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authorMatthew Hunt <mph@FreeBSD.org>1998-10-19 17:00:15 +0000
committerMatthew Hunt <mph@FreeBSD.org>1998-10-19 17:00:15 +0000
commita12c0248f4c52cb85248fb19905e45a357c63d08 (patch)
tree1612ba2bb74ce9ba047825dfff7f57bf43266b98 /games/ifm/pkg-descr
parentupgrade original distribution (1.4) (diff)
Import of Ifm 3.0, a Tk-based tool for generating interactive fiction
maps. PR: 8288 Submitted by: Dave Chapeskie <dchapes@ddm.on.ca>
Notes
Notes: svn path=/head/; revision=14082
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+Ifm (Interactive Fiction Mapper) is a language for keeping track of your
+progress through an Interactive Fiction game, and a program for producing
+various different sorts of output using it. You can record each room you
+visit and its relation to other rooms, the initial locations of useful
+items you find, and the tasks you need to perform in order to solve the
+game.
+
+The Ifm mapping commands are designed so that you can easily add to the map
+as you explore the game. You type in the rooms you visit and the
+directions you move in to reach other rooms, and Ifm calculates the
+position of each room in relation to the others. A map can consist of
+several independent sections, allowing you to divide up the map however you
+like.
+
+The Ifm task commands, if used, allow you to specify the order in which
+game-solving tasks must be done. The Ifm program can then calculate and
+print different styles of walkthrough for the game.