summaryrefslogtreecommitdiff
path: root/games/icbm3d
diff options
context:
space:
mode:
authorSteve Price <steve@FreeBSD.org>1998-03-28 15:22:39 +0000
committerSteve Price <steve@FreeBSD.org>1998-03-28 15:22:39 +0000
commit2e4011f942b5fed8f47dd5c51efe00014a554a6c (patch)
tree3e168edfce5d70cb7e5ee7498f16d9988669d381 /games/icbm3d
parentActivate the lwm port. (diff)
Initial import of icbm3d.
Inter-Continental Ballistic Missiles, 3D - a game of defense. PR: 6086 Submitted by: Andrey Zakhvatov <andy@icc.surw.chel.su>
Notes
Notes: svn path=/head/; revision=10359
Diffstat (limited to 'games/icbm3d')
-rw-r--r--games/icbm3d/Makefile25
-rw-r--r--games/icbm3d/distinfo1
-rw-r--r--games/icbm3d/files/patch-aa20
-rw-r--r--games/icbm3d/pkg-comment1
-rw-r--r--games/icbm3d/pkg-descr12
-rw-r--r--games/icbm3d/pkg-plist3
6 files changed, 62 insertions, 0 deletions
diff --git a/games/icbm3d/Makefile b/games/icbm3d/Makefile
new file mode 100644
index 000000000000..6deb59458629
--- /dev/null
+++ b/games/icbm3d/Makefile
@@ -0,0 +1,25 @@
+# New ports collection makefile for: icbm3d
+# Version required: 0.3
+# Date created: 20 March 1998
+# Whom: Andrey Zakhvatov
+#
+# $Id$
+#
+
+DISTNAME= icbm3d.0.3
+PKGNAME= icbm3d-0.3
+CATEGORIES= games x11
+MASTER_SITES= http://zippy.sonoma.edu/kendrick/nbs/unix/x/icbm3d/
+
+MAINTAINER= andy@icc.surw.chel.su
+
+MAKEFILE= makefile
+USE_X11= yes
+WRKSRC= ${WRKDIR}/icbm3d
+
+do-install:
+ @ ${INSTALL_PROGRAM} ${WRKSRC}/icbm3d ${PREFIX}/bin
+ @ ${MKDIR} ${PREFIX}/share/doc/icbm3d
+ @ ${INSTALL_DATA} ${WRKSRC}/README.txt ${PREFIX}/share/doc/icbm3d
+
+.include <bsd.port.mk>
diff --git a/games/icbm3d/distinfo b/games/icbm3d/distinfo
new file mode 100644
index 000000000000..098647f788d1
--- /dev/null
+++ b/games/icbm3d/distinfo
@@ -0,0 +1 @@
+MD5 (icbm3d.0.3.tar.gz) = 943025be0ff03746289fbfb8f7f59775
diff --git a/games/icbm3d/files/patch-aa b/games/icbm3d/files/patch-aa
new file mode 100644
index 000000000000..87914fa3caf2
--- /dev/null
+++ b/games/icbm3d/files/patch-aa
@@ -0,0 +1,20 @@
+--- makefile Thu Mar 19 02:54:27 1998
++++ /home/andy/tmp/wrk/makefile Sat Mar 21 16:32:42 1998
+@@ -9,7 +9,7 @@
+
+ # Makefile user-definable variables------------------------------------------
+
+-CC=gcc
++CC=gcc ${CFLAGS} -I/usr/X11R6/include
+ MATHLIB=-lm
+
+
+@@ -36,7 +36,7 @@
+ ### uncomment for FreeBSD ###
+ ### --------------------- ###
+
+-# XLIB=-L /usr/X11R6/lib -lX11 -lcompat
++XLIB=-L/usr/X11R6/lib -lX11
+ # CFLAGS=-I/usr/X11/include
+
+
diff --git a/games/icbm3d/pkg-comment b/games/icbm3d/pkg-comment
new file mode 100644
index 000000000000..27763f0e7721
--- /dev/null
+++ b/games/icbm3d/pkg-comment
@@ -0,0 +1 @@
+"Inter-Continental Ballistic Missiles, 3D" - 3D game of defense.
diff --git a/games/icbm3d/pkg-descr b/games/icbm3d/pkg-descr
new file mode 100644
index 000000000000..21e1f1ed5989
--- /dev/null
+++ b/games/icbm3d/pkg-descr
@@ -0,0 +1,12 @@
+ Like the original "Missile Command" and its clones, this game
+places you in control of Anti-ICBM weapons which you use to
+destroy an onslaught of missiles (and other nasties) which are
+dropping onto your nation.
+ The game ends when your cities have all been destroyed. You
+only gain replacement cities by acheiving certain score
+thresholds during each attack (level).
+ The main difference between this game and Missile Command is
+that ICBM3D, as the name suggests, provides a 3D perspective.
+You take advantage of X-Window's 3-button mouse to control your
+firing sight ("cross-hair") in 3-dimensions, and change your
+viewpoint.
diff --git a/games/icbm3d/pkg-plist b/games/icbm3d/pkg-plist
new file mode 100644
index 000000000000..7852c054e22a
--- /dev/null
+++ b/games/icbm3d/pkg-plist
@@ -0,0 +1,3 @@
+bin/icbm3d
+share/doc/icbm3d/README.txt
+@dirrm share/doc/icbm3d