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authorJose Alonso Cardenas Marquez <acm@FreeBSD.org>2006-08-20 14:43:55 +0000
committerJose Alonso Cardenas Marquez <acm@FreeBSD.org>2006-08-20 14:43:55 +0000
commit04674842286983776dbbdf59d6699f114de319a3 (patch)
tree273998780c17f1def629283f2a3810eaa31d3032 /games/el
parentNew port: games/el-data (diff)
- Update to 130
- Take maintainership - Use Makefile.bsdg instead of Makefile.bsd - Add/Remove patch-Makefile.bsdg/bsd files - Add patch-sound.c, the sound.c file is using deprecated functions of alut - Remove pkg-plist, now ,it isn't necessary Approved by: garga (mentor)
Notes
Notes: svn path=/head/; revision=171045
Diffstat (limited to 'games/el')
-rw-r--r--games/el/Makefile55
-rw-r--r--games/el/distinfo9
-rw-r--r--games/el/files/patch-Makefile.bsd78
-rw-r--r--games/el/files/patch-Makefile.bsdg53
-rw-r--r--games/el/files/patch-sound.c30
-rw-r--r--games/el/pkg-plist2634
6 files changed, 117 insertions, 2742 deletions
diff --git a/games/el/Makefile b/games/el/Makefile
index 661ae6e2430f..cc78bfae496e 100644
--- a/games/el/Makefile
+++ b/games/el/Makefile
@@ -6,32 +6,29 @@
#
PORTNAME= el
-PORTVERSION= 112
-PORTREVISION= 1
+PORTVERSION= 130
CATEGORIES= games
-MASTER_SITES= ftp://ftp.berlios.de/pub/elc/ http://el.tfm.ro/
-DISTFILES= ${EL_PROG} ${EL_DATA}
-EXTRACT_ONLY= ${EL_PROG}
+MASTER_SITES= ${MASTER_SITE_LOCAL}
+MASTER_SITE_SUBDIR= acm/${PORTNAME}
+DIST_SUBDIR= ${PORTNAME}
-MAINTAINER= ports@FreeBSD.org
+MAINTAINER= acm@FreeBSD.org
COMMENT= Eternal Lands is a free 3D MMORPG
-LIB_DEPENDS= openal.0:${PORTSDIR}/audio/openal \
+LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png \
+ openal.0:${PORTSDIR}/audio/openal \
vorbis.3:${PORTSDIR}/audio/libvorbis \
- cal3d.11:${PORTSDIR}/graphics/cal3d \
+ cal3d.12:${PORTSDIR}/graphics/cal3d \
alut.1:${PORTSDIR}/audio/freealut
-RUN_DEPENDS= unzip:${PORTSDIR}/archivers/unzip
+RUN_DEPENDS= ${LOCALBASE}/share/${PORTNAME}/el.ini:${PORTSDIR}/games/el-data
+USE_BZIP2= yes
+USE_GMAKE= yes
USE_GNOME= libxml2
USE_SDL= sdl net
-EL_PROG= elc_${PORTVERSION}.tgz
-EL_DATA= el_${PORTVERSION}_linux.zip
-
-WRKSRC= ${WRKDIR}/elc
-
-ALL_TARGET= cal3d
-MAKEFILE= Makefile.bsd
+ALL_TARGET= el.x86
+MAKEFILE= Makefile.bsdg
.include <bsd.port.pre.mk>
@@ -40,20 +37,30 @@ CFLAGS+= -DX86_64
.endif
.if ${OSVERSION} < 500000
-BROKEN= "does not compile"
+BROKEN= does not compile
.endif
.if ${ARCH} == "sparc64"
-BROKEN= "Does not compile on sparc64"
+BROKEN= Does not compile on sparc64
.endif
-do-install:
