summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--games/xlaby/Makefile28
-rw-r--r--games/xlaby/distinfo1
-rw-r--r--games/xlaby/pkg-comment1
-rw-r--r--games/xlaby/pkg-descr10
-rw-r--r--games/xlaby/pkg-plist4
5 files changed, 44 insertions, 0 deletions
diff --git a/games/xlaby/Makefile b/games/xlaby/Makefile
new file mode 100644
index 000000000000..5d2fa420ddac
--- /dev/null
+++ b/games/xlaby/Makefile
@@ -0,0 +1,28 @@
+# New ports collection makefile for: xlaby
+# Version required: 2.0.1
+# Date created: 3 March 1998
+# Whom: Andrey Zakhvatov
+#
+# $Id$
+#
+
+DISTNAME= xlaby-2.0.1
+CATEGORIES= games x11
+MASTER_SITES= http://www.eleves.ens.fr:8080/home/madore/ \
+ ${MASTER_SITE_SUNSITE}
+MASTER_SITE_SUBDIR= games/strategy
+EXTRACT_SUFX= .tgz
+
+MAINTAINER= andy@icc.surw.chel.su
+
+USE_IMAKE= yes
+NO_WRKSUBDIR= yes
+MAN6= xlaby.6
+
+do-install:
+ @ ${INSTALL_PROGRAM} ${WRKSRC}/xlaby ${PREFIX}/bin
+ @ ${INSTALL_DATA} ${WRKSRC}/xlaby.man ${PREFIX}/man/man6/xlaby.6
+ @ ${MKDIR} ${PREFIX}/share/doc/xlaby
+ @ ${INSTALL_DATA} ${WRKSRC}/COPYING ${PREFIX}/share/doc/xlaby
+
+.include <bsd.port.mk>
diff --git a/games/xlaby/distinfo b/games/xlaby/distinfo
new file mode 100644
index 000000000000..843180f094f4
--- /dev/null
+++ b/games/xlaby/distinfo
@@ -0,0 +1 @@
+MD5 (xlaby-2.0.1.tgz) = ebb05da2f9037cf3804cb0b27d272344
diff --git a/games/xlaby/pkg-comment b/games/xlaby/pkg-comment
new file mode 100644
index 000000000000..6cca5fa23d14
--- /dev/null
+++ b/games/xlaby/pkg-comment
@@ -0,0 +1 @@
+Daemonic X Labyrinth played directly with the mouse pointer
diff --git a/games/xlaby/pkg-descr b/games/xlaby/pkg-descr
new file mode 100644
index 000000000000..9f35e20f0e65
--- /dev/null
+++ b/games/xlaby/pkg-descr
@@ -0,0 +1,10 @@
+ X Labyrinth is a labyrinth game under X11 that is played
+directly with the mouse pointer: the walls block the pointer's
+movement on the screen.
+
+ The goal of the game is to retrieve the four colored squares:
+to retrieve a square, it is sufficient to move the pointer over
+it, and it will disappear. However, to make things more
+infuriating, the squares have to be taken in the following
+order: red, yellow, green and blue. When the blue square is
+obtained, the game is won.
diff --git a/games/xlaby/pkg-plist b/games/xlaby/pkg-plist
new file mode 100644
index 000000000000..529f14bf5ca1
--- /dev/null
+++ b/games/xlaby/pkg-plist
@@ -0,0 +1,4 @@
+bin/xlaby
+man/man6/xlaby.6.gz
+share/doc/xlaby/COPYING
+@dirrm share/doc/xlaby