diff options
author | Alexander Leidinger <netchild@FreeBSD.org> | 2003-01-31 09:28:49 +0000 |
---|---|---|
committer | Alexander Leidinger <netchild@FreeBSD.org> | 2003-01-31 09:28:49 +0000 |
commit | 50ff37052c005c45ea6deeb329ffbb297855a7ec (patch) | |
tree | 0a8f86095a756bd7ecb898cec5404fed277ed68f /games | |
parent | Grab the patch against squid24 from a PR.. (diff) |
Update to 0.5.2.
Give maintainership to Ulrich Spoerlein <q@uni.de> from ports.
Submitted by: Ulrich Spoerlein <q@uni.de>
Notes
Notes:
svn path=/head/; revision=74341
Diffstat (limited to 'games')
-rw-r--r-- | games/quakeforge/Makefile | 209 | ||||
-rw-r--r-- | games/quakeforge/distinfo | 5 | ||||
-rw-r--r-- | games/quakeforge/files/patch-aa | 171 | ||||
-rw-r--r-- | games/quakeforge/files/patch-ab | 51 | ||||
-rw-r--r-- | games/quakeforge/files/patch-ac | 52 | ||||
-rw-r--r-- | games/quakeforge/files/patch-ad | 53 | ||||
-rw-r--r-- | games/quakeforge/files/patch-ae | 13 | ||||
-rw-r--r-- | games/quakeforge/files/patch-af | 11 | ||||
-rw-r--r-- | games/quakeforge/files/patch-common_cd__sdl.c | 14 | ||||
-rw-r--r-- | games/quakeforge/files/patch-common_vid__sdl.c | 14 | ||||
-rw-r--r-- | games/quakeforge/files/patch-gl-snd | 31 | ||||
-rw-r--r-- | games/quakeforge/pkg-message | 14 | ||||
-rw-r--r-- | games/quakeforge/pkg-plist | 498 | ||||
-rw-r--r-- | games/quakeforge/pkg-plist.glx | 2 | ||||
-rw-r--r-- | games/quakeforge/pkg-plist.wad | 3 |
15 files changed, 734 insertions, 407 deletions
diff --git a/games/quakeforge/Makefile b/games/quakeforge/Makefile index 96304d50bdca..0777c99ca58d 100644 --- a/games/quakeforge/Makefile +++ b/games/quakeforge/Makefile @@ -6,86 +6,195 @@ # PORTNAME= QuakeForge -PORTVERSION= 0.1.1 +PORTVERSION= 0.5.2 CATEGORIES= games -MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} +MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} \ + ftp://ftp.idsoftware.com/idstuff/quakeworld/unix/ MASTER_SITE_SUBDIR= quake DISTNAME= quakeforge-${PORTVERSION} +DISTFILES= ${DISTNAME}${EXTRACT_SUFX} ${PROGFILE} +EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX} .if !defined(NO_WAD) MASTER_SITES+= http://www.devolution.com/~slouken/SDL/projects/quake/data/ -DISTFILES= ${DISTNAME}${EXTRACT_SUFX} ${WADFILE} +DISTFILES+= ${WADFILE} +.endif +.if !defined(NO_SKINS) +MASTER_SITES+= ftp://ftp.idsoftware.com/idstuff/quakeworld/skins/ +DISTFILES+= ${SKINFILES} .endif MAINTAINER= ports@FreeBSD.org -BUILD_DEPENDS= ${ACLOCAL}:${PORTSDIR}/devel/automake14 -LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \ - ${GL_DEPENDS} - -SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config - WADFILE= quakesw-1.0.6.tar.gz -USE_BZIP2= yes +PROGFILE= qwsv-2.30-glibc-i386-unknown-linux2.0.tar.gz +SKINFILES= skinbase.zip qw_skins.zip + +USE_LIBTOOL= yes USE_GMAKE= yes -WANT_AUTOMAKE_VER= 14 -USE_AUTOCONF_VER= 213 USE_XLIB= yes -PLIST= ${WRKDIR}/PLIST +INSTALLS_SHLIB= yes + +.include <bsd.port.pre.mk> + +CONFIGURE_ARGS+=--build=${MACHINE_ARCH}-portbld-freebsd${OSREL} \ + --with-global-cfg=${PREFIX}/etc/quakeforge.conf \ + --with-sharepath=${PREFIX}/share/quakeforge -BINARIES= quake-x11 quake-sdl qw-client-x11 qw-client-sdl qw-server +CONFIGURE_TARGET= -CONFIGURE_ARGS= "--with-sdl=${LOCALBASE}" -CONFIGURE_ENV= "SDL_LIBS=`${SDL_CONFIG} --libs`" \ - "SDL_CFLAGS=`${SDL_CONFIG} --cflags`" +BUILD_DEPENDS= bison:${PORTSDIR}/devel/bison -.if defined(WITH_GLX) -GL_DEPENDS= GL.1:${PORTSDIR}/graphics/utah-glx -BINARIES+= quake-gl qw-client-gl +.if exists(${LOCALBASE}/lib/libSDL-1.1.so.5) +WITH_SDL= yes +.endif + +.if exists(${LOCALBASE}/lib/libvga.so.1) +WITH_SVGALIB= yes +.endif + +.if exists(${X11BASE}/lib/libxmms.so.3) +WITH_XMMS= yes +.endif + +.if exists(${LOCALBASE}/lib/libvorbis.so.2) +WITH_VORBIS= yes +.endif + +.if defined(WITHOUT_SERVERS) +CONFIGURE_ARGS+=--without-servers +PLIST_SUB+= SERVER:="@comment " .else -GL_DEPENDS= -CONFIGURE_ARGS+=--without-opengl +PLIST_SUB+= SERVER:="" .endif -.if !defined(NO_WAD) -EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX} -BINDIR= ${PREFIX}/share/quakeforge + +.if defined(WITHOUT_TOOLS) +CONFIGURE_ARGS+=--without-tools +PLIST_SUB+= TOOL:="@comment " .else -BINDIR= ${PREFIX}/bin +PLIST_SUB+= TOOL:="" +MAN1= pak.1 qfcc.1 qflight.1 qfvis.1 .endif -pre-configure: -.if !defined(WITH_GLX) - @${ECHO_MSG} "Define WITH_GLX to use GLX (otherwise it is explicitly disabled!)" +.if defined(WITHOUT_CLIENTS) +CONFIGURE_ARGS+=--without-clients +PLIST_SUB+= CLIENT:="@comment " +WITHOUT_XMMS= yes +WITHOUT_SVGALIB= yes +WITHOUT_SDL= yes +WITHOUT_VORBIS= yes +.else +PLIST_SUB+= CLIENT:="" .endif - @cd ${WRKSRC} ; ${ACLOCAL} - @cd ${WRKSRC} ; ${AUTOHEADER} -do-install: - @${CP} ${PKGDIR}/pkg-plist ${PLIST} +.if !defined(WITHOUT_SVGALIB) && defined(WITH_SVGALIB) +LIB_DEPENDS+= vga.1:${PORTSDIR}/graphics/svgalib +CONFIGURE_ARGS+=--with-svga=${LOCALBASE} +PLIST_SUB+= SVGA:="" +.else +CONFIGURE_ARGS+=--without-svga +PLIST_SUB+= SVGA:="@comment " +.endif + +.if !defined(WITHOUT_VORBIS) && defined(WITH_VORBIS) +LIB_DEPENDS+= vorbis.2:${PORTSDIR}/audio/libvorbis +CONFIGURE_ARGS+=--with-ogg=${LOCALBASE} --with-vorbis=${LOCALBASE} +PLIST_SUB+= VORBIS:="" +.else +CONFIGURE_ARGS+=--disable-vorbis --without-ogg --without-ogg-libraries \ + --without-ogg-includes --disable-oggtest +PLIST_SUB+= VORBIS:="@comment " +.endif -.if defined(WITH_GLX) - @${CAT} ${PKGDIR}/pkg-plist.glx >>${PLIST} +.if !defined(WITHOUT_XMMS) && defined(WITH_XMMS) +LIB_DEPENDS+= xmms.3:${PORTSDIR}/multimedia/xmms +CONFIGURE_ARGS+=--with-xmms-prefix=${X11BASE} +PLIST_SUB+= XMMS:="" +.else +CONFIGURE_ARGS+=--disable-xmms +PLIST_SUB+= XMMS:="@comment " +.endif + +.if !defined(WITHOUT_SDL) && defined(WITH_SDL) +LIB_DEPENDS+= SDL-1.1.5:${PORTSDIR}/devel/sdl12 +CONFIGURE_ARGS+=--with-sdl=${LOCALBASE} +CONFIGURE_ENV= "SDL_CONFIG=${LOCALBASE}/bin/sdl11-config" +PLIST_SUB+= SDL:="" +.else +CONFIGURE_ARGS+=--disable-sdl --disable-sdltest +PLIST_SUB+= SDL:="@comment " .endif .if !defined(NO_WAD) - ${MKDIR} ${PREFIX}/share/quakeforge - ${TAR} xfz ${DISTDIR}/${WADFILE} -C ${PREFIX}/share/quakeforge -.for binary in ${BINARIES} - @printf "#!/bin/sh\ncd ${PREFIX}/share/quakeforge\n./${binary} \$$@" > \ - ${WRKDIR}/${binary}.sh - ${INSTALL_SCRIPT} ${WRKDIR}/${binary}.sh ${PREFIX}/bin/${binary} - @${ECHO_CMD} share/quakeforge/${binary} >>${PLIST} -.endfor - @${CAT} ${PKGDIR}/pkg-plist.wad >>${PLIST} +PLIST_SUB+= WAD:="" +.else +PLIST_SUB+= WAD:="@comment " .endif -.for binary in ${BINARIES} - ${INSTALL_PROGRAM} ${WRKSRC}/targets/${binary} ${BINDIR}/ -.endfor +.if !defined(NO_SKINS) +PLIST_SUB+= SKIN:="" +BUILD_DEPENDS+= unzip:${PORTSDIR}/archivers/unzip +.else +PLIST_SUB+= SKIN:="@comment " +.endif + +pre-everything: +.if !defined(NO_WAD) + @${ECHO_MSG} "Define NO_WAD to stop from using shareware version!" +.endif +.if !defined(NO_SKINS) + @${ECHO_MSG} "Define NO_SKINS to stop from installing skins" +.endif +.if !defined(WITH_SVGALIB) + @${ECHO_MSG} "Define WITH_SVGALIB to use svgalib" +.endif +.if !defined(WITH_VORBIS) + @${ECHO_MSG} "Define WITH_VORBIS to use Ogg Vorbis" +.endif +.if !defined(WITH_XMMS) + @${ECHO_MSG} "Define WITH_XMMS to use XMMS" +.endif +.if !defined(WITH_SDL) + @${ECHO_MSG} "Define WITH_SDL to use SDL" +.endif +.if !defined(WITHOUT_TOOLS) + @${ECHO_MSG} "Define WITHOUT_TOOLS to disable building of additional tools" +.endif +.if !defined(WITHOUT_SERVERS) + @${ECHO_MSG} "Define WITHOUT_SERVERS to disable building of the servers" +.endif +.if !defined(WITHOUT_CLIENTS) + @${ECHO_MSG} "Define WITHOUT_CLIENTS to disable building of the clients" +.endif + +do-install: + @(cd ${INSTALL_WRKSRC} && ${SETENV} ${MAKE_ENV} ${GMAKE} ${MAKE_FLAGS} ${MAKEFILE} ${MAKE_ARGS} ${INSTALL_TARGET}) +.if !defined(NO_WAD) + ${MKDIR} ${PREFIX}/share/quakeforge/id1 && \ + ${TAR} xzf ${DISTDIR}/${WADFILE} -C ${PREFIX}/share/quakeforge --no-same-owner id1/pak0.pak +.endif +.if !defined(WITHOUT_SERVERS) + ${TAR} xzf ${DISTDIR}/${PROGFILE} -C ${PREFIX}/share/quakeforge qw/ +.endif +.if !defined(NO_SKINS) +.for file in ${SKINFILES} + unzip -n ${DISTDIR}/${file} -d ${PREFIX}/share/quakeforge/qw/skins +.endfor + @cd ${PREFIX}/share/quakeforge/qw/skins && ./fixskins.sh * +.endif .if !defined(NOPORTDOCS) - ${MKDIR} ${PREFIX}/share/doc/quakeforge + ${MKDIR} ${PREFIX}/share/doc/quakeforge/config + ${MKDIR} ${PREFIX}/share/doc/quakeforge/data/docs + ${MKDIR} ${PREFIX}/share/doc/quakeforge/ideas cd ${WRKSRC}/doc && \ - ${INSTALL_MAN} README.* *.txt ${PREFIX}/share/doc/quakeforge + ${INSTALL_MAN} *.txt *.q1 *.q2 *.ico *.gif *.fig *.h CodingStyle ${PREFIX}/share/doc/quakeforge && \ + ${INSTALL_MAN} config/*.cfg ${PREFIX}/share/doc/quakeforge/config && \ + ${INSTALL_MAN} data/*.txt ${PREFIX}/share/doc/quakeforge/data && \ + ${INSTALL_MAN} data/docs/* ${PREFIX}/share/doc/quakeforge/data/docs && \ + ${INSTALL_MAN} ideas/*.txt ${PREFIX}/share/doc/quakeforge/ideas .endif -.include <bsd.port.mk> +post-install: + @${CAT} ${PKGMESSAGE} | ${SED} -e 's#$${PREFIX}#${PREFIX}#g' + +.include <bsd.port.post.mk> diff --git a/games/quakeforge/distinfo b/games/quakeforge/distinfo index 9ff00722a5a9..336e08b9501a 100644 --- a/games/quakeforge/distinfo +++ b/games/quakeforge/distinfo @@ -1,2 +1,5 @@ -MD5 (quakeforge-0.1.1.tar.bz2) = 7cf29a1a21e5c736bf0cb148417ef337 +MD5 (quakeforge-0.5.2.tar.gz) = 6a47e7b3f886fb0624c8cd5e2830e0a9 +MD5 (qwsv-2.30-glibc-i386-unknown-linux2.0.tar.gz) = 75333c66edd156a1695452d3971169d7 MD5 (quakesw-1.0.6.tar.gz) = 663b749612d55de29f74966ec3168918 +MD5 (skinbase.zip) = 12f3956955c25aa0d508a4d10e7e0532 +MD5 (qw_skins.zip) = b82f6246276f6013835fab2e76455c65 diff --git a/games/quakeforge/files/patch-aa b/games/quakeforge/files/patch-aa index 5ff35452191a..0d8d5e12344a 100644 --- a/games/quakeforge/files/patch-aa +++ b/games/quakeforge/files/patch-aa @@ -1,164 +1,11 @@ ---- common/snd_oss.c.orig Wed Jan 19 13:01:04 2000 -+++ common/snd_oss.c Thu Mar 30 17:41:06 2000 -@@ -22,6 +22,7 @@ - #include "quakedef.h" +--- libs/audio/renderer/Makefile.in.orig Wed Nov 13 20:21:33 2002 ++++ libs/audio/renderer/Makefile.in Wed Nov 13 20:22:16 2002 +@@ -206,7 +206,7 @@ + AUTOMAKE_OPTIONS = foreign - #include <stdio.h> -+#ifndef SDL - #include <stdlib.h> - #ifdef HAVE_UNISTD_H - #include <unistd.h> -@@ -50,9 +51,30 @@ - static int snd_inited; + AM_CFLAGS = @PREFER_PIC@ +-INCLUDES = -I$(top_srcdir)/include ++INCLUDES = -I$(top_srcdir)/include $(VORBIS_CFLAGS) $(OGG_CFLAGS) + plugin_version = 1:0:0 - static int tryrates[] = { 11025, 22051, 44100, 8000 }; -+#else /* SDL */ -+#include "SDL_audio.h" -+#include "SDL_byteorder.h" -+ -+static dma_t the_shm; -+static int snd_inited; -+ -+extern int desired_speed; -+extern int desired_bits; -+ -+static void paint_audio(void *unused, Uint8 *stream, int len) -+{ -+ if ( shm ) { -+ shm->buffer = stream; -+ shm->samplepos += len/(shm->samplebits/8); -+ // Check for samplepos overflow? -+ S_PaintChannels (shm->samplepos); -+ } -+} -+#endif /*SDL */ - - qboolean SNDDMA_Init(void) - { -+#ifndef SDL - - int rc; - int fmt; -@@ -147,7 +169,7 @@ - // memory map the dma buffer - - shm->buffer = (unsigned char *) mmap(NULL, info.fragstotal -- * info.fragsize, PROT_WRITE, MAP_FILE|MAP_SHARED, audio_fd, 0); -+ * info.fragsize, PROT_READ | PROT_WRITE, MAP_FILE|MAP_SHARED, audio_fd, 0); - - if (shm->buffer == MAP_FAILED) - { -@@ -240,11 +262,87 @@ - snd_inited = 1; - return 1; - -+#else /* SDL */ -+ -+ SDL_AudioSpec desired, obtained; -+ -+ snd_inited = 0; -+ -+ /* Set up the desired format */ -+ desired.freq = desired_speed; -+ switch (desired_bits) { -+ case 8: -+ desired.format = AUDIO_U8; -+ break; -+ case 16: -+ if ( SDL_BYTEORDER == SDL_BIG_ENDIAN ) -+ desired.format = AUDIO_S16MSB; -+ else -+ desired.format = AUDIO_S16LSB; -+ break; -+ default: -+ Con_Printf("Unknown number of audio bits: %d\n", -+ desired_bits); -+ return 0; -+ } -+ desired.channels = 2; -+ desired.samples = 512; -+ desired.callback = paint_audio; -+ -+ /* Open the audio device */ -+ if ( SDL_OpenAudio(&desired, &obtained) < 0 ) { -+ Con_Printf("Couldn't open SDL audio: %s\n", SDL_GetError()); -+ return 0; -+ } -+ -+ /* Make sure we can support the audio format */ -+ switch (obtained.format) { -+ case AUDIO_U8: -+ /* Supported */ -+ break; -+ case AUDIO_S16LSB: -+ case AUDIO_S16MSB: -+ if ( ((obtained.format == AUDIO_S16LSB) && -+ (SDL_BYTEORDER == SDL_LIL_ENDIAN)) || -+ ((obtained.format == AUDIO_S16MSB) && -+ (SDL_BYTEORDER == SDL_BIG_ENDIAN)) ) { -+ /* Supported */ -+ break; -+ } -+ /* Unsupported, fall through */; -+ default: -+ /* Not supported -- force SDL to do our bidding */ -+ SDL_CloseAudio(); -+ if ( SDL_OpenAudio(&desired, NULL) < 0 ) { -+ Con_Printf("Couldn't open SDL audio: %s\n", -+ SDL_GetError()); -+ return 0; -+ } -+ memcpy(&obtained, &desired, sizeof(desired)); -+ break; -+ } -+ SDL_PauseAudio(0); -+ -+ /* Fill the audio DMA information block */ -+ shm = &the_shm; -+ shm->splitbuffer = 0; -+ shm->samplebits = (obtained.format & 0xFF); -+ shm->speed = obtained.freq; -+ shm->channels = obtained.channels; -+ shm->samples = obtained.samples*shm->channels; -+ shm->samplepos = 0; -+ shm->submission_chunk = 1; -+ shm->buffer = NULL; -+ -+ snd_inited = 1; -+ return 1; -+#endif /* SDL */ - } - - int SNDDMA_GetDMAPos(void) - { - -+#ifndef SDL - struct count_info count; - - if (!snd_inited) return 0; -@@ -260,6 +358,7 @@ - // shm->samplepos = (count.bytes / (shm->samplebits / 8)) & (shm->samples-1); - // fprintf(stderr, "%d \r", count.ptr); - shm->samplepos = count.ptr / (shm->samplebits / 8); -+#endif /* SDL */ - - return shm->samplepos; - -@@ -267,11 +366,17 @@ - - void SNDDMA_Shutdown(void) - { -+ - if (snd_inited) - { -+#ifndef SDL - close(audio_fd); -+#else /* SDL */ -+ SDL_CloseAudio(); -+#endif - snd_inited = 0; - } -+ - } - - /* + plugin_PROGRAMS = @SND_REND_TARGETS@ diff --git a/games/quakeforge/files/patch-ab b/games/quakeforge/files/patch-ab index 00d831f65b03..57a656c45c55 100644 --- a/games/quakeforge/files/patch-ab +++ b/games/quakeforge/files/patch-ab @@ -1,32 +1,19 @@ - -$FreeBSD$ - ---- configure.in.orig Sun Feb 27 13:26:03 2000 -+++ configure.in Wed Apr 17 17:43:43 2002 -@@ -210,7 +210,7 @@ - fi - save_CPPFLAGS="$CPPFLAGS" - CPPFLAGS="$CPPFLAGS $SDL_CFLAGS" -- AC_CHECK_HEADER(SDL/SDL.h, HAS_SDL=yes, HAS_SDL=no) -+ AC_CHECK_HEADER(SDL.h, HAS_SDL=yes, HAS_SDL=no) - CPPFLAGS="$save_CPPFLAGS" - fi - -@@ -335,7 +335,7 @@ - dnl Make sure -lpthread works (for SDL) - if test "x$HAS_SDL" = xyes; then - AC_CHECK_LIB(pthread, pthread_exit ,SDL_LIBS="$SDL_LIBS -lpthread" -- HAS_SDL=yes, HAS_SDL=no, [$SDL_LIBS]) -+ HAS_SDL=yes, HAS_SDL=yes, [$SDL_LIBS]) - fi - if test "x$HAS_SDL" != xyes; then - SDL_CFLAGS="" SDL_LIBS="" -@@ -343,7 +343,7 @@ - - dnl Make sure -lSDL works - if test "x$HAS_SDL" = xyes; then -- AC_CHECK_LIB(SDL, SDL_Init, SDL_LIBS="$SDL_LIBS -lSDL" -+ AC_CHECK_LIB(SDL-1.1, SDL_Init, SDL_LIBS="$SDL_LIBS" - HAS_SDL=yes, HAS_SDL=no, [$SDL_LIBS]) - fi - if test "x$HAS_SDL" != xyes; then +--- libs/util/quakeio.c.orig 16 Oct 2002 04:59:34 -0000 1.18 ++++ libs/util/quakeio.c 24 Oct 2002 22:36:15 -0000 1.19 +@@ -425,8 +425,14 @@ + res = fseek (file->file, offset, whence); + break; + case SEEK_END: +- res = fseek (file->file, +- file->start + file->size - offset, SEEK_SET); ++ if (file->size == -1) { ++ // we don't know the size (due to