summaryrefslogtreecommitdiff
path: root/games/quake2lnx/pkg-message
diff options
context:
space:
mode:
authorMax Khon <fjoe@FreeBSD.org>2003-06-18 09:21:21 +0000
committerMax Khon <fjoe@FreeBSD.org>2003-06-18 09:21:21 +0000
commit5dfaba8ea1e84f0b981ac1ea14dbf2ebcf6c4cff (patch)
tree94263949a16f153327d82eb0e15dc57c28ad5254 /games/quake2lnx/pkg-message
parentDon't trust IP comes from fake HELO (diff)
New port: games/quake2lnx
Quake2-LNX project aims to further develop and bug fix original Quake II code released by id Software in 1998, as well as support multiple architectures. It also includes additional rendering drivers, eyecandy stuff from Quake2Max project, and experimental IPv6 support. Submitted by: Alexey Dokuchaev <danfe (at) regency.nsu.ru>
Notes
Notes: svn path=/head/; revision=83249
Diffstat (limited to 'games/quake2lnx/pkg-message')
-rw-r--r--games/quake2lnx/pkg-message13
1 files changed, 13 insertions, 0 deletions
diff --git a/games/quake2lnx/pkg-message b/games/quake2lnx/pkg-message
new file mode 100644
index 000000000000..c9aed33cea09
--- /dev/null
+++ b/games/quake2lnx/pkg-message
@@ -0,0 +1,13 @@
+===================================================
+
+ Install additional mission paks and mods in
+ ${PREFIX}/share/quake2lnx/ directory and be
+ sure to run executable binary from there as
+ well (that is, [sdl]quake2). You also must
+ own full registered version of Quake II, or
+ rebuild the port with -DWITH_SHAREWARE_DATA
+ defined to install demo version data files.
+ Note that you don't need full version to be
+ able to run dedicated server.
+
+===================================================