diff options
author | Mario Sergio Fujikawa Ferreira <lioux@FreeBSD.org> | 2001-09-24 05:42:34 +0000 |
---|---|---|
committer | Mario Sergio Fujikawa Ferreira <lioux@FreeBSD.org> | 2001-09-24 05:42:34 +0000 |
commit | b72e879afc36f5b4ce5b1987cb36a9e45c419da2 (patch) | |
tree | a07a8757b5be949f7d43f44d806f13bceccffebe /games | |
parent | add hanzim (diff) |
New port hlserver-vs version 2.0.0b: Half-Life mod Vampire Slayer
full server package for Linux
Notes
Notes:
svn path=/head/; revision=48134
Diffstat (limited to 'games')
-rw-r--r-- | games/Makefile | 1 | ||||
-rw-r--r-- | games/hlserver-vs/Makefile | 32 | ||||
-rw-r--r-- | games/hlserver-vs/distinfo | 2 | ||||
-rw-r--r-- | games/hlserver-vs/pkg-comment | 1 | ||||
-rw-r--r-- | games/hlserver-vs/pkg-descr | 23 | ||||
-rw-r--r-- | games/hlserver-vs/pkg-plist | 378 |
6 files changed, 437 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index afb64435f7fd..20f573eba068 100644 --- a/games/Makefile +++ b/games/Makefile @@ -131,6 +131,7 @@ SUBDIR += hlserver-oz SUBDIR += hlserver-si SUBDIR += hlserver-svencoop + SUBDIR += hlserver-vs SUBDIR += hlserver-wasteland SUBDIR += hlserver-wizwars SUBDIR += icbm3d diff --git a/games/hlserver-vs/Makefile b/games/hlserver-vs/Makefile new file mode 100644 index 000000000000..5d4d203a9f1c --- /dev/null +++ b/games/hlserver-vs/Makefile @@ -0,0 +1,32 @@ +# New ports collection makefile for: Vampire Slayer Server +# Date created: Sun Sep 23 03:23:31 BRT 2001 +# Whom: Mario Sergio Fujikawa Ferreira <lioux@FreeBSD.org> +# +# $FreeBSD$ +# + +PORTNAME= vs +PORTVERSION= 2.0.0b +MASTER_SITES= http://www.dnagames.net/files/half-life/vampireslayer/ \ + ftp://fileplanet.ngi.it/fileplanet2/planethalflife/vampire/ \ + ftp://ftp.netgames-uk.net/pub/local.games/halflife/mods/vampire_slayer/ \ + http://194.195.228.132/exp/hl/mod/vampier/ \ + ftp://ftp.gigabell.net/pub/exp/hl/mod/vampier/ \ + ftp://ftp.task.gda.pl/mirror/ftp.extreme-players.de/exp/hl/mod/vampier/ \ + http://ftp2.extreme-players.de/exp/hl/mod/vampier/ \ + http://xferla.fileplanet.com/planethalflife/vampire/ \ + http://xfer.fileplanet.com/planethalflife/vampire/ +DISTFILES= vs_l-2.0_full.tgz vs_l-2.0b_so.tgz +EXTRACT_ONLY= vs_l-2.0_full.tgz + +MAINTAINER= lioux@FreeBSD.org + +WRKSRC= ${WRKDIR}/VS + +post-extract: + @${TAR} -C ${WRKSRC}/dlls/ -xzf \ + ${DISTDIR}/${DISTFILES:S/${EXTRACT_ONLY}//} + +HALFLIFE_COUNTERSTRIKE_MASTER= ${.CURDIR}/../hlserver-cs + +.include "${HALFLIFE_COUNTERSTRIKE_MASTER}/Makefile" diff --git a/games/hlserver-vs/distinfo b/games/hlserver-vs/distinfo new file mode 100644 index 000000000000..73aca0d5490f --- /dev/null +++ b/games/hlserver-vs/distinfo @@ -0,0 +1,2 @@ +MD5 (vs_l-2.0_full.tgz) = 9d443bfaf57f42d6b35f74859e91eb05 +MD5 (vs_l-2.0b_so.tgz) = deee5c52f75ed7eaa676ede258b093be diff --git a/games/hlserver-vs/pkg-comment