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-rw-r--r--games/golddig/files/patch-ad31
1 files changed, 31 insertions, 0 deletions
diff --git a/games/golddig/files/patch-ad b/games/golddig/files/patch-ad
new file mode 100644
index 000000000000..9612f4ae2402
--- /dev/null
+++ b/games/golddig/files/patch-ad
@@ -0,0 +1,31 @@
+--- Makefile.orig Sun Apr 30 18:59:40 2000
++++ Makefile Sun Apr 30 19:01:22 2000
+@@ -34,23 +34,25 @@
+ all: ${GAME} ${EDITOR}
+
+ install: all
+- -mkdir ${LIB}
++ -mkdir -m 0664 ${LIB}
+ cp ${GAME} ${EDITOR} ${BIN}
+ # The next line sets up the level files so that anyone can edit all of
+ # the levels. Remove this line to have better security.
+- chmod 4755 ${BIN}/${EDITOR}
++ chmod 2755 ${BIN}/${EDITOR}
++ chown root:games ${BIN}/${EDITOR}
+ touch ${LIB}/scores
+ # Allow anyone to modify the high score file. An alternative is to
+ # change the mode bits of ${GAME} to be 4755.
+ chmod 666 ${LIB}/scores
+ cp goldlev* default ${LIB}
++ chown -R root:games ${LIB}
+ cp golddig.p ${MAN}/golddig.${MANEXT}
+
+ update: all
+ cp ${GAME} ${EDITOR} ${BIN}
+ # The next line sets up the level files so that anyone can edit all of
+ # the levels. Remove this line to have better security.
+- chmod 4755 ${BIN}/${EDITOR}
++ chmod 2755 ${BIN}/${EDITOR}
+
+ clean:
+ rm -f *.o *~ bitmap/*~ core ${GAME} ${EDITOR}