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authorAlejandro Pulver <alepulver@FreeBSD.org>2006-04-12 22:15:10 +0000
committerAlejandro Pulver <alepulver@FreeBSD.org>2006-04-12 22:15:10 +0000
commitc1a0e53b9c49c18207a235a15e2026db0caf5683 (patch)
tree581429402197e6fba8d948596c4f9fa68c9062fb /games/quakeforge
parentFix extra parenthesis. (diff)
- Use NOT_FOR_ARCHS instead of BROKEN on sparc64.
- Remove USE_REINPLACE. - Add pkg-message (processed by SUB_FILES). - Run ldconfig on the right directory. - Fix OPTIONS handling. - Remove unavoidable autodetection of OPTIONS. - Don't remove the shared data directory (managed by games/quake-data). PR: ports/93729 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: garga (mentor)
Notes
Notes: svn path=/head/; revision=159395
Diffstat (limited to 'games/quakeforge')
-rw-r--r--games/quakeforge/Makefile32
-rw-r--r--games/quakeforge/files/pkg-message.in16
-rw-r--r--games/quakeforge/pkg-plist1
3 files changed, 31 insertions, 18 deletions
diff --git a/games/quakeforge/Makefile b/games/quakeforge/Makefile
index 1c3e5a04b6a6..64e00340c860 100644
--- a/games/quakeforge/Makefile
+++ b/games/quakeforge/Makefile
@@ -18,11 +18,11 @@ EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
MAINTAINER= alepulver@FreeBSD.org
COMMENT= Cleaned up copy of the GPLd Quake 1 source code
+NOT_FOR_ARCHS= sparc64
GNU_CONFIGURE= yes
USE_BZIP2= yes
-USE_GMAKE= yes
-USE_REINPLACE= yes
USE_BISON= yes
+USE_GMAKE= yes
WANT_SDL= yes
CONFIGURE_TARGET=--build=${MACHINE_ARCH}-portbld-freebsd${OSREL}
@@ -40,23 +40,20 @@ OPTIONS= CLIENTS "Build clients" on \
XMMS "Enable XMMS support in clients" off
MAN1= pak.1 qfcc.1 qflight.1 qfvis.1 wad.1
-
+SUB_FILES= pkg-message
INSTALLS_SHLIB= yes
-LDCONFIG_DIRS= %%PREFIX%%/lib/quakeforge
+
+DATADIR= ${Q1DIR}
.include "${.CURDIR}/../quake-data/Makefile.include"
.include <bsd.port.pre.mk>
-.if ${ARCH} == "sparc64"
-BROKEN= "Does not compile on sparc64"
-.endif
-
-.if defined(WITH_CLIENTS)
-USE_XLIB= yes
+.if !defined(WITHOUT_CLIENTS)
+USE_GL= yes
PLIST_SUB+= CLIENTS=""
-.if defined(WITH_SDL) || ${HAVE_SDL:Msdl}!=""
+.if defined(WITH_SDL)
USE_SDL= sdl
CONFIGURE_ARGS+=--with-sdl=${LOCALBASE}
PLIST_SUB+= SDL=""
@@ -65,7 +62,7 @@ CONFIGURE_ARGS+=--without-sdl
PLIST_SUB+= SDL="@comment "
.endif
-.if defined(WITH_VORBIS) || exists(${LOCALBASE}/lib/libvorbis.so.3)
+.if defined(WITH_VORBIS)
LIB_DEPENDS+= vorbis.3:${PORTSDIR}/audio/libvorbis
CONFIGURE_ARGS+=--with-ogg=${LOCALBASE} --with-vorbis=${LOCALBASE}
PLIST_SUB+= VORBIS=""
@@ -74,7 +71,7 @@ CONFIGURE_ARGS+=--without-ogg --without-vorbis
PLIST_SUB+= VORBIS="@comment "
.endif
-.if defined(WITH_XMMS) || exists(${X11BASE}/lib/libxmms.so.4)
+.if defined(WITH_XMMS)
LIB_DEPENDS+= xmms.4:${PORTSDIR}/multimedia/xmms
CONFIGURE_ARGS+=--with-xmms-prefix=${X11BASE}
PLIST_SUB+= XMMS=""
@@ -86,9 +83,9 @@ PLIST_SUB+= XMMS="@comment "
.else
CONFIGURE_ARGS+=--without-clients
PLIST_SUB+= CLIENTS="@comment "
-.endif # WITH_CLIENTS
+.endif # WITH_CLIENTS
-.if defined(WITH_OPTIMIZED_CFLAGS)
+.if !defined(WITHOUT_OPTIMIZED_CFLAGS)
CFLAGS+= -O3 -funroll-loops -fomit-frame-pointer -fno-common \
-fexpensive-optimizations -fstrict-aliasing
. if ${ARCH} != "alpha"
@@ -96,7 +93,7 @@ CFLAGS+= -ffast-math
. endif
.endif
-.if defined(WITH_SERVERS)
+.if !defined(WITHOUT_SERVERS)
PLIST_SUB+= SERVERS=""
.else
CONFIGURE_ARGS+=--without-servers
@@ -112,8 +109,8 @@ PLIST_SUB+= SKYBOXES="@comment "
.endif
.if defined(WITH_STATIC_PLUGINS)
-PLIST_SUB+= PLUGINS="@comment "
CONFIGURE_ARGS+=--with-static-plugins
+PLIST_SUB+= PLUGINS="@comment "
.else
PLIST_SUB+= PLUGINS=""
.endif
@@ -131,5 +128,6 @@ post-install:
${CP} -R ${WRKSRC}/doc/${d} ${DOCSDIR}
. endfor
.endif
+ @${ECHO_CMD}; ${CAT} ${PKGMESSAGE}; ${ECHO_CMD}
.include <bsd.port.post.mk>
diff --git a/games/quakeforge/files/pkg-message.in b/games/quakeforge/files/pkg-message.in
new file mode 100644
index 000000000000..8e751bd5f5ff
--- /dev/null
+++ b/games/quakeforge/files/pkg-message.in
@@ -0,0 +1,16 @@
+==============================================================================
+
+QuakeForge has been installed.
+
+If you have sound problems try increasing the sound rate. This can be done
+with the variable "snd_rate". Standard values could be 22050 and 44100.
+
+To do this when calling the program do (for example):
+
+nq-glx +set snd_speed 44100
+
+Alternatively you can put it in the global configuration file (as root):
+
+echo "set snd_speed 44100" >> %%PREFIX%%/etc/quakeforge.conf
+
+==============================================================================
diff --git a/games/quakeforge/pkg-plist b/games/quakeforge/pkg-plist
index 2ff0fe21bad6..dffbb11c9c7f 100644
--- a/games/quakeforge/pkg-plist
+++ b/games/quakeforge/pkg-plist
@@ -315,4 +315,3 @@ include/QF/ruamoko/gui/View.h
@dirrm lib/ruamoko
@dirrm lib/quakeforge
@dirrm %%DATADIR%%/QF
-@dirrm %%DATADIR%%