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authorThomas Gellekum <tg@FreeBSD.org>1998-03-27 10:09:58 +0000
committerThomas Gellekum <tg@FreeBSD.org>1998-03-27 10:09:58 +0000
commit6c43a5726ea011985cc58f64e3b0caebd341b83d (patch)
treec2d56ef0a3b6f49bf476b3fc9118b4f37601af14 /games/xvmines/pkg-descr
parentUpgrade to 2.8.1dev.4 (diff)
Continuing our relentless quest for minesweepers, we give you xvmines.
PR: 6070 Submitted by: Andrey Zakhvatov <andy@icc.surw.chel.su>
Notes
Notes: svn path=/head/; revision=10321
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+ XVmines is a simple minesweeper game for X Window System.
+ xvmines creates a rectangle on the screen, divided into equally
+sized cells. Each cell may contain a mine (hence the name xvmines),
+contain a number indicating the number of mines present in the
+8-neighboring cells or be empty.
+ Initially, all cells are covered with tiles. A tile can be
+removed, uncovering the cell below, by clicking the left mouse
+button on it. In addition,a cell can be marked as containing a mine
+by clicking the right mouse button on it. Note however that marking
+a cell as containing a mine does not necessarily mean that the cell
+really contains a mine!
+ Clicking the middle mouse button on a tile, marks it with a
+question mark, acting as a reminder mechanism. The user can use the
+numbers in the uncovered cells to find (or sometimes guess ...)
+which cells contain mines and which do not.
+ A game ends when all cells not containing mines have been
+uncovered and all cells containing mines have been marked, or when
+a cell containing a mine is uncovered.