diff options
-rw-r--r-- | games/Makefile | 1 | ||||
-rw-r--r-- | games/brickshooter/Makefile | 42 | ||||
-rw-r--r-- | games/brickshooter/distinfo | 3 | ||||
-rw-r--r-- | games/brickshooter/pkg-descr | 6 | ||||
-rw-r--r-- | games/brickshooter/pkg-plist | 35 |
5 files changed, 87 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index 0d60f77599a0..056ffabcc48b 100644 --- a/games/Makefile +++ b/games/Makefile @@ -97,6 +97,7 @@ SUBDIR += bomns SUBDIR += boswars SUBDIR += braincurses + SUBDIR += brickshooter SUBDIR += briquolo SUBDIR += brutalchess SUBDIR += bs diff --git a/games/brickshooter/Makefile b/games/brickshooter/Makefile new file mode 100644 index 000000000000..45d41b6343ff --- /dev/null +++ b/games/brickshooter/Makefile @@ -0,0 +1,42 @@ +# New ports collection makefile for: brickshooter +# Date created: 09 May 2008 +# Whom: Dmitry Marakasov <amdmi3@amdmi3.ru> +# +# $FreeBSD$ +# + +PORTNAME= brickshooter +PORTVERSION= 0.04 +CATEGORIES= games +MASTER_SITES= http://bilious.homelinux.org/~paxed/brickshooter/ \ + http://www.amdmi3.ru/distfiles/ + +MAINTAINER= amdmi3@amdmi3.ru +COMMENT= Push blocks on to the playing field, match block colors to remove them + +USE_SDL= sdl mixer image + +PORTDOCS= * + +post-patch: +.for dir in gfx levels snd + @${REINPLACE_CMD} -e 's|${dir}/|${DATADIR}/&|g' ${WRKSRC}/${PORTNAME}.c +.endfor + +do-build: + cd ${WRKSRC} && ${CC} ${CFLAGS} -o ${PORTNAME} ${PORTNAME}.c \ + `${SDL_CONFIG} --libs --cflags` -lSDL_image -lSDL_mixer + +do-install: + ${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin +.for dir in gfx levels snd + ${MKDIR} ${DATADIR}/${dir} + ${INSTALL_DATA} ${WRKSRC}/${dir}/* ${DATADIR}/${dir} +.endfor + +.if !defined(NOPORTDOCS) + ${MKDIR} ${DOCSDIR} + ${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR} +.endif + +.include <bsd.port.mk> diff --git a/games/brickshooter/distinfo b/games/brickshooter/distinfo new file mode 100644 index 000000000000..560f67b9ca0e --- /dev/null +++ b/games/brickshooter/distinfo @@ -0,0 +1,3 @@ +MD5 (brickshooter-0.04.tar.gz) = 9b2308e44591917b8d1f0b0382b7e878 +SHA256 (brickshooter-0.04.tar.gz) = 6ad01eada201261e50b29a57cafce34f0af33777896ca5ff9a0f2208111a6698 +SIZE (brickshooter-0.04.tar.gz) = 2278635 diff --git a/games/brickshooter/pkg-descr b/games/brickshooter/pkg-descr new file mode 100644 index 000000000000..21322ebaa190 --- /dev/null +++ b/games/brickshooter/pkg-descr @@ -0,0 +1,6 @@ +brickshooter is a small puzzle game for linux, where you'll have +to clear the central area from different colored bricks. Three or +more same colored bricks that touch will vanish. You can shoot +bricks into the playing field from the fringes. + +WWW: http://bilious.homelinux.org/~paxed/brickshooter/ diff --git a/games/brickshooter/pkg-plist b/games/brickshooter/pkg-plist new file mode 100644 index 000000000000..30c8d617ce75 --- /dev/null +++ b/games/brickshooter/pkg-plist @@ -0,0 +1,35 @@ +bin/brickshooter +%%DATADIR%%/gfx/background.png +%%DATADIR%%/gfx/background2.png +%%DATADIR%%/gfx/background3.png +%%DATADIR%%/gfx/background4.png +%%DATADIR%%/gfx/background5.png +%%DATADIR%%/gfx/background6.png +%%DATADIR%%/gfx/charset.png +%%DATADIR%%/gfx/charset.xcf +%%DATADIR%%/gfx/cursor.png +%%DATADIR%%/gfx/explosion.png +%%DATADIR%%/gfx/explosion.xcf +%%DATADIR%%/gfx/level_bg.png +%%DATADIR%%/gfx/level_bg.xcf +%%DATADIR%%/gfx/score_bg.png +%%DATADIR%%/gfx/score_bg.xcf +%%DATADIR%%/gfx/targeting.png +%%DATADIR%%/gfx/targeting.xcf +%%DATADIR%%/gfx/tile.xcf +%%DATADIR%%/gfx/tiles.png +%%DATADIR%%/gfx/window_border.png +%%DATADIR%%/levels/aigyptos.dat +%%DATADIR%%/snd/blockhit.wav +%%DATADIR%%/snd/blockout.wav +%%DATADIR%%/snd/cantmove.wav +%%DATADIR%%/snd/explode.wav +%%DATADIR%%/snd/finishset.wav +%%DATADIR%%/snd/gameover.wav +%%DATADIR%%/snd/nextlevel.wav +%%DATADIR%%/snd/shootblock.wav +%%DATADIR%%/snd/startup.wav +@dirrm %%DATADIR%%/snd +@dirrm %%DATADIR%%/levels +@dirrm %%DATADIR%%/gfx +@dirrm %%DATADIR%% |