writing) so punt and ++ // pass on the request as-is ++ res = fseek (file->file, offset, SEEK_END); ++ } else { ++ res = fseek (file->file, ++ file->start + file->size - offset, SEEK_SET); ++ } + break; + default: + errno = EINVAL; diff --git a/games/quakeforge/files/patch-ac b/games/quakeforge/files/patch-ac index 46711cfe434c..42773123b4e4 100644 --- a/games/quakeforge/files/patch-ac +++ b/games/quakeforge/files/patch-ac @@ -1,42 +1,10 @@ ---- uquake/Makefile.in.orig Wed Jan 19 03:24:41 2000 -+++ uquake/Makefile.in Wed Apr 19 12:15:39 2000 -@@ -282,10 +282,13 @@ - $(COMMON_DIR)/@X11_VID_SRC@ - $(CC) $(CFLAGS) $(X11_CFLAGS) -o $@ -c $< - -+$(BUILD_DIR)/soft/snd_oss.@OBJEXT@: $(COMMON_DIR)/snd_oss.c -+ $(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $< -+ - $(X11QUAKE): soft_DIR $(BUILD_DIR)/../$(X11QUAKE) - - $(BUILD_DIR)/../$(X11QUAKE): $(ALL_X11_OBJS) -- $(CC) $(CFLAGS) $(ALL_X11_OBJS) $(X11_LDFLAGS) $(LDFLAGS) $(LIBS) \ -+ $(CC) $(CFLAGS) $(ALL_X11_OBJS) $(X11_LDFLAGS) $(SDL_LDFLAGS) $(LDFLAGS) $(LIBS) \ - -o $(BUILD_DIR)/../$(X11QUAKE) - - endif -@@ -358,6 +361,9 @@ - $(BUILD_DIR)/soft/cd_sdl.@OBJEXT@: $(COMMON_DIR)/cd_sdl.c - $(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $< - -+$(BUILD_DIR)/soft/snd_oss.@OBJEXT@: $(COMMON_DIR)/snd_oss.c -+ $(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $< -+ - $(SDLQUAKE): soft_DIR $(BUILD_DIR)/../$(SDLQUAKE) - - $(BUILD_DIR)/../$(SDLQUAKE): $(ALL_SDL_OBJS) -@@ -438,10 +444,13 @@ - $(BUILD_DIR)/gl/dga_check.@OBJEXT@: $(COMMON_DIR)/dga_check.c - $(CC) $(CFLAGS) $(X11_CFLAGS) -o $@ -c $< - -+$(BUILD_DIR)/soft/snd_oss.@OBJEXT@: $(COMMON_DIR)/snd_oss.c -+ $(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $< -+ - $(GLQUAKE): gl_DIR $(BUILD_DIR)/../$(GLQUAKE) - - $(BUILD_DIR)/../$(GLQUAKE): $(ALL_GL_OBJS) -- $(CC) $(CFLAGS) $(ALL_GL_OBJS) $(GL_LDFLAGS) $(LDFLAGS) $(LIBS) \ -+ $(CC) $(CFLAGS) $(ALL_GL_OBJS) $(GL_LDFLAGS) $(SDL_LDFLAGS) $(LDFLAGS) $(LIBS) \ - -o $(BUILD_DIR)/../$(GLQUAKE) - - endif +--- libs/audio/renderer/Makefile.am.orig Wed Nov 13 21:30:38 2002 ++++ libs/audio/renderer/Makefile.am Wed Nov 13 21:30:47 2002 +@@ -1,6 +1,6 @@ + AUTOMAKE_OPTIONS= foreign + +-AM_CFLAGS= @PREFER_PIC@ ++AM_CFLAGS= @PREFER_PIC@ @VORBIS_CFLAGS@ + INCLUDES= -I$(top_srcdir)/include + plugin_version= 1:0:0 + plugin_ldflags= @plugin_ldflags@ diff --git a/games/quakeforge/files/patch-ad b/games/quakeforge/files/patch-ad index 97f9a2db692b..83da6b11792a 100644 --- a/games/quakeforge/files/patch-ad +++ b/games/quakeforge/files/patch-ad @@ -1,42 +1,11 @@ ---- qw_client/Makefile.in.orig Wed Jan 19 03:24:41 2000 -+++ qw_client/Makefile.in Wed Apr 19 12:14:39 2000 -@@ -277,10 +277,13 @@ - $(COMMON_DIR)/@X11_VID_SRC@ - $(CC) $(CFLAGS) $(X11_CFLAGS) -o $@ -c $< - -+$(BUILD_DIR)/soft/snd_oss.@OBJEXT@: $(COMMON_DIR)/snd_oss.c -+ $(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $< -+ - $(X11QUAKE): soft_DIR $(BUILD_DIR)/../$(X11QUAKE) - - $(BUILD_DIR)/../$(X11QUAKE): $(ALL_X11_OBJS) -- $(CC) $(CFLAGS) $(ALL_X11_OBJS) $(X11_LDFLAGS) $(LDFLAGS) $(LIBS) \ -+ $(CC) $(CFLAGS) $(ALL_X11_OBJS) $(X11_LDFLAGS) $(SDL_LDFLAGS) $(LDFLAGS) $(LIBS) \ - -o $(BUILD_DIR)/../$(X11QUAKE) - - endif -@@ -353,6 +356,9 @@ - $(BUILD_DIR)/soft/cd_sdl.@OBJEXT@: $(COMMON_DIR)/cd_sdl.c - $(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $< - -+$(BUILD_DIR)/soft/snd_oss.@OBJEXT@: $(COMMON_DIR)/snd_oss.c -+ $(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $< -+ - $(SDLQUAKE): soft_DIR $(BUILD_DIR)/../$(SDLQUAKE) - - $(BUILD_DIR)/../$(SDLQUAKE): $(ALL_SDL_OBJS) -@@ -402,10 +408,13 @@ - $(BUILD_DIR)/gl/dga_check.@OBJEXT@: $(COMMON_DIR)/dga_check.c - $(CC) $(CFLAGS) $(X11_CFLAGS) -o $@ -c $< - -+$(BUILD_DIR)/soft/snd_oss.