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authorDonald Burr <dburr@FreeBSD.org>1998-07-14 01:15:18 +0000
committerDonald Burr <dburr@FreeBSD.org>1998-07-14 01:15:18 +0000
commit89d79ff9c88e7f07af3bd8693a4a3ee7adf8c13c (patch)
tree1a2e55cd25679f8eafc32e28e047282aea122e4b /games
parentFix MASTER_SITE_SUBDIR. (diff)
PR: ports/6985
Submitted by: Andrey Zakhvatov <andy@icc.surw.chel.su> Import of new port games/battalion, a "big monster stomps around destroying buildings and army vehicles" type game.
Notes
Notes: svn path=/head/; revision=11909
Diffstat (limited to 'games')
-rw-r--r--games/battalion/Makefile55
-rw-r--r--games/battalion/distinfo2
-rw-r--r--games/battalion/files/patch-aa61
-rw-r--r--games/battalion/files/patch-ab12
-rw-r--r--games/battalion/pkg-comment1
-rw-r--r--games/battalion/pkg-descr5
-rw-r--r--games/battalion/pkg-plist46
7 files changed, 182 insertions, 0 deletions
diff --git a/games/battalion/Makefile b/games/battalion/Makefile
new file mode 100644
index 000000000000..2e3dbd9a7f32
--- /dev/null
+++ b/games/battalion/Makefile
@@ -0,0 +1,55 @@
+# New ports collection makefile for: battalion
+# Version required: 1.4
+# Date created: 17 May 1998
+# Whom: Andrey Zakhvatov
+#
+# $Id$
+#
+
+DISTNAME= battalion-1.4
+CATEGORIES= games x11
+MASTER_SITES= http://www.evl.uic.edu/aej/
+DISTFILES= battalionSource1.4.tar.Z battalionSUN4.tar.gz
+
+MAINTAINER= andy@icc.surw.chel.su
+
+LIB_DEPENDS= MesaGL\\.13\\.:${PORTSDIR}/graphics/Mesa \
+ MesaGLU\\.13\\.:${PORTSDIR}/graphics/Mesa
+
+ALL_TARGET=
+USE_X11= yes
+WRKSRC= ${WRKDIR}/battalionSource
+
+MAN6= battalion.6
+
+do-install:
+ @ ${INSTALL_PROGRAM} ${WRKSRC}/battalion ${PREFIX}/bin
+ @ ${INSTALL_MAN} ${WRKDIR}/battalionSUN4/battalion.man ${PREFIX}/man/man6/battalion.6
+ @ ${MKDIR} ${PREFIX}/share/battalion
+ @ ${INSTALL_DATA} ${WRKDIR}/battalionSUN4/battalion.data/battalion.sho ${PREFIX}/share/battalion
+ @ ${MKDIR} ${PREFIX}/share/battalion/DATA
+.for file in road tank tree
+ @ ${INSTALL_DATA} ${WRKDIR}/battalionSUN4/battalion.data/DATA/${file}.data ${PREFIX}/share/battalion/DATA
+.endfor
+ @ ${MKDIR} ${PREFIX}/share/battalion/MUSIC
+.for file in 1 2 3 4 5 d1 d2 d3 d4 d5
+ @ ${INSTALL_DATA} ${WRKDIR}/battalionSUN4/battalion.data/MUSIC/${file}.au ${PREFIX}/share/battalion/MUSIC
+.endfor
+ @ ${MKDIR} ${PREFIX}/share/battalion/SOUNDS
+.for file in beam boom crash monsterbeam rocket slag tank tech
+ @ ${INSTALL_DATA} ${WRKDIR}/battalionSUN4/battalion.data/SOUNDS/${file}.au ${PREFIX}/share/battalion/SOUNDS
