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authorMaxim Sobolev <sobomax@FreeBSD.org>2001-05-04 10:51:36 +0000
committerMaxim Sobolev <sobomax@FreeBSD.org>2001-05-04 10:51:36 +0000
commitd50622339dfe9f8c541c2e2b549d47a82f483389 (patch)
tree47eb9efa429fe7345b746387db51170f73ae32d1 /games/solarwolf/Makefile
parentupgrade to 2.3 (diff)
Add solarwolf 1.0, an action/arcade game originally based of SolarFox on the
Atari 2600. Boys, if you think that the Python is inapproprite language for games programming you ought to try this - it really rocks, even on a low-end machines like my P133 notebook!
Notes
Notes: svn path=/head/; revision=42244
Diffstat (limited to 'games/solarwolf/Makefile')
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diff --git a/games/solarwolf/Makefile b/games/solarwolf/Makefile
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+# New ports collection makefile for: solarwolf
+# Date created: 4 May 2001
+# Whom: Maxim Sobolev <sobomax@FreeBSD.org>
+#
+# $FreeBSD$
+#
+
+PORTNAME= solarwolf
+PORTVERSION= 1.0
+CATEGORIES= games
+MASTER_SITES= http://shredwheat.zopesite.com/solarwolf/files/
+
+MAINTAINER= sobomax@FreeBSD.org
+
+RUN_DEPENDS= ${PYTHON_SITELIBDIR}/pygame/__init__.py:${PORTSDIR}/devel/py-game
+
+USE_PYTHON= yes
+
+do-build:
+ ${PYTHON_CMD} ${PYTHON_LIBDIR}/compileall.py ${WRKSRC}
+
+do-install:
+ @${MKDIR} ${PREFIX}/share/solarwolf
+ (cd ${WRKSRC}; tar cf - .) | \
+ (cd ${PREFIX}/share/solarwolf; tar --unlink -xf -)
+ @printf "#!/bin/sh\ncd ${PREFIX}/share/solarwolf && \
+ ${PYTHON_CMD} ${PREFIX}/share/solarwolf/solarwolf.py\n" > ${WRKDIR}/solarwolf.sh
+ @${INSTALL_SCRIPT} ${WRKDIR}/solarwolf.sh ${PREFIX}/bin/solarwolf
+
+.include <bsd.port.mk>