diff options
author | Steve Price <steve@FreeBSD.org> | 1999-06-22 18:03:28 +0000 |
---|---|---|
committer | Steve Price <steve@FreeBSD.org> | 1999-06-22 18:03:28 +0000 |
commit | 21d3259441fbd920ba325e917066c8b20f552bcb (patch) | |
tree | 9d7857116d1b57dbfec43c3598ab18ca7a9b73f4 /games/xboing/files/patch-ac | |
parent | egcs barfs when desctructors take arguments. (diff) |
Disable sound support on the Alpha. Also move the manpage from the PLIST
to the Makefile.
Notes
Notes:
svn path=/head/; revision=19686
Diffstat (limited to 'games/xboing/files/patch-ac')
-rw-r--r-- | games/xboing/files/patch-ac | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/games/xboing/files/patch-ac b/games/xboing/files/patch-ac index 63e4d6f22229..7e4d8f4c6e6e 100644 --- a/games/xboing/files/patch-ac +++ b/games/xboing/files/patch-ac @@ -1,6 +1,6 @@ ---- Imakefile.orig Fri Nov 22 09:28:46 1996 -+++ Imakefile Thu Jul 16 11:08:58 1998 -@@ -24,23 +24,23 @@ +--- Imakefile.orig Thu Nov 21 19:28:46 1996 ++++ Imakefile Sun Jun 20 18:39:19 1999 +@@ -24,23 +24,28 @@ XCOMM This is the directory where the highscore, level & sound data will be XCOMM placed. Default will be the current directory. @@ -19,10 +19,13 @@ SOUNDS_DIR = $(XBOING_DIR)/sounds BACKUP_DIR = $(XBOING_DIR)/../backups HIGH_SCORE_FILE = $(XBOING_DIR)/.xboing.scr -- AUDIO_AVAILABLE = False -- AUDIO_SRC = audio/NOaudio.c ++#ifdef AlphaArchitecture + AUDIO_AVAILABLE = False + AUDIO_SRC = audio/NOaudio.c ++#else + AUDIO_AVAILABLE = True + AUDIO_SRC = audio/LINUXaudio.c ++#endif AUDIO_INCLUDE = AUDIO_LIB = - CDEBUGFLAGS = -g @@ -30,7 +33,7 @@ XCOMM Uncomment this if you want to use ANY of the AUDIO sound systems #define COMPILE_IN_AUDIO -@@ -132,8 +132,8 @@ +@@ -132,8 +137,8 @@ -DLEVEL_INSTALL_DIR=\"$(LEVEL_INSTALL_DIR)\" \ -DAUDIO_AVAILABLE=\"$(AUDIO_AVAILABLE)\" \ -DSOUNDS_DIR=\"$(SOUNDS_DIR)\" \ |