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authorThomas Gellekum <tg@FreeBSD.org>1998-09-21 07:35:04 +0000
committerThomas Gellekum <tg@FreeBSD.org>1998-09-21 07:35:04 +0000
commit4e848a58f0ed83da90b40bae098365a64307ce34 (patch)
treedd0cc5c4ebe4a86a8e691e4c90fb75485f293636 /games/xbl
parentActivate linbot (diff)
Upgrade to 1.0i.
PR: 7933 Submitted by: Pedro Giffuni <pfgiffun@bachue.usc.unal.edu.co>
Notes
Notes: svn path=/head/; revision=13282
Diffstat (limited to 'games/xbl')
-rw-r--r--games/xbl/Makefile4
-rw-r--r--games/xbl/distinfo2
-rw-r--r--games/xbl/files/patch-aa220
-rw-r--r--games/xbl/pkg-descr13
4 files changed, 96 insertions, 143 deletions
diff --git a/games/xbl/Makefile b/games/xbl/Makefile
index 00db328eb6c3..6a23889113b6 100644
--- a/games/xbl/Makefile
+++ b/games/xbl/Makefile
@@ -1,9 +1,9 @@
# New ports collection makefile for: xbl
-# Version required: 1.0h
+# Version required: 1.0i
# Date created: May 25 1997
# Whom: pgs (original)
#
-# $Id: Makefile,v 1.3 1998/08/05 09:30:57 asami Exp $
+# $Id: Makefile,v 1.4 1998/09/17 07:52:03 tg Exp $
#
DISTNAME= xbl-1.0i
diff --git a/games/xbl/distinfo b/games/xbl/distinfo
index 348d07d90e30..6b62bda3e725 100644
--- a/games/xbl/distinfo
+++ b/games/xbl/distinfo
@@ -1 +1 @@
-MD5 (xbl-1.0h.tar.Z) = 0f4c3db8b202dc2b5d0db9a40c6ad36e
+MD5 (xbl-1.0i.tar.Z) = b9ea1555044e7ca80ff781796fd867b1
diff --git a/games/xbl/files/patch-aa b/games/xbl/files/patch-aa
index e157d714e51c..ac0641bb037d 100644
--- a/games/xbl/files/patch-aa
+++ b/games/xbl/files/patch-aa
@@ -1,129 +1,91 @@
-*** Makefile.in.orig Sun Jan 12 14:03:54 1997
---- Makefile.in Sat Mar 21 01:46:43 1998
-***************
-*** 14,20 ****
- USE_SETGID=-DUSE_SETGID
-
- # group owner of games file
-! GROUP_GID=2
-
- ###########################################################################
- # You don't need to read below if you have xmkmf or imake
---- 14,20 ----
- USE_SETGID=-DUSE_SETGID
-
- # group owner of games file
-! GROUP_GID=13
-
- ###########################################################################
- # You don't need to read below if you have xmkmf or imake
-***************
-*** 29,54 ****
- # Directory who contain X Resource Database
- # The default value if overrided by configure if xmkmf or imake exists.
- #
-! RESOURCEDIR=/usr/lib/X11/app-defaults
- @XAPPLOADDIR@
-
- # Directory where install binary
- # The default value if overrided by configure if xmkmf or imake exists.
- #
-! BINDIR=/usr/local/bin
- @BINDIR@
-
- # Directory who contain score
- # Put your HOME if you have a private use of the game
- # The default value if overrided by configure if xmkmf or imake exists.
- #
-! SCOREDIR=/usr/local/lib/xbl
- @SCOREDIR@
-
- # Directory where put man pages.
- # The default value if overrided by configure if xmkmf or imake exists.
- #
-! MANPATH=/usr/local/man
- @MANPATH@
-
- ###########################################################################
---- 29,54 ----
- # Directory who contain X Resource Database
- # The default value if overrided by configure if xmkmf or imake exists.
- #
-! RESOURCEDIR=$(X11BASE)/lib/X11/app-defaults
- @XAPPLOADDIR@
-
- # Directory where install binary
- # The default value if overrided by configure if xmkmf or imake exists.
- #
-! BINDIR=$(PREFIX)/bin
- @BINDIR@
-
- # Directory who contain score
- # Put your HOME if you have a private use of the game
- # The default value if overrided by configure if xmkmf or imake exists.
- #
-! SCOREDIR=$(PREFIX)/lib/xbl
- @SCOREDIR@
-
- # Directory where put man pages.
- # The default value if overrided by configure if xmkmf or imake exists.
- #
-! MANPATH=$(PREFIX)/man
- @MANPATH@
-
- ###########################################################################
-***************
-*** 82,88 ****
-
- # For linking (configure script will modify this line)
- # xmkmf et imake informations are take into account.
-! LIBS = @LIBS@ -lm
-
- all:demo
-
---- 82,88 ----
-
- # For linking (configure script will modify this line)
- # xmkmf et imake informations are take into account.
