diff options
author | Steve Price <steve@FreeBSD.org> | 1998-03-28 15:22:39 +0000 |
---|---|---|
committer | Steve Price <steve@FreeBSD.org> | 1998-03-28 15:22:39 +0000 |
commit | 2e4011f942b5fed8f47dd5c51efe00014a554a6c (patch) | |
tree | 3e168edfce5d70cb7e5ee7498f16d9988669d381 /games/icbm3d | |
parent | Activate the lwm port. (diff) |
Initial import of icbm3d.
Inter-Continental Ballistic Missiles, 3D - a game of defense.
PR: 6086
Submitted by: Andrey Zakhvatov <andy@icc.surw.chel.su>
Notes
Notes:
svn path=/head/; revision=10359
Diffstat (limited to 'games/icbm3d')
-rw-r--r-- | games/icbm3d/Makefile | 25 | ||||
-rw-r--r-- | games/icbm3d/distinfo | 1 | ||||
-rw-r--r-- | games/icbm3d/files/patch-aa | 20 | ||||
-rw-r--r-- | games/icbm3d/pkg-comment | 1 | ||||
-rw-r--r-- | games/icbm3d/pkg-descr | 12 | ||||
-rw-r--r-- | games/icbm3d/pkg-plist | 3 |
6 files changed, 62 insertions, 0 deletions
diff --git a/games/icbm3d/Makefile b/games/icbm3d/Makefile new file mode 100644 index 000000000000..6deb59458629 --- /dev/null +++ b/games/icbm3d/Makefile @@ -0,0 +1,25 @@ +# New ports collection makefile for: icbm3d +# Version required: 0.3 +# Date created: 20 March 1998 +# Whom: Andrey Zakhvatov +# +# $Id$ +# + +DISTNAME= icbm3d.0.3 +PKGNAME= icbm3d-0.3 +CATEGORIES= games x11 +MASTER_SITES= http://zippy.sonoma.edu/kendrick/nbs/unix/x/icbm3d/ + +MAINTAINER= andy@icc.surw.chel.su + +MAKEFILE= makefile +USE_X11= yes +WRKSRC= ${WRKDIR}/icbm3d + +do-install: + @ ${INSTALL_PROGRAM} ${WRKSRC}/icbm3d ${PREFIX}/bin + @ ${MKDIR} ${PREFIX}/share/doc/icbm3d + @ ${INSTALL_DATA} ${WRKSRC}/README.txt ${PREFIX}/share/doc/icbm3d + +.include <bsd.port.mk> diff --git a/games/icbm3d/distinfo b/games/icbm3d/distinfo new file mode 100644 index 000000000000..098647f788d1 --- /dev/null +++ b/games/icbm3d/distinfo @@ -0,0 +1 @@ +MD5 (icbm3d.0.3.tar.gz) = 943025be0ff03746289fbfb8f7f59775 diff --git a/games/icbm3d/files/patch-aa b/games/icbm3d/files/patch-aa new file mode 100644 index 000000000000..87914fa3caf2 --- /dev/null +++ b/games/icbm3d/files/patch-aa @@ -0,0 +1,20 @@ +--- makefile Thu Mar 19 02:54:27 1998 ++++ /home/andy/tmp/wrk/makefile Sat Mar 21 16:32:42 1998 +@@ -9,7 +9,7 @@ + + # Makefile user-definable variables------------------------------------------ + +-CC=gcc ++CC=gcc ${CFLAGS} -I/usr/X11R6/include + MATHLIB=-lm + + +@@ -36,7 +36,7 @@ + ### uncomment for FreeBSD ### + ### --------------------- ### + +-# XLIB=-L /usr/X11R6/lib -lX11 -lcompat ++XLIB=-L/usr/X11R6/lib -lX11 + # CFLAGS=-I/usr/X11/include + + diff --git a/games/icbm3d/pkg-comment b/games/icbm3d/pkg-comment new file mode 100644 index 000000000000..27763f0e7721 --- /dev/null +++ b/games/icbm3d/pkg-comment @@ -0,0 +1 @@ +"Inter-Continental Ballistic Missiles, 3D" - 3D game of defense. diff --git a/games/icbm3d/pkg-descr b/games/icbm3d/pkg-descr new file mode 100644 index 000000000000..21e1f1ed5989 --- /dev/null +++ b/games/icbm3d/pkg-descr @@ -0,0 +1,12 @@ + Like the original "Missile Command" and its clones, this game +places you in control of Anti-ICBM weapons which you use to +destroy an onslaught of missiles (and other nasties) which are +dropping onto your nation. + The game ends when your cities have all been destroyed. You +only gain replacement cities by acheiving certain score +thresholds during each attack (level). + The main difference between this game and Missile Command is +that ICBM3D, as the name suggests, provides a 3D perspective. +You take advantage of X-Window's 3-button mouse to control your +firing sight ("cross-hair") in 3-dimensions, and change your +viewpoint. diff --git a/games/icbm3d/pkg-plist b/games/icbm3d/pkg-plist new file mode 100644 index 000000000000..7852c054e22a --- /dev/null +++ b/games/icbm3d/pkg-plist @@ -0,0 +1,3 @@ +bin/icbm3d +share/doc/icbm3d/README.txt +@dirrm share/doc/icbm3d |