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authorRusmir Dusko <nemysis@FreeBSD.org>2013-12-25 12:58:11 +0000
committerRusmir Dusko <nemysis@FreeBSD.org>2013-12-25 12:58:11 +0000
commit8bef066b7c4084b3818e8810a9db068c1362c2c0 (patch)
tree4d6349217be734bd07b00b296b12e3f3ecd6c159 /games
parent- Fix build on 10.x (diff)
- Change master sites
- USES gmake instead of USE_GMAKE - Add USE_GCC=yes - Add DOCS Option - Support STAGEDIR, add CONFIGURE_ARGS - Change Desktop entry file - Break lines around 80 characters - Change WWW - Change pkg-plist, use %%DATADIR%% Approved by: pawel / wg (mentors, implicit)
Notes
Notes: svn path=/head/; revision=337412
Diffstat (limited to 'games')
-rw-r--r--games/sdlroids/Makefile24
-rw-r--r--games/sdlroids/pkg-descr2
-rw-r--r--games/sdlroids/pkg-plist67
3 files changed, 46 insertions, 47 deletions
diff --git a/games/sdlroids/Makefile b/games/sdlroids/Makefile
index 90261bee8c52..b2470a3b9a19 100644
--- a/games/sdlroids/Makefile
+++ b/games/sdlroids/Makefile
@@ -6,7 +6,7 @@ PORTVERSION= 1.3.4
PORTREVISION= 9
CATEGORIES= games
MASTER_SITES= SF \
- SF/nemysisfreebsdp/:icons
+ SF/nemysisfreebsdp/${CATEGORIES}/:icons
DISTFILES= ${PORTNAME}-${DISTVERSION}${EXTRACT_SUFX} \
${PORTNAME}.png:icons
DIST_SUBDIR= ${PORTNAME}
@@ -18,27 +18,25 @@ COMMENT= Enhanced shoot-the-asteroids game
LICENSE= GPLv2
USE_BZIP2= yes
+USES= gmake
GNU_CONFIGURE= yes
-USE_GMAKE= yes
+CONFIGURE_ARGS= --datadir=${STAGEDIR}${PREFIX}/share
+USE_GCC= yes
USE_CSTD= gnu89
USE_SDL= mixer sdl
-MAN6= sdlroids.6
-
PORTDOCS= ChangeLog README README.orig README.petopt README.xhyperoid TODO
-DESKTOP_ENTRIES="SDLRoids" "${COMMENT}" "${PORTNAME}" \
- "${PORTNAME} -n 2" "Game;ArcadeGame;" false
+OPTIONS_DEFINE= DOCS
-NO_STAGE= yes
-.include <bsd.port.options.mk>
+DESKTOP_ENTRIES="SDLRoids" "" "${PORTNAME}" \
+ "${PORTNAME} -n 2" "Game;ArcadeGame;" ""
post-install:
- ${INSTALL_DATA} ${DISTDIR}/${DIST_SUBDIR}/${PORTNAME}.png ${PREFIX}/share/pixmaps
+ ${INSTALL_DATA} ${_DISTDIR}/${PORTNAME}.png \
+ ${STAGEDIR}${PREFIX}/share/pixmaps/
-.if ${PORT_OPTIONS:MDOCS}
- ${MKDIR} ${DOCSDIR}
- ${INSTALL_DATA} ${PORTDOCS:S|^|${WRKSRC}/|} ${DOCSDIR}
-.endif
+ @${MKDIR} ${STAGEDIR}${DOCSDIR}
+ ${INSTALL_DATA} ${PORTDOCS:S|^|${WRKSRC}/|} ${STAGEDIR}${DOCSDIR}
.include <bsd.port.mk>
diff --git a/games/sdlroids/pkg-descr b/games/sdlroids/pkg-descr
index 887705033373..491ee4da9db8 100644
--- a/games/sdlroids/pkg-descr
+++ b/games/sdlroids/pkg-descr
@@ -4,4 +4,4 @@ is a UNIX port of the 16-bit Windows game Hyperoid. Major changes from
xhyperoid are that it's using SDL for sound and graphics, has a couple
of extra powerups and that the shield behaves differently.
