diff options
author | Vanilla I. Shu <vanilla@FreeBSD.org> | 2003-01-21 02:02:48 +0000 |
---|---|---|
committer | Vanilla I. Shu <vanilla@FreeBSD.org> | 2003-01-21 02:02:48 +0000 |
commit | 595d33b952cb956f23a5e1cbf6d170a653ab9ccb (patch) | |
tree | b73cc165c4c00294d3b52ec8d51ae9974b3bde19 /games | |
parent | New port: games/gturing - A simple Turing machine for gnome2 (diff) |
Add cube, it's a 3D OpenGL first person shooter game.
PR: ports/44182
Submitted by: Arjan van Leeuwen <avleeuwen@piwebs.com>
Notes
Notes:
svn path=/head/; revision=73696
Diffstat (limited to 'games')
-rw-r--r-- | games/Makefile | 1 | ||||
-rw-r--r-- | games/cube/Makefile | 44 | ||||
-rw-r--r-- | games/cube/distinfo | 1 | ||||
-rw-r--r-- | games/cube/files/patch-Makefile | 28 | ||||
-rw-r--r-- | games/cube/files/patch-main.cpp | 19 | ||||
-rw-r--r-- | games/cube/pkg-comment | 1 | ||||
-rw-r--r-- | games/cube/pkg-descr | 22 | ||||
-rw-r--r-- | games/cube/pkg-plist | 595 |
8 files changed, 711 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index 59eb7c6c75f5..b30d3b66d063 100644 --- a/games/Makefile +++ b/games/Makefile @@ -63,6 +63,7 @@ SUBDIR += crossfire-server SUBDIR += crossword SUBDIR += cryptoslam + SUBDIR += cube SUBDIR += cursive SUBDIR += deal SUBDIR += defendguin diff --git a/games/cube/Makefile b/games/cube/Makefile new file mode 100644 index 000000000000..5b6d69550990 --- /dev/null +++ b/games/cube/Makefile @@ -0,0 +1,44 @@ +# New ports collection makefile for: cube +# Date created: 17 October 2002 +# Whom: Arjan van Leeuwen +# +# $FreeBSD$ +# + +PORTNAME= cube +PORTVERSION= 2002.10.20 +CATEGORIES= games +MASTER_SITES= http://ludo.uib.no/cube/ \ + http://tunes.org/~eihrul/ \ + http://www.idi.ntnu.no/~jonasf/cube/ +DISTNAME= ${PORTNAME}_${PORTVERSION:S/./_/:S/./_/} + +MAINTAINER= avleeuwen@piwebs.com + +LIB_DEPENDS= SDL_image.10:${PORTSDIR}/graphics/sdl_image \ + SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer + +USE_ZIP= yes +USE_GMAKE= yes + +BUILD_WRKSRC= ${WRKSRC}/source/src +EXTRACT_BEFORE_ARGS=-q -a +EXTRACT_AFTER_ARGS=-d ${WRKDIR}/${DISTNAME}/ +DATADIR= ${PREFIX}/share/cube + +post-extract: + @ unzip -a -q -o ${WRKSRC}/source/${DISTNAME}_src.zip -d ${WRKSRC}/source/ + +post-patch: + ${ECHO_CMD} '#define DATADIR "${DATADIR}"' >> ${BUILD_WRKSRC}/cube.h + +do-install: + ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/cube_client ${PREFIX}/bin + ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/cube_server ${PREFIX}/bin + ${MKDIR} ${DATADIR}/savegames + ${CP} -Rp ${WRKSRC}/packages ${DATADIR} + ${CP} -Rp ${WRKSRC}/data ${DATADIR} + ${INSTALL_DATA} ${WRKSRC}/autoexec.cfg ${DATADIR} + ${INSTALL_DATA} ${WRKSRC}/servers.cfg ${DATADIR} + +.include <bsd.port.mk> diff --git a/games/cube/distinfo b/games/cube/distinfo new file mode 100644 index 000000000000..6f2480627349 --- /dev/null +++ b/games/cube/distinfo @@ -0,0 +1 @@ +MD5 (cube_2002_10_20.zip) = 4b08234b81d7bf55e7d289df97c7c949 diff --git a/games/cube/files/patch-Makefile b/games/cube/files/patch-Makefile new file mode 100644 index 000000000000..cb1bde3ed4b3 --- /dev/null +++ b/games/cube/files/patch-Makefile @@ -0,0 +1,28 @@ +--- source/src/Makefile.orig Mon Oct 21 01:52:20 2002 ++++ source/src/Makefile Mon Jan 20 14:02:01 2003 +@@ -1,8 +1,8 @@ +-CXX=g++ ++CXX?