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authorMark Linimon <linimon@FreeBSD.org>2004-10-23 06:26:52 +0000
committerMark Linimon <linimon@FreeBSD.org>2004-10-23 06:26:52 +0000
commite22c87c0b5f0af5fd3f25e34f113f5c2307ecf84 (patch)
tree27897aea348589ec671a8a9b0a13481baf96c32d /games
parentRemove games/hlserver-pvk, games/hlserver-snow, games/hlserver-svencoop, (diff)
As previously announced, remove games/utserver-asu (checksum failure).
Notes
Notes: svn path=/head/; revision=120005
Diffstat (limited to 'games')
-rw-r--r--games/Makefile1
-rw-r--r--games/utserver-asu/Makefile37
-rw-r--r--games/utserver-asu/distinfo1
-rw-r--r--games/utserver-asu/files/template-settings.ini5
-rw-r--r--games/utserver-asu/files/ucc.init117
-rw-r--r--games/utserver-asu/pkg-descr16
-rw-r--r--games/utserver-asu/pkg-message8
-rw-r--r--games/utserver-asu/pkg-plist21
8 files changed, 0 insertions, 206 deletions
diff --git a/games/Makefile b/games/Makefile
index 52a0cc706688..9950b0b497ef 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -476,7 +476,6 @@
SUBDIR += urban
SUBDIR += urban-sounds
SUBDIR += utserver
- SUBDIR += utserver-asu
SUBDIR += utserver-to
SUBDIR += vamos
SUBDIR += vavoom
diff --git a/games/utserver-asu/Makefile b/games/utserver-asu/Makefile
deleted file mode 100644
index cb86c3c5e625..000000000000
--- a/games/utserver-asu/Makefile
+++ /dev/null
@@ -1,37 +0,0 @@
-# New ports collection makefile for: abfackelns Server Utilities for UT
-# Date created: Thu Oct 4 23:38:00 CEST 2001
-# Whom: Martin Matuska <martin@tradex.sk>
-#
-# $FreeBSD$
-#
-
-PORTNAME= asu
-PORTVERSION= 0.5
-MASTER_SITES= ftp://ftp.abfackeln.com/pub/linux/ut/asu/
-DISTNAME= asu-${PORTVERSION}
-
-MAINTAINER= ports@FreeBSD.org
-COMMENT= Abfackelns Server Utilities (ASU) for Unreal Tournament Server (Linux)
-
-RUN_DEPENDS= unzip:${PORTSDIR}/archivers/unzip
-
-BROKEN= "Checksum mismatch"
-EXPIRATION_DATE=2004-08-20
-DEPRECATED= ${BROKEN}
-
-NO_WRKSUBDIR= yes
-DONT_USE_ZIP= yes
-DO_USE_WRKSUBDIR= yes
-EXECUTABLES= pl
-
-post-extract:
- @${GZIP_CMD} -c ${FILESDIR}/ucc.init > ${WRKSRC}/ASU/ucc.init.gz
-
-post-patch:
- @${SED} -e "s|%%LINUXBASE%%|${LINUXBASE}|" \
- -e "s|%%UTDIR%%|${UTDIR}|" \
- ${FILESDIR}/template-settings.ini > ${WRKSRC}/ASU/settings.ini
-
-UT_MASTER_PORT= ${.CURDIR}/../utserver-to
-
-.include "${UT_MASTER_PORT}/Makefile"
diff --git a/games/utserver-asu/distinfo b/games/utserver-asu/distinfo
deleted file mode 100644
index 3d9463db4b7d..000000000000
--- a/games/utserver-asu/distinfo
+++ /dev/null
@@ -1 +0,0 @@
-MD5 (asu-0.5.tar.gz) = 9bd0fbb3afe57c4f94af1688a80f3d40
diff --git a/games/utserver-asu/files/template-settings.ini b/games/utserver-asu/files/template-settings.ini
deleted file mode 100644
index 47fe668560fb..000000000000
--- a/games/utserver-asu/files/template-settings.ini
+++ /dev/null
@@ -1,5 +0,0 @@
-[ASU.settings]
-RedirectToURL=http://uz.unrealcenter.com/downloads/
-GameDir=%%LINUXBASE%%/%%UTDIR%%
-GameIni=%%LINUXBASE%%/%%UTDIR%%/System/UnrealTournament.ini
-UserIni=%%LINUXBASE%%/%%UTDIR%%/System/User.ini
diff --git a/games/utserver-asu/files/ucc.init b/games/utserver-asu/files/ucc.init
deleted file mode 100644
index eca6ff670817..000000000000
--- a/games/utserver-asu/files/ucc.init
+++ /dev/null
@@ -1,117 +0,0 @@
-#!/bin/sh
-#
-# standard format startup script for unreal tournament
-#
-# written by abfackeln@abfackeln.com
-# 2001-02-19
-#
-# modified (FreeBSD) by matuska@wu-wien.ac.at
-# 2001-10-20
-#
-######################################################
-
-MYNAME="ucc-DM"
-
-MYGAME="Botpack.DeathMatchPlus"
-MYMAP="DM-Barricade"
-MYUSERID="nobody"
-MYDIR="/usr/games/ut-server"
-MYPORT="7777"
-MYIP=""
-MYMODS=""
-MYINI="UnrealTournament.ini"
-
-MYLOGFILE="$MYDIR/System/$MYNAME.log"
-MYLOCKFILE="$MYDIR/System/$MYNAME.lock"
-
-
-# no user servicable parts beyond this point
-
-
-if [ -z "$MYMODS" ]; then
- TMP="$MYMAP""\?game=$MYGAME"
-else
- TMP="$MYMAP""\?game=$MYGAME""\?mutator=$MYMODS"
-fi
-if [ -n "$MYIP" ]; then
- TMP="$TMP multihome=$MYIP"
-fi
-
-MYEXECMD="./ucc server $TMP -nohomedir ini=$MYINI log=$MYLOGFILE"
-if [ `whoami` = "root" ]; then
- SUID="/usr/bin/su $MYUSERID -c"
-else
- SUID=
-fi
-
-ulimit -c 0
-
-case "$1" in
- start)
- echo -n "Starting Unreal Tournament: "
- if [ -f $MYLOCKFILE ]; then
- echo "already running according to $MYLOCKFILE. Not started."
