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authorKevin Lo <kevlo@FreeBSD.org>2001-12-22 14:46:05 +0000
committerKevin Lo <kevlo@FreeBSD.org>2001-12-22 14:46:05 +0000
commit104d7f2a8545b094dc4a812877d5de4838efcf8b (patch)
tree8864dc058469d1c66597539b3888426f21489b25 /games/imaze/pkg-descr
parentInitial import of artemis 4.0 (diff)
- Update to version 1.4
- Add WWW - Takeover maintainership PR: 32811 Submitted by: Ronald Kuehn <rk@ronald.org>
Notes
Notes: svn path=/head/; revision=51990
Diffstat (limited to 'games/imaze/pkg-descr')
-rw-r--r--games/imaze/pkg-descr18
1 files changed, 10 insertions, 8 deletions
diff --git a/games/imaze/pkg-descr b/games/imaze/pkg-descr
index 31563f815703..e11b21a5761d 100644
--- a/games/imaze/pkg-descr
+++ b/games/imaze/pkg-descr
@@ -1,22 +1,24 @@
iMaze is a multi-player network action game for TCP/IP with 3D graphics
-under X11 (XView or Motif). You run through a labyrinth and shoot everything
-that is round without being hit by other round anythings.
+under X11 (XView, Motif or Athena). You run through a labyrinth and shoot
+everything that is round without being hit by other round anythings.
Of course anything round is one of the following:
-
* other players playing over the net
* computer controlled ninjas
* deadly shots (except your own)
Features:
-
* sophisticated, reliable network protocol, works even with SLIP connections
- via modem
+ via modem; modular, portable source code
* windows can be freely scaled to avoid speed drawbacks due to poor display
performance
- * modular, portable source code
- * scores
* sound and joystick support
+ * scores; camera mode; labyrinth generator and interactive labyrinth editor
+
+Audio support is somewhat flaky on FreeBSD (synchronization problems).
+It works better with the old Voxware driver than with the current pcm driver.
+
+WWW: http://home.tu-clausthal.de/student/iMaze/
- Ronald Kuehn
-kuehn@rz.tu-clausthal.de
+rk@ronald.org