+.endfor
+ @ ${MKDIR} ${PREFIX}/share/battalion/TEXTURES
+.for file in road screenleft screenright treewood
+ @ ${INSTALL_DATA} ${WRKDIR}/battalionSUN4/battalion.data/TEXTURES/${file}.tex ${PREFIX}/share/battalion/TEXTURES
+.endfor
+
+.if !defined(NOPORTDOCS)
+ @ ${MKDIR} ${PREFIX}/share/doc/battalion
+ @ ${INSTALL_DATA} ${WRKSRC}/README ${PREFIX}/share/doc/battalion
+.for file in 01 02 03 04 05 06 07 08 09 10 11
+ @ ${INSTALL_DATA} ${WRKDIR}/battalionSUN4/HELP/bathelp${file}.gif ${PREFIX}/share/doc/battalion
+.endfor
+.endif
+
+.include <bsd.port.mk>
diff --git a/games/battalion/distinfo b/games/battalion/distinfo
new file mode 100644
index 000000000000..6d7e3305aea2
--- /dev/null
+++ b/games/battalion/distinfo
@@ -0,0 +1,2 @@
+MD5 (battalionSource1.4.tar.Z) = 90d915ef289f59714b060b27826049a5
+MD5 (battalionSUN4.tar.gz) = 6efb30da50beadefd50e575b6beae309
diff --git a/games/battalion/files/patch-aa b/games/battalion/files/patch-aa
new file mode 100644
index 000000000000..efebb49826d4
--- /dev/null
+++ b/games/battalion/files/patch-aa
@@ -0,0 +1,61 @@
+--- Makefile Thu Jan 16 16:31:58 1997
++++ /home/andy/tmp/wrk/Makefile Sun May 17 15:46:52 1998
+@@ -23,7 +23,7 @@
+ # (the program should compile with no warning messages - if you
+ # see a warning message please let me know about it)
+ # ------------------------------------------------------------
+-CC = CC
++#CC = CC
+
+
+ # STEP 2: IF YOU WANT TO COMPILE WITH THE MESA LIBRARIES THEN
+@@ -39,7 +39,7 @@
+ # ------------------------------------------------------------
+ #GLIB = -lMesaGL -lMesaGLU
+ # or
+-GLIB = -lGL -lGLU
++GLIB = -lMesaGL -lMesaGLU
+
+
+ # STEP 4: CHOOSE WHICH HARDWARE / OS YOU ARE RUNNING
+@@ -51,9 +51,9 @@
+ # with the other Makefile.)
+ #
+ # ------------------------------------------------------------
+-OS = -DSGIVERSION
++#OS = -DSGIVERSION
+ # or
+-#OS = -DSUNVERSION
++OS = -DSUNVERSION
+ # or
+ #OS = -DLINUXVERSION
+ # or
+@@ -77,8 +77,8 @@
+ # in audio.c then everything works fine.
+ #
+ # ------------------------------------------------------------
+-AUDIOLIB = -laudio -laudiofile
+-AUDIODEF = -DSGIAUDIO
++#AUDIOLIB = -laudio -laudiofile
++#AUDIODEF = -DSGIAUDIO
+
+
+ # STEP 6: IF YOU ARE COMPILING FOR A SUN AND WANT (RUDIMENTARY)
+@@ -91,7 +91,7 @@
+
+ # STEP 7: CHOOSE ANY OPTIMIZATIONS OR ADD ANY SPECIAL INCLUSIONS
+ # ------------------------------------------------------------
+-CFLAGS = -O -I/usr/local/X11/include -I/usr/demo/SOUND/ -I./.