+post-extract:
+ @cd ${WRKSRC} && \
+ ${FIND} * -type f -exec ${REINPLACE_CMD} -i "" -e 's|malloc.h|stdlib.h|g' "{}" \;
+
+post-patch:
+ @${ECHO} "bin/el" > ${PLIST}
+ @${ECHO} "%%DATADIR%%/el.x86" >> ${PLIST}
+ @${ECHO} "@dirrmtry %%DATADIR%%" >> ${PLIST}
+
+pre-install:
${ECHO} "#!/bin/sh" > ${WRKDIR}/el
- ${ECHO} "cd ${DATADIR}; ./el.x86.bsd.bin" >> ${WRKDIR}/el
- ${INSTALL_SCRIPT} ${WRKDIR}/el ${PREFIX}/bin
+ ${ECHO} "cd ${DATADIR} || exit 1 " >> ${WRKDIR}/el
+ ${ECHO} "exec ${DATADIR}/el.x86" >> ${WRKDIR}/el
- ${MKDIR} ${DATADIR}
- ${INSTALL_PROGRAM} ${WRKSRC}/el.x86.bsd.bin ${DATADIR}
- ${UNZIP_CMD} ${DISTDIR}/${EL_DATA} -d ${DATADIR}
+do-install:
+ @${MKDIR} ${DATADIR}
+ ${INSTALL_SCRIPT} ${WRKDIR}/el ${PREFIX}/bin
+ ${INSTALL_PROGRAM} ${WRKSRC}/el.x86 ${DATADIR}
.include <bsd.port.post.mk>
diff --git a/games/el/distinfo b/games/el/distinfo
index 190360bdf564..8de6d605e681 100644
--- a/games/el/distinfo
+++ b/games/el/distinfo
@@ -1,6 +1,3 @@
-MD5 (elc_112.tgz) = a4be2dd8a7ff378e0836ce4d26cedfd0
-SHA256 (elc_112.tgz) = b4658776bf105da40c195f81daf9889a014c9c895d2a7145bfd15ac62261c439
-SIZE (elc_112.tgz) = 596932
-MD5 (el_112_linux.zip) = 3591dd7dfd4f7a2f35d77f2cd0044610
-SHA256 (el_112_linux.zip) = 22bc72f2d8a50911f72ce364a203794497ea9d6de87488a165cb098ff08d1bc7
-SIZE (el_112_linux.zip) = 28691858
+MD5 (el/el-130.tar.bz2) = d95c84f94f7491ca629dc2ca8d47757d
+SHA256 (el/el-130.tar.bz2) = 5bd81487e68705210043731764d17b7e6739d3bf2724fe7150ecca09c0d51805
+SIZE (el/el-130.tar.bz2) = 760261
diff --git a/games/el/files/patch-Makefile.bsd b/games/el/files/patch-Makefile.bsd
deleted file mode 100644
index 6b6f2ebfa36d..000000000000
--- a/games/el/files/patch-Makefile.bsd
+++ /dev/null
@@ -1,78 +0,0 @@
---- Makefile.bsd.orig Mon Oct 3 02:43:06 2005
-+++ Makefile.bsd Thu Dec 22 13:46:02 2005
-@@ -1,40 +1,41 @@
- PROG= el.x86.bsd.bin
--SRCS= 2d_objects.c 3d_objects.c \
-- actor_scripts.c actors.c asc.c buddy.c books.c \
-- cache.c chat.c colors.c console.c consolewin.c cursors.c \
-- dialogues.c draw_scene.c \
-- elconfig.c elmemory.c elwindows.c encyclopedia.c errors.c events.c \
-- framebuffer.o filter.c font.c frustum.c \
-- gamewin.c gl_init.c hud.c help.c \
-- ignore.c init.c interface.c items.c \
-- keys.c knowledge.c lights.c loading_win.c loginwin.c \
-- main.c manufacture.c map_io.c mapwin.c \
-- md2loader.c md5.c misc.c multiplayer.c \
-- new_actors.c new_character.c notepad.c \
-- openingwin.c \
-- particles.c paste.c pathfinder.c pm_log.c \
-- questlog.c reflection.c rules.c \
