diff options
author | Adam Weinberger <adamw@FreeBSD.org> | 2003-10-07 04:22:20 +0000 |
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committer | Adam Weinberger <adamw@FreeBSD.org> | 2003-10-07 04:22:20 +0000 |
commit | 743cf297ce169c889fd0f316a0d6092a80f9448f (patch) | |
tree | adabaee1e7b2ba84a4e6da53763c543e14eafb84 /games/monkeybubble/files | |
parent | I believe this works now. I am able to compile and run some C# apps included (diff) |
Add monkeybubble, a GTK2 puzzle bobble clone.
GTK2 Puzzle Bobble clone. With monkeys. Frozen Bubble, but
with monkeys. It's like a game, except SO MUCH MORE, because
it has monkeys.
Note that the game seems to want a couple hundred megs of
memory to start, but once the UI comes up, it only consumes
about 25MB. We're working on it, but the game plays fine.
Tested by: anholt, marcus, and others
Notes
Notes:
svn path=/head/; revision=90486
Diffstat (limited to 'games/monkeybubble/files')
-rw-r--r-- | games/monkeybubble/files/patch-configure | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/games/monkeybubble/files/patch-configure b/games/monkeybubble/files/patch-configure new file mode 100644 index 000000000000..d8a1f6faff51 --- /dev/null +++ b/games/monkeybubble/files/patch-configure @@ -0,0 +1,10 @@ +--- configure.orig Mon Oct 6 16:05:40 2003 ++++ configure Mon Oct 6 16:06:43 2003 +@@ -19131,6 +19131,7 @@ + + # This can be used to rebuild libtool when needed + LIBTOOL_DEPS="$ac_aux_dir/ltmain.sh" ++$ac_aux_dir/ltconfig $LIBTOOL_DEPS + + # Always use our own libtool. + LIBTOOL='$(SHELL) $(top_builddir)/libtool' |