diff options
author | James FitzGibbon <jfitz@FreeBSD.org> | 1997-05-31 00:52:04 +0000 |
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committer | James FitzGibbon <jfitz@FreeBSD.org> | 1997-05-31 00:52:04 +0000 |
commit | aff58f9ad5135dd3dbf77120bbf97672293f5e27 (patch) | |
tree | 6ca8676498e3fcd27d89178aee2e176a0a170923 /games/quakeserver/files/qserver.sh | |
parent | Install doc files into ${LOCALBASE}/share/doc/pcb. (diff) |
Upgrade (downgrade?) to v1.0.
Explanation: this port used to use the Linux quake client in server mode. It now uses the BSD/OS dedicated server binary, which has lower CPU and memory footprint, and has a different version numbering scheme.
Notes
Notes:
svn path=/head/; revision=6651
Diffstat (limited to 'games/quakeserver/files/qserver.sh')
-rw-r--r-- | games/quakeserver/files/qserver.sh | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/games/quakeserver/files/qserver.sh b/games/quakeserver/files/qserver.sh new file mode 100644 index 000000000000..9be253421add --- /dev/null +++ b/games/quakeserver/files/qserver.sh @@ -0,0 +1,39 @@ +#!/bin/sh +# +# $Id$ +# + +QSERVER=%%PREFIX%%/quakeserver/unixded +QPIPE=%%PREFIX%%/quakeserver/quakeserver.in +LOG=%%PREFIX%%/quakeserver/quakeserver.log + +cd %%PREFIX%%/quakeserver + +# This runs the standard quakeserver game, suitable for LAN play +QARGS= + +# A few other ideas/options: + +# To run a game better suited for modem play: +#$QARGS= +sys_ticrate 0.1 + +# To run a registered game (assuming that you've put the registered *.pak +# files into %%PREFIX%%/quakeserver/reg/ +#$QARGS= -game reg + +# To force the server to bind to just one IP address (to run multiple +# servers on the same machine) +#$QARGS= -ip x.x.x.x + +# For more ideas, look at %%PREFIX%%/quakeserver/readme.unixded as well as +# the documentation that comes with Quake. + +# This actually runs the server +$QSERVER $QARGS < $QPIPE >> $LOG & + +# Put commands you want to stuff into the console here, each being +# redirected into %%PREFIX%%/quakeserver/quakeserver.in +echo "map e1m1" > $QPIPE + +# +# EOF |