@OBJEXT@: $(COMMON_DIR)/snd_oss.c -+ $(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $< -+ - $(GLQUAKE): gl_DIR $(BUILD_DIR)/../$(GLQUAKE) - - $(BUILD_DIR)/../$(GLQUAKE): $(ALL_GL_OBJS) -- $(CC) $(CFLAGS) $(ALL_GL_OBJS) $(GL_LDFLAGS) $(LDFLAGS) $(LIBS) \ -+ $(CC) $(CFLAGS) $(ALL_GL_OBJS) $(GL_LDFLAGS) $(SDL_LDFLAGS) $(LDFLAGS) $(LIBS) \ - -o $(BUILD_DIR)/../$(GLQUAKE) - - endif +--- libs/audio/targets/snd_oss.c.orig Wed Nov 13 22:21:14 2002 ++++ libs/audio/targets/snd_oss.c Wed Nov 13 22:19:08 2002 +@@ -252,7 +252,7 @@ + if (mmaped_io) { // memory map the dma buffer + shm->buffer = (unsigned char *) mmap + (NULL, info.fragstotal * info.fragsize, +-#if (defined(BSD)) // workaround for BSD OSS quirk ++#if (defined(__FreeBSD__) && (__FreeBSD_version < 500000)) // workaround for BSD OSS quirk + PROT_READ | PROT_WRITE, + #else + PROT_WRITE, diff --git a/games/quakeforge/files/patch-ae b/games/quakeforge/files/patch-ae new file mode 100644 index 000000000000..3ebeacd18bb0 --- /dev/null +++ b/games/quakeforge/files/patch-ae @@ -0,0 +1,13 @@ +--- libs/video/targets/vid_svgalib.c.orig Mon Jan 13 20:14:39 2003 ++++ libs/video/targets/vid_svgalib.c Mon Jan 13 20:24:38 2003 +@@ -641,4 +641,10 @@ + { + asm ("outb %b0, %w1" : :"a"(val), "d"(port)); + } ++#elif defined(__FreeBSD__) ++static inline void ++outb (unsigned char value, unsigned short port) ++{ ++ __asm__ __volatile__ ("outb %b0,%w1"::"a" (value), "d" (port)); ++} + #endif diff --git a/games/quakeforge/files/patch-af b/games/quakeforge/files/patch-af new file mode 100644 index 000000000000..3f628413c8ed --- /dev/null +++ b/games/quakeforge/files/patch-af @@ -0,0 +1,11 @@ +--- configure.orig Mon Jan 6 17:45:41 2003 ++++ configure Mon Jan 6 17:46:42 2003 +@@ -15588,7 +15588,7 @@ + no_sdl=yes + else + SDL_CFLAGS=`$SDL_CONFIG $sdlconf_args --cflags` +- SDL_LIBS=`$SDL_CONFIG $sdlconf_args --libs` ++ SDL_LIBS=`$SDL_CONFIG $sdlconf_args --libs` # | sed 's/-lc_r/-pthread/'` + + sdl_major_version=`$SDL_CONFIG $sdl_args --version | \ + sed 's/\([0-9]*\).\([0-9]*\).\([0-9]*\)/\1/'` diff --git a/games/quakeforge/files/patch-common_cd__sdl.c b/games/quakeforge/files/patch-common_cd__sdl.c deleted file mode 100644 index 4936a2d47ad6..000000000000 --- a/games/quakeforge/files/patch-common_cd__sdl.c +++ /dev/null @@ -1,14 +0,0 @@ - -$FreeBSD$ - ---- common/cd_sdl.c 2001/01/24 21:40:56 1.1 -+++ common/cd_sdl.c 2001/01/24 21:41:17 -@@ -24,7 +24,7 @@ - // of podged this together from the SDL headers, and the other cd-rom code. - // -- Mark Baker <homer1@together.net> - --#include <SDL/SDL.h> -+#include <SDL.h> - - #include "quakedef.h" - diff --git a/games/quakeforge/files/patch-common_vid__sdl.c b/games/quakeforge/files/patch-common_vid__sdl.c deleted file mode 100644 index ade3933985e5..000000000000 --- a/games/quakeforge/files/patch-common_vid__sdl.c +++ /dev/null @@ -1,14 +0,0 @@ - -$FreeBSD$ - ---- common/vid_sdl.c 2001/01/24 21:40:56 1.1 -+++ common/vid_sdl.c 2001/01/24 21:41:25 -@@ -21,7 +21,7 @@ - */ - // vid_sdl.h -- sdl video driver - --#include <SDL/SDL.h> -+#include <SDL.h> - #include "quakedef.h" - #include "d_local.h" - diff --git a/games/quakeforge/files/patch-gl-snd b/games/quakeforge/files/patch-gl-snd deleted file mode 100644 index 7f87b060eadc..000000000000 --- a/games/quakeforge/files/patch-gl-snd +++ /dev/null @@ -1,31 +0,0 @@ ---- uquake/Makefile.in.orig2 Tue May 14 21:27:45 2002 -+++ uquake/Makefile.in Wed May 15 15:09:43 2002 -@@ -203,6 +203,9 @@ - CL_COMMON_SRC = $(MISC_SRC) $(CL_GUI_SRC) $(CL_SRC) \ - $(CL_ADDITIONAL_GENERAL_SRC) $(SND_SRC) r_part.c - -+SDL_CFLAGS = @SDL_CFLAGS@ -DSDL -+SDL_LDFLAGS = @SDL_LIBS@ -+ - - ######################################################################## - # -@@ -352,9 +355,6 @@ - ALL_SDL_OBJS = $(patsubst %,$(BUILD_DIR)/soft/%,$(addsuffix .@OBJEXT@,\ - $(basename $(ALL_SDL_SRC) .c .s))) - --SDL_CFLAGS = @SDL_CFLAGS@ -DSDL --SDL_LDFLAGS = @SDL_LIBS@ -- - $(BUILD_DIR)/soft/vid_sdl.