-- sector.c shadows.c sound.c spells.c stats.c tabs.c \
-- text.c textures.c tile_map.c timers.c translate.c trade.c \
-- weather.c widgets.c
-+SRCS= 2d_objects.c 3d_objects.c actor_scripts.c actors.c \
-+ alphamap.c asc.c bags.c books.c buddy.c cache.c cal.c \
-+ chat.c colors.c console.c consolewin.c cursors.c \
-+ dialogues.c draw_scene.c elconfig.c elmemory.c elwindows.c \
-+ encyclopedia.c errors.c events.c filter.c font.c framebuffer.c \
-+ frustum.c gamewin.c gl_init.c help.c highlight.c hud.c \
-+ ignore.c init.c interface.c items.c keys.c knowledge.c \
-+ lights.c loading_win.c loginwin.c main.c manufacture.c \
-+ map_io.c mapwin.c md2loader.c md5.c misc.c multiplayer.c \
-+ new_actors.c new_character.c normals.c notepad.c \
-+ openingwin.c particles.c paste.c pathfinder.c pm_log.c \
-+ questlog.c queue.c reflection.c rules.c sector.c shader.c \
-+ shadows.c simd.c skills.c sort.c sound.c spells.c stats.c \
-+ storage.c symbol_table.c tabs.c terrain.c text.c textures.c \
-+ tile_map.c timers.c trade.c translate.c weather.c widgets.c
-
--NOMAN= true
-+NO_MAN= true
- LOCALBASE?=/usr/local
- X11BASE?=/usr/X11R6
- SDL_CONFIG?=${LOCALBASE}/bin/sdl11-config
- LIBXML2_CONFIG?=${LOCALBASE}/bin/xml2-config
- .if NODEBUG
- CFLAGS=-O3 -fomit-frame-pointer -ffast-math -pipe
-+CXXFLAGS=${CFLAGS} -fno-exceptions
- .else
--CFLAGS=-Wdeclaration-after-statement -Wall -Werror -ggdb -pipe
-+CFLAGS+=-Wdeclaration-after-statement -ggdb -pipe
-+CXXFLAGS=-ggdb -pipe -fno-exceptions
- .endif
--CFLAGS+=-march=i686 -DBSD -DELC
--CFLAGS+=-I${X11BASE}/include `${SDL_CONFIG} --cflags`
--CFLAGS+=`${LIBXML2_CONFIG} --cflags` -I${LOCALBASE}/include
-+CPPFLAGS+=-DBSD -DELC
-+CPPFLAGS+=-I${X11BASE}/include `${SDL_CONFIG} --cflags`
-+CPPFLAGS+=`${LIBXML2_CONFIG} --cflags` -I${LOCALBASE}/include
-+CFLAGS+=${CPPFLAGS}
-+CXXFLAGS+=${CPPFLAGS}
- LDFLAGS+=-L${X11BASE}/lib -lGL `${SDL_CONFIG} --libs` `${LIBXML2_CONFIG} --libs`
--LDFLAGS+=-L${LOCALBASE}/lib -lSDL_net -lopenal -lGLU -lvorbis -lvorbisfile -lm
-+LDFLAGS+=-L${LOCALBASE}/lib -lSDL_net -lopenal -lalut -lGLU -lvorbis -lvorbisfile -lm
- .if CAL3D
--SRCS+=cal3dwrap.c
-+SRCS+=cal3d_wrapper.cpp
- LDFLAGS+=-lcal3d
- .endif
-
-@@ -43,8 +44,5 @@
-
- cal3d:
- make -DCAL3D -f Makefile.bsd
--
--cal3dwrap.o:
-- $(CXX) ${CFLAGS} -c cal3dwrap.c
-
- .include <bsd.prog.mk>
diff --git a/games/el/files/patch-Makefile.bsdg b/games/el/files/patch-Makefile.bsdg
new file mode 100644
index 000000000000..f33e7a43fa36
--- /dev/null
+++ b/games/el/files/patch-Makefile.bsdg