++CFLAGS+= -I${X11BASE}/include
+
+
+ # STEP 8: ADD ANY SPECIAL LIBRARY PATHS
+@@ -106,7 +106,7 @@
+ TARGET = battalion
+
+ OBJ = battalion.o audio.o net.o gprim.o graphics.o objects.o text.o update.o tk.o font.o
+-LIBS = -L./. -L/usr/X11R6/lib -lm -lX11 -lXext
++LIBS = -L./. -L/usr/X11R6/lib -lm -lX11 -lXext -lcompat
+
+ all: $(TARGET)
+
diff --git a/games/battalion/files/patch-ab b/games/battalion/files/patch-ab
new file mode 100644
index 000000000000..8e702743f9bd
--- /dev/null
+++ b/games/battalion/files/patch-ab
@@ -0,0 +1,12 @@
+--- battalion.c Thu Jan 16 16:31:59 1997
++++ /home/andy/tmp/wrk/battalion.c Sun May 17 15:46:57 1998
+@@ -2867,7 +2867,8 @@
+ roadFile = fopen(fullPath, "rb");
+ #else
+
+- dataPtr = getenv("BATTALIONDATADIR");
++/* dataPtr = getenv("BATTALIONDATADIR"); */
++ dataPtr = "/usr/X11R6/share/battalion";
+ if (dataPtr != NULL)
+ {
+ strcpy(dataPath, dataPtr);
diff --git a/games/battalion/pkg-comment b/games/battalion/pkg-comment
new file mode 100644
index 000000000000..326e02e8758f
--- /dev/null
+++ b/games/battalion/pkg-comment
@@ -0,0 +1 @@
+Monsters, explosions, destruction game for X Window System.
diff --git a/games/battalion/pkg-descr b/games/battalion/pkg-descr
new file mode 100644
index 000000000000..89d543ef53f0
--- /dev/null
+++ b/games/battalion/pkg-descr
@@ -0,0 +1,5 @@
+Monsters, explosions, destruction game for X Window System.
+You are a giant monster in a small city, being
+attacked by the military.
+
+For more info, see http://www.evl.uic.edu/aej/AndyBattalion.html
diff --git a/games/battalion/pkg-plist b/games/battalion/pkg-plist
new file mode 100644
index 000000000000..40f645b07ef1
--- /dev/null
+++ b/games/battalion/pkg-plist
@@ -0,0 +1,46 @@
+bin/battalion
+man/man6/battalion.6.gz
+share/battalion/battalion.sho
+share/battalion/DATA/road.data
+share/battalion/DATA/tank.data
+share/battalion/DATA/tree.data
+share/battalion/MUSIC/1.au
+share/battalion/MUSIC/2.au
+share/battalion/MUSIC/3.au
+share/battalion/MUSIC/4.au
+share/battalion/MUSIC/5.au
+share/battalion/MUSIC/d1.au
+share/battalion/MUSIC/d2.au
+share/battalion/MUSIC/d3.au
+share/battalion/MUSIC/d4.au
+share/battalion/MUSIC/d5.au
+share/battalion/SOUNDS/beam.au
+share/battalion/SOUNDS/boom.au
+share/battalion/SOUNDS/crash.au
+share/battalion/SOUNDS/monsterbeam.au
+share/battalion/SOUNDS/rocket.au
+share/battalion/SOUNDS/slag.au
+share/battalion/SOUNDS/tank.au
+share/battalion/SOUNDS/tech.au
+share/battalion/TEXTURES/road.tex
+share/battalion/TEXTURES/screenleft.tex
+share/battalion/TEXTURES/screenright.tex
+share/battalion/TEXTURES/treewood.tex
+share/doc/battalion/README
+share/doc/battalion/bathelp01.gif
+share/doc/battalion/bathelp02.gif
+share/doc/battalion/bathelp03.gif
+share/doc/battalion/bathelp04.gif
+share/doc/battalion/bathelp05.gif
+share/doc/battalion/bathelp06.gif
+share/doc/battalion/bathelp07.gif
+share/doc/battalion/bathelp08.gif
+share/doc/battalion/bathelp09.gif
+share/doc/battalion/bathelp10.gif
+share/doc/battalion/bathelp11.gif
+@dirrm share/battalion/DATA
+@dirrm share/battalion/MUSIC
+@dirrm share/battalion/SOUNDS
+@dirrm share/battalion/TEXTURES
+@dirrm share/battalion
+@dirrm share/doc/battalion