diff options
author | Nik Clayton <nik@FreeBSD.org> | 2002-03-02 22:17:36 +0000 |
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committer | Nik Clayton <nik@FreeBSD.org> | 2002-03-02 22:17:36 +0000 |
commit | 4e639dae272756d12c3c15e2e5d496fefd8fd491 (patch) | |
tree | 99751b1b690c31409c8a0fec9c1d4e23b07e3ae2 /games/q3-paks/Makefile | |
parent | Another patchset from Carlos Fernando Assis Paniago <pan@cnpm.embrapa.br> (diff) |
Encapsulate the various .pk3 files required from the original CD in to the
package system.
Sponsored by: Multiplay UK (www.multiplay.co.uk)
Notes
Notes:
svn path=/head/; revision=55417
Diffstat (limited to 'games/q3-paks/Makefile')
-rw-r--r-- | games/q3-paks/Makefile | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/games/q3-paks/Makefile b/games/q3-paks/Makefile new file mode 100644 index 000000000000..9f703334b8cc --- /dev/null +++ b/games/q3-paks/Makefile @@ -0,0 +1,47 @@ +# New ports collection makefile for: Quake 3 paks +# Date created: 1st March 2003 +# Whom: nik@FreeBSD.org +# +# $FreeBSD$ +# + +PORTNAME= q3-paks +PORTVERSION= 1.0 +CATEGORIES= games linux +MASTER_SITES= # +DISTFILES= pak0.pk3 +DIST_SUBDIR= q3-paks +IGNOREFILES= ${ALLFILES} + +MAINTAINER= nik@FreeBSD.org + +# Make this a BUILD_ rather than a RUN_DEPEND so that it can create the +# directory hierarchy for us. +RUN_DEPENDS= ${LOCALBASE}/usr/games/quake3/q3ded:${PORTSDIR}/games/q3server + +ONLY_FOR_ARCHS= i386 +USE_LINUX_PREFIX= yes +EXTRACT_ONLY= # Don't extract anything +STRIP= + +GAMEDIR= ${PREFIX}/usr/games/quake3/ + +.include <bsd.port.pre.mk> + +.for file in ${DISTFILES} +.if !exists(${DISTDIR}/rtcw-paks/${file}) +IGNORE=You must manually copy all the .pk3 files from the baseq3/ directory of an installed version of the game to the ${DISTDIR}/q3-paks directory and then run make again. +.endif +.endfor + +# Do nothing for the build. Don't set NO_BUILD because of the earlier +# BUILD_DEPENDS +do-build: + +do-install: + ${MKDIR} ${GAMEDIR}/baseq3 +.for file in ${DISTFILES} + ${INSTALL_DATA} ${DISTDIR}/q3-paks/${file} ${GAMEDIR}/baseq3 +.endfor + +.include <bsd.port.post.mk> |