@@ -0,0 +1,53 @@
+--- Makefile.bsdg Fri Aug 18 08:37:43 2006
++++ Makefile.bsdg Fri Aug 18 08:47:09 2006
+@@ -1,7 +1,7 @@
+ .PHONY: clean release docs
+
+ # tune these for your setup & compile options
+-OPTIONS=-DLINUX -DELC -DPNG_SCREENSHOT -DUSE_FRAMEBUFFER -DNEW_FRUSTUM -DBUG_FIX_3D_OBJECTS_MIN_MAX -DNEW_TEX -DOPTIONS_I18N -DATI_9200_FIX -DNEW_ACTOR_ANIMATION -DAUTO_UPDATE -DCOUNTERS
++OPTIONS=-DFREEBSD -DELC -DPNG_SCREENSHOT -DUSE_FRAMEBUFFER -DNEW_FRUSTUM -DBUG_FIX_3D_OBJECTS_MIN_MAX -DNEW_TEX -DOPTIONS_I18N -DATI_9200_FIX -DNEW_ACTOR_ANIMATION -DAUTO_UPDATE -DCOUNTERS
+
+ #-DX86_64
+ #-DTIMER_CHECK
+@@ -25,7 +25,6 @@
+ #-DAFK_FIX # fixes afk messages to count only PM's, and store and count local messages if the option is selected
+ #-DFONTS_FIX # dynamically loads all fonts with the filename in the format font*.bmp, and makes them accessable in the options
+
+-PLATFORM=-march=i686
+ XDIR=-L/usr/X11R6/lib
+ CWARN=
+ #-Wdeclaration-after-statement -Wall -Werror
+@@ -33,12 +32,12 @@
+ #-Wall -Werror
+
+ # basic compiling and linking - rarely changed
+-CFLAGS=$(PLATFORM) $(CWARN) -g -ggdb -pipe $(OPTIONS) $(shell sdl11-config --cflags) $(shell xml2-config --cflags) -I/usr/X11R6/include/
+-_CFLAGS=$(PLATFORM) -O3 -fomit-frame-pointer -ffast-math -pipe $(OPTIONS) $(shell sdl11-config --cflags) $(shell xml2-config --cflags)
+-CXXFLAGS=$(PLATFORM) $(CPPWARN) -O -ggdb -pipe -I/usr/local/include $(OPTIONS)
+-_CXXFLAGS=$(PLATFORM) -O3 -fomit-frame-pointer -ffast-math -pipe $(OPTIONS)
++CFLAGS+=$(OPTIONS) $(shell sdl11-config --cflags) $(shell xml2-config --cflags) -I/usr/X11R6/include/
++_CFLAGS=$(CFLAGS) -fomit-frame-pointer -ffast-math -pipe $(OPTIONS) $(shell sdl11-config --cflags) $(shell xml2-config --cflags)
++CXXFLAGS+=-I/usr/local/include $(OPTIONS)
++_CXXFLAGS=$(CXXFLAGS) -fomit-frame-pointer -ffast-math $(OPTIONS)
+
+-LDFLAGS=$(shell sdl11-config --libs) $(shell xml2-config --libs) -lSDL_net -lopenal $(XDIR) -lGL -lGLU -lvorbis -lvorbisfile -lcal3d -lm -lpng
++LDFLAGS+=$(shell sdl11-config --libs) $(shell xml2-config --libs) -lSDL_net -lopenal $(XDIR) -lalut -lGL -lGLU -lvorbis -lvorbisfile -lcal3d -lm -lpng
+ _LDFLAGS=$(XDIR) -lGL -lpthread -lz
+ STATICLIBS=libs/libSDL_net.a libs/libSDL.a libs/libopenal.a libs/libvorbisfile.a libs/libvorbis.a libs/libogg.a libs/libxml2.a libs/libcal3d.a
+
+@@ -68,11 +67,11 @@
+
+ OBJS=$(COBJS) $(CXXOBJS)
+
+-EXE=el.x86.bsd.bin
++EXE=el.x86
+
+-CC=gcc
+-CXX=g++
+-LINK=gcc
++CC?=gcc
++CXX?=g++
++LINK?=gcc
+
