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-rw-r--r--games/battleball/files/patch-af17
1 files changed, 8 insertions, 9 deletions
diff --git a/games/battleball/files/patch-af b/games/battleball/files/patch-af
index 5c67ec764104..1dc6604a8ba9 100644
--- a/games/battleball/files/patch-af
+++ b/games/battleball/files/patch-af
@@ -1,21 +1,20 @@
---- Makefile Thu Sep 2 22:25:18 1999
-+++ Makefile.new Sun Apr 16 17:28:19 2000
-@@ -1,17 +1,18 @@
+--- Makefile.orig Thu Sep 2 22:25:18 1999
++++ Makefile Mon Aug 6 00:46:04 2001
+@@ -1,17 +1,14 @@
-CXX = g++
-+CXX ?= c++
-
+-
# If you don't have OpenGL or Mesa, you can still compile BattleBall;
# just define the symbol NO_OPENGL when compiling, and don't link with
# $(GLLIBS) when linking
-CXXFLAGS = -O2 -funroll-loops
-+CXXFLAGS ?= -O -pipe
- #CXXFLAGS = -O2 -funroll-loops -DNO_OPENGL
+-#CXXFLAGS = -O2 -funroll-loops -DNO_OPENGL
++CXXFLAGS += ${PTHREAD_CFLAGS}
INCS = -Ibsp -Ilib3d
-XLIBS = -L/usr/X11R6/lib -lX11
-+X11BASE ?=/usr/X11R6
+-LIBS = -lm $(XLIBS)
+XLIBS = -L$(X11BASE)/lib -lX11
- LIBS = -lm $(XLIBS)
++LIBS = -lm $(XLIBS) ${PTHREAD_LIBS}
-GLINCS = -I/usr/local/X11/include
-GLLIBS = -lXi -lXmu -lXext -L/usr/local/X11/lib -lMesaGL