:07:47 1998 ++++ server/skills.c Thu May 7 21:03:01 1998 +@@ -1057,7 +1057,7 @@ - int success=0,confused=0,chosen_spell=-1,stat1=get_skill_stat1(pl); -- object *newScroll; -+ object *newScroll = NULL; + int write_scroll (object *pl, object *scroll) { + int success=0,confused=0,chosen_spell=-1,stat1=get_skill_stat1(pl); +- object *newScroll; ++ object *newScroll = NULL; - /* this is a sanity check */ - if (scroll->type!=SCROLL){ + /* this is a sanity check */ + if (scroll->type!=SCROLL) { |