+ # the compile targets
+ $(EXE): $(OBJS)
diff --git a/games/el/files/patch-sound.c b/games/el/files/patch-sound.c
new file mode 100644
index 000000000000..773f40cf4824
--- /dev/null
+++ b/games/el/files/patch-sound.c
@@ -0,0 +1,30 @@
+--- sound.c Fri Aug 18 12:54:36 2006
++++ sound.c Fri Aug 18 11:33:35 2006
+@@ -313,10 +313,11 @@
+ ALuint get_loaded_buffer(int i)
+ {
+ int error;
+- ALsizei size,freq;
++ ALsizei size;
+ ALenum format;
+- ALvoid *data;
+ ALboolean loop;
++ ALfloat freq;
++ ALvoid* data = 0;
+ FILE *fin;
+
+ if(!alIsBuffer(sound_buffer[i]))
+@@ -349,10 +350,10 @@
+ // OS X alutLoadWAVFile doesn't have a loop option... Oh well :-)
+ alutLoadWAVFile (sound_files[i], &format, &data, &size, &freq);
+ #else
+- alutLoadWAVFile (sound_files[i], &format, &data, &size, &freq, &loop);
++ data = alutLoadMemoryFromFile (sound_files[i], &format, &size, &freq);
+ #endif
+- alBufferData(sound_buffer[i],format,data,size,freq);
+- alutUnloadWAV(format,data,size,freq);
++ alBufferData(sound_buffer[i],format,data,size,(int)freq);
++// alutUnloadWAV(format,data,size,freq);
+ }
+ return sound_buffer[i];
+ }
diff --git a/games/el/pkg-plist b/games/el/pkg-plist
deleted file mode 100644
index 95d9fb891eb4..000000000000
--- a/games/el/pkg-plist
+++ /dev/null
@@ -1,2634 +0,0 @@
-bin/el
-%%DATADIR%%/2dobjects/ground/b_bone1.2d0
-%%DATADIR%%/2dobjects/ground/b_bone2.2d0
-%%DATADIR%%/2dobjects/ground/b_bones.2d0
-%%DATADIR%%/2dobjects/ground/b_cowskull.2d0
-%%DATADIR%%/2dobjects/ground/b_horseskull.2d0
-%%DATADIR%%/2dobjects/ground/b_ribs.2d0
-%%DATADIR%%/2dobjects/ground/b_skeleton1.2d0
-%%DATADIR%%/2dobjects/ground/b_skeleton2.2d0
-%%DATADIR%%/2dobjects/ground/b_skull&crossb.2d0
-%%DATADIR%%/2dobjects/ground/b_skulls.2d0
-%%DATADIR%%/2dobjects/ground/b_vertebrae.2d0
-%%DATADIR%%/2dobjects/ground/bones.bmp
-%%DATADIR%%/2dobjects/ground/dirt.bmp
-%%DATADIR%%/2dobjects/ground/dirt1.2d0
-%%DATADIR%%/2dobjects/ground/dirt2.2d0
-%%DATADIR%%/2dobjects/ground/dirt2.bmp
-%%DATADIR%%/2dobjects/ground/dirt2_1.2d0
-%%DATADIR%%/2dobjects/ground/dirt2_2.2d0
-%%DATADIR%%/2dobjects/ground/dirt2_3.2d0
-%%DATADIR%%/2dobjects/ground/dirt2_4.2d0
-%%DATADIR%%/2dobjects/ground/dirt2_corner1.2d0
-%%DATADIR%%/2dobjects/ground/dirt2_corner2.2d0
-%%DATADIR%%/2dobjects/ground/dirt2_corner3.2d0
-%%DATADIR%%/2dobjects/ground/dirt2_corner4.2d0
-%%DATADIR%%/2dobjects/ground/dirt2_edges.bmp
-%%DATADIR%%/2dobjects/ground/dirt2_edges1.2d0
-%%DATADIR%%/2dobjects/ground/dirt2_edges2.2d0
-%%DATADIR%%/2dobjects/ground/dirt2_edges3.2d0
