diff options
author | Mark Linimon <linimon@FreeBSD.org> | 2004-10-23 06:26:52 +0000 |
---|---|---|
committer | Mark Linimon <linimon@FreeBSD.org> | 2004-10-23 06:26:52 +0000 |
commit | e22c87c0b5f0af5fd3f25e34f113f5c2307ecf84 (patch) | |
tree | 27897aea348589ec671a8a9b0a13481baf96c32d /games/utserver-asu | |
parent | Remove games/hlserver-pvk, games/hlserver-snow, games/hlserver-svencoop, (diff) |
As previously announced, remove games/utserver-asu (checksum failure).
Notes
Notes:
svn path=/head/; revision=120005
Diffstat (limited to 'games/utserver-asu')
-rw-r--r-- | games/utserver-asu/Makefile | 37 | ||||
-rw-r--r-- | games/utserver-asu/distinfo | 1 | ||||
-rw-r--r-- | games/utserver-asu/files/template-settings.ini | 5 | ||||
-rw-r--r-- | games/utserver-asu/files/ucc.init | 117 | ||||
-rw-r--r-- | games/utserver-asu/pkg-descr | 16 | ||||
-rw-r--r-- | games/utserver-asu/pkg-message | 8 | ||||
-rw-r--r-- | games/utserver-asu/pkg-plist | 21 |
7 files changed, 0 insertions, 205 deletions
diff --git a/games/utserver-asu/Makefile b/games/utserver-asu/Makefile deleted file mode 100644 index cb86c3c5e625..000000000000 --- a/games/utserver-asu/Makefile +++ /dev/null @@ -1,37 +0,0 @@ -# New ports collection makefile for: abfackelns Server Utilities for UT -# Date created: Thu Oct 4 23:38:00 CEST 2001 -# Whom: Martin Matuska <martin@tradex.sk> -# -# $FreeBSD$ -# - -PORTNAME= asu -PORTVERSION= 0.5 -MASTER_SITES= ftp://ftp.abfackeln.com/pub/linux/ut/asu/ -DISTNAME= asu-${PORTVERSION} - -MAINTAINER= ports@FreeBSD.org -COMMENT= Abfackelns Server Utilities (ASU) for Unreal Tournament Server (Linux) - -RUN_DEPENDS= unzip:${PORTSDIR}/archivers/unzip - -BROKEN= "Checksum mismatch" -EXPIRATION_DATE=2004-08-20 -DEPRECATED= ${BROKEN} - -NO_WRKSUBDIR= yes -DONT_USE_ZIP= yes -DO_USE_WRKSUBDIR= yes -EXECUTABLES= pl - -post-extract: - @${GZIP_CMD} -c ${FILESDIR}/ucc.init > ${WRKSRC}/ASU/ucc.init.gz - -post-patch: - @${SED} -e "s|%%LINUXBASE%%|${LINUXBASE}|" \ - -e "s|%%UTDIR%%|${UTDIR}|" \ - ${FILESDIR}/template-settings.ini > ${WRKSRC}/ASU/settings.ini - -UT_MASTER_PORT= ${.CURDIR}/../utserver-to - -.include "${UT_MASTER_PORT}/Makefile" diff --git a/games/utserver-asu/distinfo b/games/utserver-asu/distinfo deleted file mode 100644 index 3d9463db4b7d..000000000000 --- a/games/utserver-asu/distinfo +++ /dev/null @@ -1 +0,0 @@ -MD5 (asu-0.5.tar.gz) = 9bd0fbb3afe57c4f94af1688a80f3d40 diff --git a/games/utserver-asu/files/template-settings.ini b/games/utserver-asu/files/template-settings.ini deleted file mode 100644 index 47fe668560fb..000000000000 --- a/games/utserver-asu/files/template-settings.ini +++ /dev/null @@ -1,5 +0,0 @@ -[ASU.settings] -RedirectToURL=http://uz.unrealcenter.com/downloads/ -GameDir=%%LINUXBASE%%/%%UTDIR%% -GameIni=%%LINUXBASE%%/%%UTDIR%%/System/UnrealTournament.ini -UserIni=%%LINUXBASE%%/%%UTDIR%%/System/User.ini diff --git a/games/utserver-asu/files/ucc.init b/games/utserver-asu/files/ucc.init deleted file mode 100644 index eca6ff670817..000000000000 --- a/games/utserver-asu/files/ucc.init +++ /dev/null @@ -1,117 +0,0 @@ -#!/bin/sh -# -# standard format startup script for unreal tournament -# -# written by abfackeln@abfackeln.com -# 2001-02-19 -# -# modified (FreeBSD) by matuska@wu-wien.ac.at -# 2001-10-20 -# -###################################################### - -MYNAME="ucc-DM" - -MYGAME="Botpack.DeathMatchPlus" -MYMAP="DM-Barricade" -MYUSERID="nobody" -MYDIR="/usr/games/ut-server" -MYPORT="7777" -MYIP="" -MYMODS="" -MYINI="UnrealTournament.ini" - -MYLOGFILE="$MYDIR/System/$MYNAME.log" -MYLOCKFILE="$MYDIR/System/$MYNAME.lock" - - -# no user servicable parts beyond this point - - -if [ -z "$MYMODS" ]; then - TMP="$MYMAP""\?game=$MYGAME" -else - TMP="$MYMAP""\?game=$MYGAME""\?mutator=$MYMODS" -fi -if [ -n "$MYIP" ]; then - TMP="$TMP multihome=$MYIP" -fi - -MYEXECMD="./ucc server $TMP -nohomedir ini=$MYINI log=$MYLOGFILE" -if [ `whoami` = "root" ]; then - SUID="/usr/bin/su $MYUSERID -c" -else - SUID= -fi - -ulimit -c 0 - -case "$1" in - start) - echo -n "Starting Unreal Tournament: " - if [ -f $MYLOCKFILE ]; then - echo "already running according to $MYLOCKFILE. Not started." - else - cd $MYDIR - if [ -n "$SUID" ]; then - $SUID "$MYEXECMD > /dev/null & echo \$! > $MYLOCKFILE" > /dev/null & - else - /bin/sh -c "$MYEXECMD & echo \$! > $MYLOCKFILE" > /dev/null & - fi - echo "$MYNAME" - fi - ;; - stop) - echo -n "Stopping Unreal Tournament: " - if [ ! -f $MYLOCKFILE ]; then - echo "not found" - exit 2 - fi - kill -TERM `cat $MYLOCKFILE` - rm -f $MYLOCKFILE - echo "$MYNAME" - ;; - restart) - if [ -f $MYLOCKFILE ]; then - $0 stop - fi - $0 start - ;; - check) - ## the next condition was devised by Chris Weiss for his ut-check script - ## ftp://xplug.sourceforge.net/pub/xplug/ut-check.tar.gz - ## i have slightly modified it and integrated it here - - ## usage: call "ucc.init check" from a cron task every 5 minutes or so - ## output will be nothing if it was running - ## else output will be a start message and the server will restart - - if [ -z "$(ps --no-headers -p $(cat $MYLOCKFILE 2>/dev/null) 2>/dev/null)" ]; then - $0 restart - fi - ;; - infinity) - ## infinite loop to ensure that server is always up without use of cron - - echo $$ > $MYLOCKFILE.8 - ## the number 8 is the infinity symbol sideways ;) -abf. - - while [ 1 ]; do - $0 check - sleep 60 - done - ;; - die) - $0 stop - - ## break infinity - kill -TERM `cat $MYLOCKFILE.8` - rm -f $MYLOCKFILE.8 - ;; - *) - echo "Usage: $0 {start|stop|restart|check|infinity|die}" - exit 1 -esac - -exit 0 - diff --git a/games/utserver-asu/pkg-descr b/games/utserver-asu/pkg-descr deleted file mode 100644 index a58b2f5644b9..000000000000 --- a/games/utserver-asu/pkg-descr +++ /dev/null @@ -1,16 +0,0 @@ -abfackelns Server Utilities (ASU) for Unreal Tournament -------------------------------------------------------- - -Key features of abfackelns UT installer package: - -Easy-access to modify most of the common ini settings. -Umod installation and removal. -Intelligent patching system with patches for CSHP and ngWorldStats. -Custom "rc.d" style init scripts to start and stop the server. -Init script options to ensure that the server stays up! -Configurable number of bots to be in each game by default. -Map or skin download redirection of files larger than 100k. - -Visit the following web page for more information: - -WWW: http://ut.abfackeln.com/asu.html diff --git a/games/utserver-asu/pkg-message b/games/utserver-asu/pkg-message deleted file mode 100644 index 72678245a934..000000000000 --- a/games/utserver-asu/pkg-message +++ /dev/null @@ -1,8 +0,0 @@ -For configuration options: -Execute the menu script "asu.sh" in your UT main directory. - -Notes: - -- If you intend to start ucc.init as root, the user account - you specify in the configuration requires a valid login shell and - a valid home directory. diff --git a/games/utserver-asu/pkg-plist b/games/utserver-asu/pkg-plist deleted file mode 100644 index 82e6efad0a0f..000000000000 --- a/games/utserver-asu/pkg-plist +++ /dev/null @@ -1,21 +0,0 @@ -%%UTDIR%%Patches/CSHP-4+-patch.tar.gz -%%UTDIR%%ASU/umodasu/IxHash.pm -%%UTDIR%%ASU/umodasu/umodasu.pm -%%UTDIR%%ASU/umodasu/Umod.pm -%%UTDIR%%ASU/umodasu/Ini.pm -%%UTDIR%%ASU/umodasu/rc.umod -%%PORTDOCS%%%%UTDIR%%ASU/gpl.txt.gz -%%PORTDOCS%%%%UTDIR%%ASU/help.txt.gz -%%UTDIR%%ASU/legacy-asu-script-0.1.sh -%%PORTDOCS%%%%UTDIR%%ASU/legal.txt.gz -%%UTDIR%%ASU/umod.pl -%%UTDIR%%ASU/settings.ini -%%UTDIR%%ASU/UnrealTournament.ini.gz -%%UTDIR%%ASU/User.ini.gz -%%UTDIR%%ASU/ucc.init.gz -%%UTDIR%%ASU/asu-main.sh -%%UTDIR%%asu.sh -@dirrm %%UTDIR%%Patches -@dirrm %%UTDIR%%ASU/umodasu -@unexec rmdir %D/%%UTDIR%%ASU/umodasu 2>/dev/null || echo "If you are permanently removing this port, you should do a ``rm -rf ${PKG_PREFIX}/%%UTDIR%%ASU/umodasu`` to remove any configuration files and logs left." | fmt -@unexec rmdir %D/%%UTDIR%%ASU 2>/dev/null || true |