diff options
author | Matthew Hunt <mph@FreeBSD.org> | 1998-04-27 04:36:16 +0000 |
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committer | Matthew Hunt <mph@FreeBSD.org> | 1998-04-27 04:36:16 +0000 |
commit | aa07428815ef205602b4660a0ff1793317495d5e (patch) | |
tree | caa7977849d8ed96574ba1ccbcdd7ac8b2c2565f /games/xchain/pkg-descr | |
parent | Upgrade to 0.24. (diff) |
Import of Chain Reaction 1.0.2, a Tk-based strategy game.
PR: 5998
Submitted by: Andrey Zakhvatov <andy@icc.surw.chel.su>
Notes
Notes:
svn path=/head/; revision=10699
Diffstat (limited to 'games/xchain/pkg-descr')
-rw-r--r-- | games/xchain/pkg-descr | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/games/xchain/pkg-descr b/games/xchain/pkg-descr new file mode 100644 index 000000000000..a8d2a61a65ce --- /dev/null +++ b/games/xchain/pkg-descr @@ -0,0 +1,19 @@ + Chain Reaction is played on an 8 by 8 board. Players take turns to move. +On each move, the player may select an empty square, or one they already +own. Squares belonging to other players may not be chosen. If the square +was unowned, it becomes the property of the player, and is given a value of +1. If the square was owned by the player, the value is incremented. + + If the value of a square ever exceeds the maximum permitted of that +square, it explodes. Squares in the corner have a maximum of 1, squares +touching an edge, but not on a corner have a maximum of 2, and squares in +the interior have a maximum of 3. + + When a square explodes, it becomes unowned, and it's value is reset to +0. The 4 squares touching it become owned by the owner of the exploding +square, and their values are incremented. If any of these are above their +maximum, they explode, giving rise to the chain reaction. + + If, at the end of a move, any of the players have no squares, they are +dead, and get no more turns. When there is only one person left, they are +the winner. |