-%%DATADIR%%/2dobjects/ground/dirt3.2d0
-%%DATADIR%%/2dobjects/ground/dirt3.bmp
-%%DATADIR%%/2dobjects/ground/dirt3_edges.bmp
-%%DATADIR%%/2dobjects/ground/dirt3_edges1.2d0
-%%DATADIR%%/2dobjects/ground/dirt3_edges2.2d0
-%%DATADIR%%/2dobjects/ground/dirt3_edges3.2d0
-%%DATADIR%%/2dobjects/ground/dirt3_spot1.2d0
-%%DATADIR%%/2dobjects/ground/dirt3_spot2.2d0
-%%DATADIR%%/2dobjects/ground/dirt3_spot3.2d0
-%%DATADIR%%/2dobjects/ground/dirt3_spot4.2d0
-%%DATADIR%%/2dobjects/ground/dirt4.2d0
-%%DATADIR%%/2dobjects/ground/dirt4.bmp
-%%DATADIR%%/2dobjects/ground/dirt4_edges.bmp
-%%DATADIR%%/2dobjects/ground/dirt4_edges1.2d0
-%%DATADIR%%/2dobjects/ground/dirt4_edges2.2d0
-%%DATADIR%%/2dobjects/ground/dirt4_edges3.2d0
-%%DATADIR%%/2dobjects/ground/dirt4_spot1.2d0
-%%DATADIR%%/2dobjects/ground/dirt4_spot2.2d0
-%%DATADIR%%/2dobjects/ground/dirt4_spot3.2d0
-%%DATADIR%%/2dobjects/ground/dirt4_spot4.2d0
-%%DATADIR%%/2dobjects/ground/flowerpetals.bmp
-%%DATADIR%%/2dobjects/ground/flowerpetals1.2d0
-%%DATADIR%%/2dobjects/ground/flowerpetals2.2d0
-%%DATADIR%%/2dobjects/ground/flowerpetals3.2d0
-%%DATADIR%%/2dobjects/ground/flowerpetals4.2d0
-%%DATADIR%%/2dobjects/ground/grass1.2d0
-%%DATADIR%%/2dobjects/ground/grass1.bmp
-%%DATADIR%%/2dobjects/ground/grass2.2d0
-%%DATADIR%%/2dobjects/ground/grass2.bmp
-%%DATADIR%%/2dobjects/ground/grass3.2d0
-%%DATADIR%%/2dobjects/ground/grass4.2d0
-%%DATADIR%%/2dobjects/ground/grass5.2d0
-%%DATADIR%%/2dobjects/ground/grass6.2d0
-%%DATADIR%%/2dobjects/ground/grass7.2d0
-%%DATADIR%%/2dobjects/ground/grass8.2d0
-%%DATADIR%%/2dobjects/ground/grass_edges.bmp
-%%DATADIR%%/2dobjects/ground/grass_edges1.2d0
-%%DATADIR%%/2dobjects/ground/grass_edges2.2d0
-%%DATADIR%%/2dobjects/ground/grass_edges2.bmp
-%%DATADIR%%/2dobjects/ground/grass_edges3.2d0
-%%DATADIR%%/2dobjects/ground/grass_edges4.2d0
-%%DATADIR%%/2dobjects/ground/grass_edges5.2d0
-%%DATADIR%%/2dobjects/ground/grass_edges6.2d0
-%%DATADIR%%/2dobjects/ground/hay.bmp
-%%DATADIR%%/2dobjects/ground/hay1.2d0
-%%DATADIR%%/2dobjects/ground/hay2.2d0
-%%DATADIR%%/2dobjects/ground/hay3.2d0
-%%DATADIR%%/2dobjects/ground/hay4.2d0
-%%DATADIR%%/2dobjects/ground/leaves1.2d0
-%%DATADIR%%/2dobjects/ground/leaves1.bmp
-%%DATADIR%%/2dobjects/ground/leaves10.2d0
-%%DATADIR%%/2dobjects/ground/leaves11.2d0
-%%DATADIR%%/2dobjects/ground/leaves12.2d0
-%%DATADIR%%/2dobjects/ground/leaves2.2d0
-%%DATADIR%%/2dobjects/ground/leaves2.bmp
-%%DATADIR%%/2dobjects/ground/leaves3.2d0
-%%DATADIR%%/2dobjects/ground/leaves3.bmp
