diff options
author | Alejandro Pulver <alepulver@FreeBSD.org> | 2008-01-11 19:30:23 +0000 |
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committer | Alejandro Pulver <alepulver@FreeBSD.org> | 2008-01-11 19:30:23 +0000 |
commit | 59c5d831a182243e0699a2d3a813a9e4e221f517 (patch) | |
tree | c7dbc24fd408d1f36b24d483f907deb142223ada /games | |
parent | Pass PTHREAD_LIBS to configure script to fix segfault when used with avahi (diff) |
- Add ONLY_FOR_ARCHS=i386 since it's just a patch (for graphics) over the
original code, which also builds but doesn't run on other archs.
Notes
Notes:
svn path=/head/; revision=205461
Diffstat (limited to 'games')
-rw-r--r-- | games/q3cellshading/Makefile | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/games/q3cellshading/Makefile b/games/q3cellshading/Makefile index 663ac3f5c98f..2df4dcdc5f08 100644 --- a/games/q3cellshading/Makefile +++ b/games/q3cellshading/Makefile @@ -15,6 +15,8 @@ DISTNAME= q3cel-${PORTVERSION}-src MAINTAINER= alepulver@FreeBSD.org COMMENT= Quake III engine with Cell Shading capabilities +ONLY_FOR_ARCHS= i386 +ONLY_FOR_ARCHS_REASON= does not run properly; try games/ioquake3 with option USE_ZIP= yes USE_DOS2UNIX= yes USE_GMAKE= yes |