-! LIBS = @LIBS@ -lm -lcompat
-
- all:demo
-
-***************
-*** 127,146 ****
- @-if [ "" != "$(USE_SETGID)" ] ; then \
- echo "You use GID=$(GROUP_GID) protection" ; \
- fi
-! @echo "Type <Return> to continue installation"
-! @echo "Type NO to stop installation"
-! @read LINE && test "" = "$$LINE"
- #
- # Remove old score file
- #
- @-if [ -d "$(SCOREDIR)" ] ; \
- then \
-! echo "The scoring method and speeds of Xbl had change" ; \
-! echo "If your version is older than 0.2e, destroy score." ; \
-! echo "Type <Return> to destroy old score files" ; \
-! echo "Type NO to hold old score files" ; \
-! read LINE && test "" = "$$LINE" && rm $(SCOREDIR)/[1-9]* ; \
-! exit 0 ; \
- fi
- #
- # Install executable
---- 127,141 ----
- @-if [ "" != "$(USE_SETGID)" ] ; then \
- echo "You use GID=$(GROUP_GID) protection" ; \
- fi
-! # @echo "Type <Return> to continue installation"
-! # @echo "Type NO to stop installation"
-! # @read LINE && test "" = "$$LINE"
- #
- # Remove old score file
- #
- @-if [ -d "$(SCOREDIR)" ] ; \
- then \
-! rm $(SCOREDIR)/[1-9]* ; \
- fi
- #
- # Install executable
+--- Makefile.in.orig Mon Aug 31 22:41:27 1998
++++ Makefile.in Thu Sep 17 09:05:39 1998
+@@ -14,7 +14,7 @@
+ USE_SETGID=-DUSE_SETGID
+
+ # group owner of games file
+-GROUP_GID=2
++GROUP_GID=13
+
+ ###########################################################################
+ # You don't need to read below if you have xmkmf or imake
+@@ -29,26 +29,26 @@
+ # Directory who contain X Resource Database
+ # The default value if overrided by configure if xmkmf or imake exists.
+ #
+-RESOURCEDIR=/usr/lib/X11/app-defaults
++RESOURCEDIR=$(X11BASE)/lib/X11/app-defaults
+ @XAPPLOADDIR@
+
+ # Directory where install binary
+ # The default value if overrided by configure if xmkmf or imake exists.
+ #
+-BINDIR=/usr/local/bin
++BINDIR=$(PREFIX)/bin
+ @BINDIR@
+
+ # Directory who contain score
+ # Put your HOME if you have a private use of the game
+ # The default value if overrided by configure if xmkmf or imake exists.
+ #
+-SCOREDIR=/usr/local/lib/xbl
++SCOREDIR=$(PREFIX)/lib/xbl
+ @SCOREDIR@
+
+ # Directory where put man pages.
+ # The default value if overrided by configure if xmkmf or imake exists.
+ #
+-MANPATH=/usr/local/man
++MANPATH=$(PREFIX)/man
+ @MANPATH@
+
+ ###########################################################################
+@@ -82,7 +82,7 @@
+
+ # For linking (configure script will modify this line)
+ # xmkmf et imake informations are take into account.
+-LIBS = @LIBS@ -lm
++LIBS = @LIBS@ -lm -lcompat
+
+ all:demo
+
+@@ -93,7 +93,7 @@
+ -DRESOURCEDIR=\"$(RESOURCEDIR)\" \
+ -DXBLVERSION=\"$(XBLVERSION)\" \
+ -DGROUP_GID=$(GROUP_GID) \
+- $(USE_SETGID) @DEFS@ -g
++ $(USE_SETGID) @DEFS@
+ # For link edit options
+ LDOPTIONS=$(CFLAGS)
+ LDOPTIONS=@LDOPTIONS@
+@@ -127,25 +127,20 @@
+ @-if [ "" != "$(USE_SETGID)" ] ; then \
+ echo "You use GID=$(GROUP_GID) protection" ; \
+ fi
+- @echo "Type <Return> to continue installation"
+- @echo "Type NO to stop installation"
+- @read LINE && test "" = "$$LINE"
++# @echo "Type <Return> to continue installation"
++# @echo "Type NO to stop installation"
++# @read LINE && test "" = "$$LINE"
+ #
+ # Remove old score file
+ #
+ @-if [ -d "$(SCOREDIR)" ] ; \
+ then \
+- echo "The scoring method and speeds of Xbl had change" ; \
+- echo "If your version is older than 0.2e, destroy score." ; \
+- echo "Type <Return> to destroy old score files" ; \
+- echo "Type NO to hold old score files" ; \
+- read LINE && test "" = "$$LINE" && rm $(SCOREDIR)/[1-9]* ; \
+- exit 0 ; \
++ rm $(SCOREDIR)/[1-9]* ; \
+ fi
+ #
+ # Install executable
+ #
+- $(CP) bl $(BINDIR)/xbl
++ $(BSD_INSTALL_PROGRAM) bl $(BINDIR)/xbl
+ -if [ "" = "$(USE_SETGID)" ] ; then \
+ chmod 755 $(BINDIR)/xbl ;\
+ else \
diff --git a/games/xbl/pkg-descr b/games/xbl/pkg-descr
index c58f7eb7d7ad..f588e3b18601 100644
--- a/games/xbl/pkg-descr
+++ b/games/xbl/pkg-descr
@@ -1,31 +1,22 @@
-=============================================================================
XBL 1.0
-=============================================================================
XBL is a 3D block-dropping game.
-
XBL is an interactive game under X11 (color or black&white) and UN*X.
-
XBL is a good training tool to understand 3D rotations and 3D vision.
You need reflex and memory (human).
-
XBL implements 6 different ways to perform animation under X11!
- (more or less good)
- The game world is a 3D discrete space.
- The player has a top view of this discrete space.
- The game throws blocks made of cubes (one to five cubes).
- A block falls inside the discrete space, and stops when hitting the
-floor or another block.
+ floor or another block.
- If a discrete space level is full, it is destroyed.
- Another block appears (only one moving block at a time).
-- Player can move or rotate blocks (perfect real time if you have a fast
-host).
+- Player can move or rotate blocks (perfect real time if you have a fast host).
The goal is to play as long as possible.
XBL home is : "ftp://ftp710.univ-lyon1.fr/pub/xbl"
XBL URL is : "http://www710.univ-lyon1.fr/ftp/xbl/xbl.html"
-Good luck!
-
Thierry.EXCOFFIER@ligia.univ-lyon1.fr