-%%DATADIR%%/2dobjects/ground/leaves4.2d0
-%%DATADIR%%/2dobjects/ground/leaves5.2d0
-%%DATADIR%%/2dobjects/ground/leaves6.2d0
-%%DATADIR%%/2dobjects/ground/leaves7.2d0
-%%DATADIR%%/2dobjects/ground/leaves8.2d0
-%%DATADIR%%/2dobjects/ground/leaves9.2d0
-%%DATADIR%%/2dobjects/ground/pineneedles.bmp
-%%DATADIR%%/2dobjects/ground/pineneedles1.2d0
-%%DATADIR%%/2dobjects/ground/pineneedles2.2d0
-%%DATADIR%%/2dobjects/ground/pineneedles3.2d0
-%%DATADIR%%/2dobjects/ground/pineneedles4.2d0
-%%DATADIR%%/2dobjects/ground/plant1.2d0
-%%DATADIR%%/2dobjects/ground/plant2.2d0
-%%DATADIR%%/2dobjects/ground/plant3.2d0
-%%DATADIR%%/2dobjects/ground/plants.bmp
-%%DATADIR%%/2dobjects/ground/sand1.bmp
-%%DATADIR%%/2dobjects/ground/sand1_spot1.2d0
-%%DATADIR%%/2dobjects/ground/sand1_spot2.2d0
-%%DATADIR%%/2dobjects/ground/sand1_spot3.2d0
-%%DATADIR%%/2dobjects/ground/sand1_spot4.2d0
-%%DATADIR%%/2dobjects/ground/sand2.bmp
-%%DATADIR%%/2dobjects/ground/sand2_spot1.2d0
-%%DATADIR%%/2dobjects/ground/sand2_spot2.2d0
-%%DATADIR%%/2dobjects/ground/sand2_spot3.2d0
-%%DATADIR%%/2dobjects/ground/sand2_spot4.2d0
-%%DATADIR%%/2dobjects/ground/snow.bmp
-%%DATADIR%%/2dobjects/ground/snow1.2d0
-%%DATADIR%%/2dobjects/ground/snow2.2d0
-%%DATADIR%%/2dobjects/ground/snow3.2d0
-%%DATADIR%%/2dobjects/ground/snow4.2d0
-%%DATADIR%%/2dobjects/ground/stones1.2d0
-%%DATADIR%%/2dobjects/ground/stones1.bmp
-%%DATADIR%%/2dobjects/ground/stones2.2d0
-%%DATADIR%%/2dobjects/ground/stones3.2d0
-%%DATADIR%%/2dobjects/ground/stones4.2d0
-%%DATADIR%%/3dobjects.txt
-%%DATADIR%%/3dobjects/ground_objs/bush7.e3d
-%%DATADIR%%/3dobjects/ground_objs/bush8.e3d
-%%DATADIR%%/3dobjects/ground_objs/bush_blueberry.e3d
-%%DATADIR%%/3dobjects/ground_objs/bush_poisonivy.e3d
-%%DATADIR%%/3dobjects/ground_objs/bush_redberry.e3d
-%%DATADIR%%/3dobjects/ground_objs/cabbage.e3d
-%%DATADIR%%/3dobjects/ground_objs/cactus1.bmp
-%%DATADIR%%/3dobjects/ground_objs/cactus1.e3d
-%%DATADIR%%/3dobjects/ground_objs/cactus2.bmp
-%%DATADIR%%/3dobjects/ground_objs/cactus2.e3d
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-%%DATADIR%%/meshes/snake1.cmf
-%%DATADIR%%/meshes/snake2.cmf
-%%DATADIR%%/meshes/snake3.cmf
-%%DATADIR%%/meshes/staff1.cmf
-%%DATADIR%%/meshes/staff1_brown.bmp
-%%DATADIR%%/meshes/staff1_green.bmp
-%%DATADIR%%/meshes/staff2.bmp
-%%DATADIR%%/meshes/staff2.cmf
-%%DATADIR%%/meshes/staff3.bmp
-%%DATADIR%%/meshes/staff3.cmf
-%%DATADIR%%/meshes/stick1.cmf
-%%DATADIR%%/meshes/sticks.bmp
-%%DATADIR%%/meshes/sword1.bmp
-%%DATADIR%%/meshes/sword1.cmf
