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authorMartin Wilke <miwi@FreeBSD.org>2007-04-15 18:57:50 +0000
committerMartin Wilke <miwi@FreeBSD.org>2007-04-15 18:57:50 +0000
commit57a3dfa3368c7a56cf1dc169a6d3036cbc2d0f6a (patch)
tree1d25d7d92cadf746ad008b732d4453e81075205e /japanese
parent- Use termios.h (diff)
EventMachine implements a fast, single-threaded engine for arbitrary network
communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required. WWW: http://rubyforge.org/projects/eventmachine PR: ports/111095 Submitted by: Alexander Logvinov <ports at logvinov.com>
Notes
Notes: svn path=/head/; revision=190018
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