b/games/hlserver-vs/pkg-comment new file mode 100644 index 000000000000..1e1601bfcc86 --- /dev/null +++ b/games/hlserver-vs/pkg-comment @@ -0,0 +1 @@ +Half-Life mod Vampire Slayer full server package for Linux diff --git a/games/hlserver-vs/pkg-descr b/games/hlserver-vs/pkg-descr new file mode 100644 index 000000000000..6ae7184d54f0 --- /dev/null +++ b/games/hlserver-vs/pkg-descr @@ -0,0 +1,23 @@ +This package contains the files to run a FreeBSD Half-Life +Vampire Slayer server under Linux emulation. + +[from developer's site] +Please note, this mod has nothing specifically to do with 'Buffy +the Vampire Slayer'(tm). When the game starts you choose a team, +Vampire or Slayer. The game is played in rounds where the teams +have to wipe out the opposition. More scenarios regarding round +objectives are planned. The game pits the speed and physical +dexterity of the Vampires against the weaponry of the Slayers. +Vampires can move quicker, jump higher, leap at opponents. Slayers +are mere mortals but use shotguns, machine guns and crossbows to +fight their enemy. Although Vampires have no ranged weapons, their +close up attack is deadly. Vampires can move quietly to get close +enough to use this attack. Vampires cannot be killed with bullets +alone. You must either stake them or use the "stake firing crossbow" +to properly kill a Vampire. If a Vampire is knocked down with +bullets and is not staked, the Vampire will rise again. Vampires +can feed off dead bodies to recover health. + +Visit these following web pages for more information: + +WWW: http://www.planethalflife.com/vampire/ diff --git a/games/hlserver-vs/pkg-plist b/games/hlserver-vs/pkg-plist new file mode 100644 index 000000000000..7c6412b01d78 --- /dev/null +++ b/games/hlserver-vs/pkg-plist @@ -0,0 +1,378 @@ +%%HLDSDIR%%VS/Titles.txt +%%HLDSDIR%%VS/autoexec.cfg +%%HLDSDIR%%VS/bdog.wad +%%HLDSDIR%%VS/cached.wad +%%HLDSDIR%%VS/carnival.wad +%%HLDSDIR%%VS/cl_dlls/client.dll +%%HLDSDIR%%VS/classes/short_EDGAR.txt +%%HLDSDIR%%VS/classes/short_FATHER_D.txt +%%HLDSDIR%%VS/classes/short_LOUIS.txt +%%HLDSDIR%%VS/classes/short_MOLLY.txt +%%HLDSDIR%%VS/classes/short_NINA.txt +%%HLDSDIR%%VS/config.cfg +%%HLDSDIR%%VS/delta.lst +%%HLDSDIR%%VS/dlls/mp.dll +%%HLDSDIR%%VS/dlls/vs_i386.so +%%HLDSDIR%%VS/events/vsclaw_fire1.sc +%%HLDSDIR%%VS/events/vsclaw_fire2.sc +%%HLDSDIR%%VS/events/vsclaw_ir.sc +%%HLDSDIR%%VS/events/vscolt_fire1.sc +%%HLDSDIR%%VS/events/vscolt_fire2.sc +%%HLDSDIR%%VS/events/vscrossbow_fire1.sc +%%HLDSDIR%%VS/events/vscrossbow_fire2.sc +%%HLDSDIR%%VS/events/vsdbshotgun_close.sc +%%HLDSDIR%%VS/events/vsdbshotgun_eject.sc +%%HLDSDIR%%VS/events/vsdbshotgun_fire1.sc +%%HLDSDIR%%VS/events/vsdbshotgun_fire2.sc +%%HLDSDIR%%VS/events/vsdbshotgun_open.sc +%%HLDSDIR%%VS/events/vsdbshotgun_reload.sc +%%HLDSDIR%%VS/events/vsshotgun_fire1.sc +%%HLDSDIR%%VS/events/vsshotgun_fire2.sc +%%HLDSDIR%%VS/events/vsshotgun_pump.sc +%%HLDSDIR%%VS/events/vsshotgun_reload.sc +%%HLDSDIR%%VS/events/vsstake_fire1.sc +%%HLDSDIR%%VS/events/vsstake_fire2.sc +%%HLDSDIR%%VS/game.cfg +%%HLDSDIR%%VS/gfx/env/Hallowed Ground.nfo +%%HLDSDIR%%VS/gfx/env/c2nite.txt +%%HLDSDIR%%VS/gfx/env/c2nitebk.bmp +%%HLDSDIR%%VS/gfx/env/c2nitebk.tga +%%HLDSDIR%%VS/gfx/env/c2nitedn.bmp +%%HLDSDIR%%VS/gfx/env/c2nitedn.tga +%%HLDSDIR%%VS/gfx/env/c2niteft.bmp +%%HLDSDIR%%VS/gfx/env/c2niteft.tga +%%HLDSDIR%%VS/gfx/env/c2nitelf.bmp +%%HLDSDIR%%VS/gfx/env/c2nitelf.tga +%%HLDSDIR%%VS/gfx/env/c2nitert.bmp +%%HLDSDIR%%VS/gfx/env/c2nitert.tga +%%HLDSDIR%%VS/gfx/env/c2niteup.bmp +%%HLDSDIR%%VS/gfx/env/c2niteup.tga +%%HLDSDIR%%VS/gfx/env/fullmoon.txt +%%HLDSDIR%%VS/gfx/env/fullmoonbk.bmp +%%HLDSDIR%%VS/gfx/env/fullmoonbk.tga +%%HLDSDIR%%VS/gfx/env/fullmoondn.bmp +%%HLDSDIR%%VS/gfx/env/fullmoondn.tga +%%HLDSDIR%%VS/gfx/env/fullmoonft.bmp +%%HLDSDIR%%VS/gfx/env/fullmoonft.tga +%%HLDSDIR%%VS/gfx/env/fullmoonlf.bmp +%%HLDSDIR%%VS/gfx/env/fullmoonlf.tga +%%HLDSDIR%%VS/gfx/env/fullmoonrt.bmp +%%HLDSDIR%%VS/gfx/env/fullmoonrt.tga +%%HLDSDIR%%VS/gfx/env/fullmoonup.bmp +%%HLDSDIR%%VS/gfx/env/fullmoonup.tga +%%HLDSDIR%%VS/gfx/env/hg256_bk.bmp +%%HLDSDIR%%VS/gfx/env/hg256_bk.tga +%%HLDSDIR%%VS/gfx/env/hg256_dn.bmp +%%HLDSDIR%%VS/gfx/env/hg256_dn.tga +%%HLDSDIR%%VS/gfx/env/hg256_ft.bmp +%%HLDSDIR%%VS/gfx/env/hg256_ft.tga +%%HLDSDIR%%VS/gfx/env/hg256_lf.bmp +%%HLDSDIR%%VS/gfx/env/hg256_lf.tga +%%HLDSDIR%%VS/gfx/env/hg256_rt.bmp 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+%%HLDSDIR%%VS/sound/ambience/tajmahal.wav +%%HLDSDIR%%VS/sound/ambience/train1.wav +%%HLDSDIR%%VS/sound/ambience/tvnoise.wav +%%HLDSDIR%%VS/sound/ambience/wind2.wav +%%HLDSDIR%%VS/sound/ambience/wolfhowl01.wav +%%HLDSDIR%%VS/sound/items/draw.wav +%%HLDSDIR%%VS/sound/items/feed.wav +%%HLDSDIR%%VS/sound/items/messiah.wav +%%HLDSDIR%%VS/sound/items/toccata.wav +%%HLDSDIR%%VS/sound/materials.txt +%%HLDSDIR%%VS/sound/player/evilaugh.wav +%%HLDSDIR%%VS/sound/player/flap-long2.wav +%%HLDSDIR%%VS/sound/player/flap-short1.wav +%%HLDSDIR%%VS/sound/player/vampsc.wav +%%HLDSDIR%%VS/sound/sentences.txt +%%HLDSDIR%%VS/sound/weapons/cbar_hit1.wav +%%HLDSDIR%%VS/sound/weapons/cbar_hit2.wav +%%HLDSDIR%%VS/sound/weapons/dbarrel1.wav +%%HLDSDIR%%VS/sound/weapons/dbclose.wav +%%HLDSDIR%%VS/sound/weapons/dbopen.wav +%%HLDSDIR%%VS/sound/weapons/dbshotgun1.wav +%%HLDSDIR%%VS/sound/weapons/latin1.wav +%%HLDSDIR%%VS/sound/weapons/latin2.wav +%%HLDSDIR%%VS/sound/weapons/latin3.wav +%%HLDSDIR%%VS/sound/weapons/latin4.wav +%%HLDSDIR%%VS/sound/weapons/latin5.wav +%%HLDSDIR%%VS/sound/weapons/latin6.wav +%%HLDSDIR%%VS/sound/weapons/p90-1.wav +%%HLDSDIR%%VS/sound/weapons/p90-2.wav +%%HLDSDIR%%VS/sound/weapons/p90-3.wav +%%HLDSDIR%%VS/sound/weapons/pl_gun3.wav +%%HLDSDIR%%VS/sound/weapons/sbarrel1.wav +%%HLDSDIR%%VS/sound/weapons/vattack1.wav +%%HLDSDIR%%VS/sound/weapons/vattack2.wav +%%HLDSDIR%%VS/sound/weapons/vattack3.wav +%%HLDSDIR%%VS/sound/weapons/vgrowl1.wav +%%HLDSDIR%%VS/sound/weapons/vgrowl2.wav +%%HLDSDIR%%VS/sound/weapons/vgrowl3.wav +%%HLDSDIR%%VS/sound/weapons/vgrowl4.wav +%%HLDSDIR%%VS/sound/weapons/vgrowl5.wav +%%HLDSDIR%%VS/sound/weapons/vgrowl6.wav +%%HLDSDIR%%VS/sound/weapons/vhit1.wav +%%HLDSDIR%%VS/sound/weapons/vhit2.wav +%%HLDSDIR%%VS/sound/weapons/vmiss.wav +%%HLDSDIR%%VS/sound/weapons/xbow_reload1.wav +%%HLDSDIR%%VS/sprites/320hud1.spr +%%HLDSDIR%%VS/sprites/320hud2.spr +%%HLDSDIR%%VS/sprites/320hud3.spr +%%HLDSDIR%%VS/sprites/320hud4.spr +%%HLDSDIR%%VS/sprites/640hud1.spr +%%HLDSDIR%%VS/sprites/640hud2.spr +%%HLDSDIR%%VS/sprites/640hud3.spr +%%HLDSDIR%%VS/sprites/640hud4.spr +%%HLDSDIR%%VS/sprites/640hud5.spr +%%HLDSDIR%%VS/sprites/640hud6.spr +%%HLDSDIR%%VS/sprites/640hud7.spr +%%HLDSDIR%%VS/sprites/640hud8.spr +%%HLDSDIR%%VS/sprites/640hud9.spr +%%HLDSDIR%%VS/sprites/fire.spr +%%HLDSDIR%%VS/sprites/hud.txt +%%HLDSDIR%%VS/sprites/weapon_claw.txt +%%HLDSDIR%%VS/sprites/weapon_vsclaw.txt +%%HLDSDIR%%VS/sprites/weapon_vscolt.txt +%%HLDSDIR%%VS/sprites/weapon_vscrossbow.txt +%%HLDSDIR%%VS/sprites/weapon_vsdbshotgun.txt +%%HLDSDIR%%VS/sprites/weapon_vsmp5.txt +%%HLDSDIR%%VS/sprites/weapon_vsshotgun.txt +%%HLDSDIR%%VS/sprites/weapon_vsstake.txt +%%HLDSDIR%%VS/street.wad +%%HLDSDIR%%VS/thetombs.wad +%%HLDSDIR%%VS/user.scr +%%HLDSDIR%%VS/vs.wad +%%HLDSDIR%%VS/vs2.wad +%%HLDSDIR%%VS/vs3.wad +@dirrm %%HLDSDIR%%VS/sprites +@dirrm %%HLDSDIR%%VS/sound/weapons +@dirrm %%HLDSDIR%%VS/sound/player +@dirrm %%HLDSDIR%%VS/sound/items +@dirrm %%HLDSDIR%%VS/sound/ambience/ship +@dirrm %%HLDSDIR%%VS/sound/ambience/housesounds +@dirrm %%HLDSDIR%%VS/sound/ambience +@dirrm %%HLDSDIR%%VS/sound +@dirrm %%HLDSDIR%%VS/models/player/nina +@dirrm %%HLDSDIR%%VS/models/player/molly +@dirrm %%HLDSDIR%%VS/models/player/louis +@dirrm %%HLDSDIR%%VS/models/player/fatherd +@dirrm %%HLDSDIR%%VS/models/player/edgar +@dirrm %%HLDSDIR%%VS/models/player +@dirrm %%HLDSDIR%%VS/models +@dirrm %%HLDSDIR%%VS/media +@dirrm %%HLDSDIR%%VS/maps +@dirrm %%HLDSDIR%%VS/manual +@dirrm %%HLDSDIR%%VS/gfx/vgui +@dirrm %%HLDSDIR%%VS/gfx/shell +@dirrm %%HLDSDIR%%VS/gfx/env +@dirrm %%HLDSDIR%%VS/gfx +@dirrm %%HLDSDIR%%VS/events +@dirrm %%HLDSDIR%%VS/dlls +@dirrm %%HLDSDIR%%VS/classes +@dirrm %%HLDSDIR%%VS/cl_dlls +@unexec rmdir %D/%%HLDSDIR%%VS/save 2>/dev/null || true +@unexec rmdir %D/%%HLDSDIR%%VS/logs 2>/dev/null || true +@unexec rmdir %D/%%HLDSDIR%%VS/SAVE 2>/dev/null || true +@unexec rmdir %D/%%HLDSDIR%%VS 2>/dev/null || echo "If you are permanently removing this port, you should do a ``rm -rf ${PKG_PREFIX}/%%HLDSDIR%%VS`` to remove any configuration files and logs left." | fmt |