-WWW: http://david.hedbor.org/projects/sdlroids/
+WWW: https://sourceforge.net/projects/sdlroids/
diff --git a/games/sdlroids/pkg-plist b/games/sdlroids/pkg-plist
index 7d244d769ad6..e45b14e66817 100644
--- a/games/sdlroids/pkg-plist
+++ b/games/sdlroids/pkg-plist
@@ -1,35 +1,36 @@
bin/sdlroids
+man/man6/sdlroids.6.gz
share/pixmaps/sdlroids.png
-share/sdlroids/bmp/blank.bmp
-share/sdlroids/bmp/bomb.bmp
-share/sdlroids/bmp/icon.bmp
-share/sdlroids/bmp/level.bmp
-share/sdlroids/bmp/life.bmp
-share/sdlroids/bmp/num0.bmp
-share/sdlroids/bmp/num1.bmp
-share/sdlroids/bmp/num2.bmp
-share/sdlroids/bmp/num3.bmp
-share/sdlroids/bmp/num4.bmp
-share/sdlroids/bmp/num5.bmp
-share/sdlroids/bmp/num6.bmp
-share/sdlroids/bmp/num7.bmp
-share/sdlroids/bmp/num8.bmp
-share/sdlroids/bmp/num9.bmp
-share/sdlroids/bmp/plus.bmp
-share/sdlroids/bmp/score.bmp
-share/sdlroids/bmp/shield.bmp
-share/sdlroids/sounds/bonusgot.wav
-share/sdlroids/sounds/bshot.wav
-share/sdlroids/sounds/bwound.wav
-share/sdlroids/sounds/explode.wav
-share/sdlroids/sounds/explode2.wav
-share/sdlroids/sounds/newbad.wav
-share/sdlroids/sounds/newbonus.wav
-share/sdlroids/sounds/phit.wav
-share/sdlroids/sounds/pshot.wav
-share/sdlroids/sounds/swarmsplit.wav
-share/sdlroids/sounds/thrust.wav
-share/sdlroids/sounds/title.wav
-@dirrm share/sdlroids/sounds
-@dirrm share/sdlroids/bmp
-@dirrm share/sdlroids
+%%DATADIR%%/bmp/blank.bmp
+%%DATADIR%%/bmp/bomb.bmp
+%%DATADIR%%/bmp/icon.bmp
+%%DATADIR%%/bmp/level.bmp
+%%DATADIR%%/bmp/life.bmp
+%%DATADIR%%/bmp/num0.bmp
+%%DATADIR%%/bmp/num1.bmp
+%%DATADIR%%/bmp/num2.bmp
+%%DATADIR%%/bmp/num3.bmp
+%%DATADIR%%/bmp/num4.bmp
+%%DATADIR%%/bmp/num5.bmp
+%%DATADIR%%/bmp/num6.bmp
+%%DATADIR%%/bmp/num7.bmp
+%%DATADIR%%/bmp/num8.bmp
+%%DATADIR%%/bmp/num9.bmp
+%%DATADIR%%/bmp/plus.bmp
+%%DATADIR%%/bmp/score.bmp
+%%DATADIR%%/bmp/shield.bmp
+%%DATADIR%%/sounds/bonusgot.wav
+%%DATADIR%%/sounds/bshot.wav
+%%DATADIR%%/sounds/bwound.wav
+%%DATADIR%%/sounds/explode.wav
+%%DATADIR%%/sounds/explode2.wav
+%%DATADIR%%/sounds/newbad.wav
+%%DATADIR%%/sounds/newbonus.wav
+%%DATADIR%%/sounds/phit.wav
+%%DATADIR%%/sounds/pshot.wav
+%%DATADIR%%/sounds/swarmsplit.wav
+%%DATADIR%%/sounds/thrust.wav
+%%DATADIR%%/sounds/title.wav
+@dirrm %%DATADIR%%/sounds
+@dirrm %%DATADIR%%/bmp
+@dirrm %%DATADIR%%