@OBJEXT@: $(COMMON_DIR)/vid_sdl.c - $(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $< - -@@ -447,7 +444,7 @@ - $(BUILD_DIR)/gl/dga_check.@OBJEXT@: $(COMMON_DIR)/dga_check.c - $(CC) $(CFLAGS) $(X11_CFLAGS) -o $@ -c $< - --$(BUILD_DIR)/soft/snd_oss.@OBJEXT@: $(COMMON_DIR)/snd_oss.c -+$(BUILD_DIR)/gl/snd_oss.@OBJEXT@: $(COMMON_DIR)/snd_oss.c - $(CC) $(CFLAGS) $(SDL_CFLAGS) -o $@ -c $< - - $(GLQUAKE): gl_DIR $(BUILD_DIR)/../$(GLQUAKE) diff --git a/games/quakeforge/pkg-message b/games/quakeforge/pkg-message new file mode 100644 index 000000000000..42a637f0948b --- /dev/null +++ b/games/quakeforge/pkg-message @@ -0,0 +1,14 @@ +=============================================== + +Install models, skins, maps and mods in +${PREFIX}/share/quakeforge + +ATTENTION: All qw-clients core dump on exit, +this may render your keyboard/mouse unusable +if you're running in OpenGL Mode +They will also core dump when switching servers + +Don't run the -svga clients, they will kill +keyboard/video/mouse too + +=============================================== diff --git a/games/quakeforge/pkg-plist b/games/quakeforge/pkg-plist index 765d921c71ac..358006dea53e 100644 --- a/games/quakeforge/pkg-plist +++ b/games/quakeforge/pkg-plist @@ -1,14 +1,484 @@ -bin/quake-x11 -bin/quake-sdl -bin/qw-client-x11 -bin/qw-client-sdl -bin/qw-server -share/doc/quakeforge/README.source -share/doc/quakeforge/gl_notes.txt -share/doc/quakeforge/quake_manual.txt -share/doc/quakeforge/qw_exit_screen.txt -share/doc/quakeforge/qw_protocol_notes.txt -share/doc/quakeforge/solaris_notes.txt -share/doc/quakeforge/tech_info.txt -share/doc/quakeforge/winquake_notes.txt -@dirrm share/doc/quakeforge +bin/zpak +%%SERVER:%%bin/qw-server +%%SERVER:%%bin/qw-master +%%SERVER:%%bin/nq-server +%%CLIENT:%%bin/qw-client-glx +%%CLIENT:%%bin/qw-client-x11 +%%CLIENT:%%%%SDL:%%bin/qw-client-sdl +%%CLIENT:%%%%SDL:%%bin/qw-client-sdl32 +%%CLIENT:%%%%SDL:%%bin/qw-client-sgl +%%CLIENT:%%%%SVGA:%%bin/qw-client-3dfx +%%CLIENT:%%%%SVGA:%%bin/qw-client-svga +%%CLIENT:%%bin/nq-glx +%%CLIENT:%%bin/nq-x11 +%%CLIENT:%%%%SDL:%%bin/nq-sdl +%%CLIENT:%%%%SDL:%%bin/nq-sdl32 +%%CLIENT:%%%%SDL:%%bin/nq-sgl +%%CLIENT:%%%%SVGA:%%bin/nq-3dfx +%%CLIENT:%%%%SVGA:%%bin/nq-svga +%%TOOL:%%bin/pak +%%TOOL:%%bin/qfbsp +%%TOOL:%%bin/qfcc +%%TOOL:%%bin/qfdefs +%%TOOL:%%bin/qflight +%%TOOL:%%bin/qfmodelgen +%%TOOL:%%bin/qfprogs +%%TOOL:%%bin/qfvis +%%TOOL:%%bin/qfwavinfo +%%CLIENT:%%lib/libQFcd.so.1 +%%CLIENT:%%lib/libQFcd.so +%%CLIENT:%%lib/libQFcd.la +%%CLIENT:%%lib/libQFcd.a +%%CLIENT:%%lib/libQFsound.so.1 +%%CLIENT:%%lib/libQFsound.so +%%CLIENT:%%lib/libQFsound.la +%%CLIENT:%%lib/libQFsound.a +lib/libQFconsole.so.1 +lib/libQFconsole.so +lib/libQFconsole.la +lib/libQFconsole.a +lib/libQFgamecode.so.1 +lib/libQFgamecode.so +lib/libQFgamecode.la +lib/libQFgamecode.a +lib/libQFgamecode_builtins.so.1 +lib/libQFgamecode_builtins.so +lib/libQFgamecode_builtins.la +lib/libQFgamecode_builtins.a +lib/libQFcsqc.so.1 +lib/libQFcsqc.so +lib/libQFcsqc.la +lib/libQFcsqc.a +lib/libQFmodels.so.1 +lib/libQFmodels.so +lib/libQFmodels.la +lib/libQFmodels.a +%%CLIENT:%%lib/libQFmodels_sw.so.1 +%%CLIENT:%%lib/libQFmodels_sw.so +%%CLIENT:%%lib/libQFmodels_sw.la +%%CLIENT:%%lib/libQFmodels_sw.a +%%CLIENT:%%lib/libQFmodels_gl.so.1 +%%CLIENT:%%lib/libQFmodels_gl.so +%%CLIENT:%%lib/libQFmodels_gl.la +%%CLIENT:%%lib/libQFmodels_gl.a +%%CLIENT:%%%%SDL:%%lib/libQFrenderer_sw32.so.1 +%%CLIENT:%%%%SDL:%%lib/libQFrenderer_sw32.so +%%CLIENT:%%%%SDL:%%lib/libQFrenderer_sw32.la +%%CLIENT:%%%%SDL:%%lib/libQFrenderer_sw32.a +%%CLIENT:%%lib/libQFrenderer_gl.so.1 +%%CLIENT:%%lib/libQFrenderer_gl.so +%%CLIENT:%%lib/libQFrenderer_gl.la +%%CLIENT:%%lib/libQFrenderer_gl.a +%%CLIENT:%%lib/libQFjs.so.1 +%%CLIENT:%%lib/libQFjs.so +%%CLIENT:%%lib/libQFjs.la +%%CLIENT:%%lib/libQFjs.a +lib/libQFutil.so.1 +lib/libQFutil.so +lib/libQFutil.la +lib/libQFutil.a +%%WAD:%%share/quakeforge/id1/pak0.pak +%%TOOL:%%share/quakeforge/id1/game.dat +%%TOOL:%%share/quakeforge/id1/menu.dat.gz +share/quakeforge/QFplugins/console_server.so +share/quakeforge/QFplugins/console_server.la +share/quakeforge/QFplugins/console_server.a +share/quakeforge/QFplugins/console_client.so +share/quakeforge/QFplugins/console_client.la +share/quakeforge/QFplugins/console_client.a +%%CLIENT:%%share/quakeforge/QFplugins/cd_null.so +%%CLIENT:%%share/quakeforge/QFplugins/cd_null.la +%%CLIENT:%%share/quakeforge/QFplugins/cd_null.a +%%CLIENT:%%%%XMMS:%%share/quakeforge/QFplugins/cd_xmms.so +%%CLIENT:%%%%XMMS:%%share/quakeforge/QFplugins/cd_xmms.la +%%CLIENT:%%%%XMMS:%%share/quakeforge/QFplugins/cd_xmms.a +%%CLIENT:%%%%SDL:%%share/quakeforge/QFplugins/cd_sdl.so +%%CLIENT:%%%%SDL:%%share/quakeforge/QFplugins/cd_sdl.la +%%CLIENT:%%%%SDL:%%share/quakeforge/QFplugins/cd_sdl.a +%%CLIENT:%%share/quakeforge/QFplugins/snd_output_disk.so +%%CLIENT:%%share/quakeforge/QFplugins/snd_output_disk.la +%%CLIENT:%%share/quakeforge/QFplugins/snd_output_disk.a +%%CLIENT:%%share/quakeforge/QFplugins/snd_output_null.so +%%CLIENT:%%share/quakeforge/QFplugins/snd_output_null.la +%%CLIENT:%%share/quakeforge/QFplugins/snd_output_null.a +%%CLIENT:%%share/quakeforge/QFplugins/snd_output_oss.so +%%CLIENT:%%share/quakeforge/QFplugins/snd_output_oss.la +%%CLIENT:%%share/quakeforge/QFplugins/snd_output_oss.a +%%CLIENT:%%%%SDL:%%share/quakeforge/QFplugins/snd_output_sdl.so +%%CLIENT:%%%%SDL:%%share/quakeforge/QFplugins/snd_output_sdl.la +%%CLIENT:%%%%SDL:%%share/quakeforge/QFplugins/snd_output_sdl.a +%%CLIENT:%%share/quakeforge/QFplugins/snd_render_default.so +%%CLIENT:%%share/quakeforge/QFplugins/snd_render_default.la +%%CLIENT:%%share/quakeforge/QFplugins/snd_render_default.a +%%SERVER:%%share/quakeforge/qw/skins/fixskins.sh +%%SERVER:%%share/quakeforge/qw/buttons.qc +%%SERVER:%%share/quakeforge/qw/client.qc +%%SERVER:%%share/quakeforge/qw/combat.qc +%%SERVER:%%share/quakeforge/qw/defs.qc +%%SERVER:%%share/quakeforge/qw/doors.qc +%%SERVER:%%share/quakeforge/qw/items.qc +%%SERVER:%%share/quakeforge/qw/misc.qc +%%SERVER:%%share/quakeforge/qw/models.qc +%%SERVER:%%share/quakeforge/qw/plats.qc +%%SERVER:%%share/quakeforge/qw/player.qc +%%SERVER:%%share/quakeforge/qw/progdefs.h +%%SERVER:%%share/quakeforge/qw/progs.src +%%SERVER:%%share/quakeforge/qw/qwprogs.dat +%%SERVER:%%share/quakeforge/qw/server.qc +%%SERVER:%%share/quakeforge/qw/spectate.qc +%%SERVER:%%share/quakeforge/qw/sprites.qc +%%SERVER:%%share/quakeforge/qw/subs.qc +%%SERVER:%%share/quakeforge/qw/triggers.qc +%%SERVER:%%share/quakeforge/qw/weapons.qc 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share/doc/quakeforge/data +%%PORTDOCS%%@dirrm share/doc/quakeforge/ +@dirrm include/QF/GL +@dirrm include/QF/plugin +@dirrm include/QF/ruamoko +@dirrm include/QF +@unexec rmdir %D/share/quakeforge/QFplugins/ 2>/dev/null || true +@unexec rmdir %D/share/quakeforge/id1/ 2>/dev/null || true +@unexec rmdir %D/share/quakeforge/qw/skins/ 2>/dev/null || true +@unexec rmdir %D/share/quakeforge/qw/ 2>/dev/null || true +@unexec rmdir %D/share/quakeforge/ 2>/dev/null || true +@unexec rmdir %D/share/ 2>/dev/null || true diff --git a/games/quakeforge/pkg-plist.glx b/games/quakeforge/pkg-plist.glx deleted file mode 100644 index 2483949ffff8..000000000000 --- a/games/quakeforge/pkg-plist.glx +++ /dev/null @@ -1,2 +0,0 @@ -bin/quake-gl -bin/qw-client-gl diff --git a/games/quakeforge/pkg-plist.wad b/games/quakeforge/pkg-plist.wad deleted file mode 100644 index e3c784ace4f2..000000000000 --- a/games/quakeforge/pkg-plist.wad +++ /dev/null @@ -1,3 +0,0 @@ -share/quakeforge/id1/pak0.pak -@dirrm share/quakeforge/id1 -@dirrm share/quakeforge |