summaryrefslogtreecommitdiff
path: root/games/iceicepenguin
diff options
context:
space:
mode:
authorGlen Barber <gjb@FreeBSD.org>2012-09-01 15:55:56 +0000
committerGlen Barber <gjb@FreeBSD.org>2012-09-01 15:55:56 +0000
commit18dbd7a34f798c2a7ad9d38d9a10d169df293f5f (patch)
tree41efec3c44b59119b2c07ac4fa638029f60fa145 /games/iceicepenguin
parent- Update ruby-gnome ports to 1.1.5 (diff)
Ice Ice Penguin is a remake of an old SEGA Dreamcast game called Chu Chu
Rocket. PR: ports/171097 Submitted by: nemysis <nemysis@gmx.ch> (maintainer) Approved by: crees (mentor)
Notes
Notes: svn path=/head/; revision=303486
Diffstat (limited to 'games/iceicepenguin')
-rw-r--r--games/iceicepenguin/Makefile65
-rw-r--r--games/iceicepenguin/distinfo4
-rw-r--r--games/iceicepenguin/files/iceicepenguin.in7
-rw-r--r--games/iceicepenguin/pkg-descr21
4 files changed, 97 insertions, 0 deletions
diff --git a/games/iceicepenguin/Makefile b/games/iceicepenguin/Makefile
new file mode 100644
index 000000000000..d1ea5abd8c57
--- /dev/null
+++ b/games/iceicepenguin/Makefile
@@ -0,0 +1,65 @@
+# $FreeBSD$
+
+PORTNAME= iceicepenguin
+PORTVERSION= 1.5.1
+CATEGORIES= games python
+MASTER_SITES= SF/${PORTNAME}/Default/Ice%20Ice%20Penguin/ \
+ SF/nemysisfreebsdp/:icons
+DISTNAME= iip.${DISTVERSION}-final
+DISTFILES= ${DISTNAME}${EXTRACT_SUFX} \
+ ${PORTNAME}_icons.zip:icons
+DIST_SUBDIR= python
+
+MAINTAINER= nemysis@gmx.ch
+COMMENT= Remake of an old SEGA Dreamcast game called Chu Chu Rocket
+
+LICENSE= GPLv3
+
+RUN_DEPENDS= ${PYTHON_SITELIBDIR}/pygame/__init__.py:${PORTSDIR}/devel/py-game
+
+WRKSRC= ${WRKDIR}/"ice ice penguin"
+
+FETCH_ARGS?= -Fpr
+USE_ZIP= yes
+USE_PYTHON= yes
+NO_BUILD= yes
+
+PLIST_FILES= bin/${PORTNAME} \
+ share/pixmaps/${PORTNAME}_48.png \
+ share/pixmaps/${PORTNAME}_64.png \
+ share/pixmaps/${PORTNAME}_72.png \
+ share/pixmaps/${PORTNAME}_96.png
+
+PORTDATA= *
+PORTDOCS= CHANGELOG.txt readme.txt
+
+SUB_FILES= ${PORTNAME}
+
+.include <bsd.port.options.mk>
+
+do-install:
+# Scripts
+ ${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${PREFIX}/bin
+
+# Executable
+ ${MKDIR} ${DATADIR}
+ ${INSTALL_SCRIPT} ${WRKSRC}/*.py ${DATADIR}
+
+# Data
+ ${MKDIR} ${DATADIR}
+.for d in fonts gfx lvls menu sfx
+ @(cd ${WRKSRC} && ${COPYTREE_SHARE} ${d} ${DATADIR})
+.endfor
+
+# Pixmaps
+ ${INSTALL_DATA} ${WRKDIR}/${PORTNAME}*.png ${PREFIX}/share/pixmaps
+
+# Documentation
+.if ${PORT_OPTIONS:MDOCS}
+ ${MKDIR} ${DOCSDIR}
+. for f in ${PORTDOCS}
+ ${INSTALL_DATA} ${WRKSRC}/${f} ${DOCSDIR}
+. endfor
+.endif
+
+.include <bsd.port.mk>
diff --git a/games/iceicepenguin/distinfo b/games/iceicepenguin/distinfo
new file mode 100644
index 000000000000..2ab54bf285be
--- /dev/null
+++ b/games/iceicepenguin/distinfo
@@ -0,0 +1,4 @@
+SHA256 (python/iip.1.5.1-final.zip) = 6fde1fc6b432951ed73c0f75c769d4550e5b4a014783bf49aaef24e904b7910e
+SIZE (python/iip.1.5.1-final.zip) = 17948605
+SHA256 (python/iceicepenguin_icons.zip) = 623826fb3536d0837d5a076a9bb73fb6582986dd1234491be728e72f21ae46fc
+SIZE (python/iceicepenguin_icons.zip) = 29562
diff --git a/games/iceicepenguin/files/iceicepenguin.in b/games/iceicepenguin/files/iceicepenguin.in
new file mode 100644
index 000000000000..bb0381979be3
--- /dev/null
+++ b/games/iceicepenguin/files/iceicepenguin.in
@@ -0,0 +1,7 @@
+#!/bin/sh
+#
+# $FreeBSD$
+#
+echo "Ice Ice Penguin: Starting up..."
+cd "%%DATADIR%%"
+exec /usr/bin/env python ./iceicepengui.py
diff --git a/games/iceicepenguin/pkg-descr b/games/iceicepenguin/pkg-descr
new file mode 100644
index 000000000000..44925dde66ad
--- /dev/null
+++ b/games/iceicepenguin/pkg-descr
@@ -0,0 +1,21 @@
+Ice Ice Penguin is a remake of an old SEGA Dreamcast game called Chu Chu Rocket.
+
+Two to four players try to steer penguins from the safety of the central igloo
+to the player's water hole. To do this, each player can place up to three of the
+five random direction arrows assigned to him on the gamefield.
+Arrows can be chosen using the control cursor in the lower part of the screen,
+and be placed on any free field using the field cursor and the action key.
+Each arrow will disappear after after a given time (15 seconds by default) and
+a new arrow will automagically appear in the control field.
+
+Bears eat penguins (at least in this game). If a bear enter a player's target
+area, the player loses up to 15 points (the score can not become negative)
+Special penguins, marked by a colored ring, score 10 points and launch a
+10 second long special event. See below for a list of events.
+
+The game ends when the ice on the right side of the screen has reached
+the bottom (after 3 minutes by default)
+
+Winner is the player who gathered the most penguins.
+
+WWW: https://sourceforge.net/projects/iceicepenguin/