=g++ + CXXOPTFLAGS=-Wall -O3 -fsigned-char -fomit-frame-pointer +-CXXFLAGS=$(CXXOPTFLAGS) -I../enet/include `sdl-config --cflags` ++CXXFLAGS=$(CXXOPTFLAGS) -I../enet/include -I/usr/X11R6/include `sdl11-config --cflags` + +-CLIENT_LIBS=-L../enet -lenet `sdl-config --libs` -lSDL_image -lSDL_mixer -lz -lGL -lGLU ++CLIENT_LIBS=-L../enet -lenet -L/usr/X11R6/lib `sdl11-config --libs` -lSDL_image -lSDL_mixer -lz -lGL -lGLU + CLIENT_OBJS= \ + client.o \ + clientextras.o \ +@@ -43,11 +43,11 @@ + all: enet client server + + enet: +- -make -C ../enet all ++ -gmake -C ../enet all + + clean: + -rm -f $(SERVER_OBJS) $(CLIENT_OBJS) cube_server cube_client +- -make -C ../enet/ clean ++ -gmake -C ../enet/ clean + + standalone.o: + $(CXX) $(CXXFLAGS) -DSTANDALONE -o standalone.o -c server.cpp diff --git a/games/cube/files/patch-main.cpp b/games/cube/files/patch-main.cpp new file mode 100644 index 000000000000..30f7ac5fcbc8 --- /dev/null +++ b/games/cube/files/patch-main.cpp @@ -0,0 +1,19 @@ +--- source/src/main.old Thu Oct 17 22:27:33 2002 ++++ source/src/main.cpp Thu Oct 17 22:58:12 2002 +@@ -1,6 +1,7 @@ + // main.cpp: initialisation & main loop + + #include "cube.h" ++#include <unistd.h> + + void cleanup(char *msg) // single program exit point; + { +@@ -101,6 +102,8 @@ + + #define log(s) puts("init: " s) + log("sdl"); ++ ++ ::chdir(DATADIR); + + for(int i = 1; i<argc; i++) + { diff --git a/games/cube/pkg-comment b/games/cube/pkg-comment new file mode 100644 index 000000000000..c411f6f29356 --- /dev/null +++ b/games/cube/pkg-comment @@ -0,0 +1 @@ +An OpenGL 3D First Person Shooter game diff --git a/games/cube/pkg-descr b/games/cube/pkg-descr new file mode 100644 index 000000000000..9060fc958ecd --- /dev/null +++ b/games/cube/pkg-descr @@ -0,0 +1,22 @@ +Cube is a 3D First Person Shooter that uses OpenGL and SDL. + +Features: +- Allows in-engine editing of geometry in full 3D (you fly around the map, +point / drag stuff to select it / modify it), which can even be done with +multiple people at once (a first!). +- Has simplistic but effective fine grain vertex lighting that looks like +lightmapping and can do dynamic lights & shadows. +- Doesn't need any kind of map precompilation, even lighting is done on the +fly. +- Has very simplistic quad-tree world structure that can do slopes (heightfields +with caps) and slants, water. +- Does decent collision detection & physics. +- Has client/server networking that goes a long way in giving a lag-free game +experience. +- Features a Doom/Quake-style singleplayer and multiplayer game with some +uncompromising brutal oldskool gameplay. + +WWW: http://wouter.fov120.com/cube/ + +- Arjan +avleeuwen@piwebs.com diff --git a/games/cube/pkg-plist 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