- else
- cd $MYDIR
- if [ -n "$SUID" ]; then
- $SUID "$MYEXECMD > /dev/null & echo \$! > $MYLOCKFILE" > /dev/null &
- else
- /bin/sh -c "$MYEXECMD & echo \$! > $MYLOCKFILE" > /dev/null &
- fi
- echo "$MYNAME"
- fi
- ;;
- stop)
- echo -n "Stopping Unreal Tournament: "
- if [ ! -f $MYLOCKFILE ]; then
- echo "not found"
- exit 2
- fi
- kill -TERM `cat $MYLOCKFILE`
- rm -f $MYLOCKFILE
- echo "$MYNAME"
- ;;
- restart)
- if [ -f $MYLOCKFILE ]; then
- $0 stop
- fi
- $0 start
- ;;
- check)
- ## the next condition was devised by Chris Weiss for his ut-check script
- ## ftp://xplug.sourceforge.net/pub/xplug/ut-check.tar.gz
- ## i have slightly modified it and integrated it here
-
- ## usage: call "ucc.init check" from a cron task every 5 minutes or so
- ## output will be nothing if it was running
- ## else output will be a start message and the server will restart
-
- if [ -z "$(ps --no-headers -p $(cat $MYLOCKFILE 2>/dev/null) 2>/dev/null)" ]; then
- $0 restart
- fi
- ;;
- infinity)
- ## infinite loop to ensure that server is always up without use of cron
-
- echo $$ > $MYLOCKFILE.8
- ## the number 8 is the infinity symbol sideways ;) -abf.
-
- while [ 1 ]; do
- $0 check
- sleep 60
- done
- ;;
- die)
- $0 stop
-
- ## break infinity
- kill -TERM `cat $MYLOCKFILE.8`
- rm -f $MYLOCKFILE.8
- ;;
- *)
- echo "Usage: $0 {start|stop|restart|check|infinity|die}"
- exit 1
-esac
-
-exit 0
-
diff --git a/games/utserver-asu/pkg-descr b/games/utserver-asu/pkg-descr
deleted file mode 100644
index a58b2f5644b9..000000000000
--- a/games/utserver-asu/pkg-descr
+++ /dev/null
@@ -1,16 +0,0 @@
-abfackelns Server Utilities (ASU) for Unreal Tournament
--------------------------------------------------------
-
-Key features of abfackelns UT installer package:
-
-Easy-access to modify most of the common ini settings.
-Umod installation and removal.
-Intelligent patching system with patches for CSHP and ngWorldStats.
-Custom "rc.d" style init scripts to start and stop the server.
-Init script options to ensure that the server stays up!
-Configurable number of bots to be in each game by default.
-Map or skin download redirection of files larger than 100k.
-
-Visit the following web page for more information:
-
-WWW: http://ut.abfackeln.com/asu.html
diff --git a/games/utserver-asu/pkg-message b/games/utserver-asu/pkg-message
deleted file mode 100644
index 72678245a934..000000000000
--- a/games/utserver-asu/pkg-message
+++ /dev/null
@@ -1,8 +0,0 @@
-For configuration options:
-Execute the menu script "asu.sh" in your UT main directory.
-
-Notes:
-
-- If you intend to start ucc.init as root, the user account
- you specify in the configuration requires a valid login shell and
- a valid home directory.
diff --git a/games/utserver-asu/pkg-plist b/games/utserver-asu/pkg-plist
deleted file mode 100644
index 82e6efad0a0f..000000000000
--- a/games/utserver-asu/pkg-plist
+++ /dev/null
@@ -1,21 +0,0 @@
-%%UTDIR%%Patches/CSHP-4+-patch.tar.gz
-%%UTDIR%%ASU/umodasu/IxHash.pm
-%%UTDIR%%ASU/umodasu/umodasu.pm
-%%UTDIR%%ASU/umodasu/Umod.pm
-%%UTDIR%%ASU/umodasu/Ini.pm
-%%UTDIR%%ASU/umodasu/rc.umod
-%%PORTDOCS%%%%UTDIR%%ASU/gpl.txt.gz
-%%PORTDOCS%%%%UTDIR%%ASU/help.txt.gz
-%%UTDIR%%ASU/legacy-asu-script-0.1.sh
-%%PORTDOCS%%%%UTDIR%%ASU/legal.txt.gz
-%%UTDIR%%ASU/umod.pl
-%%UTDIR%%ASU/settings.ini
-%%UTDIR%%ASU/UnrealTournament.ini.gz
-%%UTDIR%%ASU/User.ini.gz
-%%UTDIR%%ASU/ucc.init.gz
-%%UTDIR%%ASU/asu-main.sh
-%%UTDIR%%asu.sh
-@dirrm %%UTDIR%%Patches
-@dirrm %%UTDIR%%ASU/umodasu
-@unexec rmdir %D/%%UTDIR%%ASU/umodasu 2>/dev/null || echo "If you are permanently removing this port, you should do a ``rm -rf ${PKG_PREFIX}/%%UTDIR%%ASU/umodasu`` to remove any configuration files and logs left." | fmt
-@unexec rmdir %D/%%UTDIR%%ASU 2>/dev/null || true