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authorAdam Weinberger <adamw@FreeBSD.org>2003-10-07 04:22:20 +0000
committerAdam Weinberger <adamw@FreeBSD.org>2003-10-07 04:22:20 +0000
commit743cf297ce169c889fd0f316a0d6092a80f9448f (patch)
treeadabaee1e7b2ba84a4e6da53763c543e14eafb84 /games/monkeybubble/files
parentI believe this works now. I am able to compile and run some C# apps included (diff)
Add monkeybubble, a GTK2 puzzle bobble clone.
GTK2 Puzzle Bobble clone. With monkeys. Frozen Bubble, but with monkeys. It's like a game, except SO MUCH MORE, because it has monkeys. Note that the game seems to want a couple hundred megs of memory to start, but once the UI comes up, it only consumes about 25MB. We're working on it, but the game plays fine. Tested by: anholt, marcus, and others
Notes
Notes: svn path=/head/; revision=90486
Diffstat (limited to 'games/monkeybubble/files')
-rw-r--r--games/monkeybubble/files/patch-configure10
1 files changed, 10 insertions, 0 deletions
diff --git a/games/monkeybubble/files/patch-configure b/games/monkeybubble/files/patch-configure
new file mode 100644
index 000000000000..d8a1f6faff51
--- /dev/null
+++ b/games/monkeybubble/files/patch-configure
@@ -0,0 +1,10 @@
+--- configure.orig Mon Oct 6 16:05:40 2003
++++ configure Mon Oct 6 16:06:43 2003
+@@ -19131,6 +19131,7 @@
+
+ # This can be used to rebuild libtool when needed
+ LIBTOOL_DEPS="$ac_aux_dir/ltmain.sh"
++$ac_aux_dir/ltconfig $LIBTOOL_DEPS
+
+ # Always use our own libtool.
+ LIBTOOL='$(SHELL) $(top_builddir)/libtool'