-%%DATADIR%%/meshes/sword2.bmp
-%%DATADIR%%/meshes/sword2.cmf
-%%DATADIR%%/meshes/sword3.bmp
-%%DATADIR%%/meshes/sword3.cmf
-%%DATADIR%%/meshes/sword4.bmp
-%%DATADIR%%/meshes/sword4.cmf
-%%DATADIR%%/meshes/sword5.bmp
-%%DATADIR%%/meshes/sword5.cmf
-%%DATADIR%%/meshes/sword6.bmp
-%%DATADIR%%/meshes/sword6.cmf
-%%DATADIR%%/meshes/sword7.bmp
-%%DATADIR%%/meshes/sword7.cmf
-%%DATADIR%%/meshes/torso1_black.bmp
-%%DATADIR%%/meshes/torso1_blue.bmp
-%%DATADIR%%/meshes/torso1_brown.bmp
-%%DATADIR%%/meshes/torso1_draegonif.cmf
-%%DATADIR%%/meshes/torso1_draegonim.cmf
-%%DATADIR%%/meshes/torso1_dwarff.cmf
-%%DATADIR%%/meshes/torso1_dwarfm.cmf
-%%DATADIR%%/meshes/torso1_elff.cmf
-%%DATADIR%%/meshes/torso1_elfm.cmf
-%%DATADIR%%/meshes/torso1_gnomef.cmf
-%%DATADIR%%/meshes/torso1_gnomem.cmf
-%%DATADIR%%/meshes/torso1_gray.bmp
-%%DATADIR%%/meshes/torso1_green.bmp
-%%DATADIR%%/meshes/torso1_humanf.cmf
-%%DATADIR%%/meshes/torso1_humanm.cmf
-%%DATADIR%%/meshes/torso1_lightbrown.bmp
-%%DATADIR%%/meshes/torso1_orange.bmp
-%%DATADIR%%/meshes/torso1_orchanf.cmf
-%%DATADIR%%/meshes/torso1_orchanm.cmf
-%%DATADIR%%/meshes/torso1_pink.bmp
-%%DATADIR%%/meshes/torso1_purple.bmp
-%%DATADIR%%/meshes/torso1_red.bmp
-%%DATADIR%%/meshes/torso1_white.bmp
-%%DATADIR%%/meshes/torso1_yellow.bmp
-%%DATADIR%%/meshes/torso2.bmp
-%%DATADIR%%/meshes/torso3.bmp
-%%DATADIR%%/meshes/torso4.bmp
-%%DATADIR%%/meshes/torso5.bmp
-%%DATADIR%%/meshes/torso6.bmp
-%%DATADIR%%/meshes/torso_fur1.bmp
-%%DATADIR%%/meshes/trollm1.bmp
-%%DATADIR%%/meshes/trollm1.cmf
-%%DATADIR%%/meshes/unicorn1.cmf
-%%DATADIR%%/meshes/warhammer1.bmp
-%%DATADIR%%/meshes/warhammer1.cmf
-%%DATADIR%%/meshes/warhammer2.bmp
-%%DATADIR%%/meshes/warhammer2.cmf
-%%DATADIR%%/meshes/wolf.cmf
-%%DATADIR%%/meshes/wraith1.bmp
-%%DATADIR%%/meshes/wraith1.cmf
-%%DATADIR%%/particles/bag_in.part
-%%DATADIR%%/particles/bag_out.part
-%%DATADIR%%/particles/candle_flame.part
-%%DATADIR%%/particles/circle_gold.part
-%%DATADIR%%/particles/circular_burst.part
-%%DATADIR%%/particles/fire_big.part
-%%DATADIR%%/particles/fire_blue.part
-%%DATADIR%%/particles/fire_forge.part
-%%DATADIR%%/particles/fire_minor.part
-%%DATADIR%%/particles/fire_small.part
-%%DATADIR%%/particles/fire_torch.part
-%%DATADIR%%/particles/fountain.part
-%%DATADIR%%/particles/green_flow.part
-%%DATADIR%%/particles/icy_sword_flame.part
-%%DATADIR%%/particles/magic_sword_flame.part
-%%DATADIR%%/particles/sewer_vapour.part
-%%DATADIR%%/particles/smoke.part
-%%DATADIR%%/particles/smoke1.part
-%%DATADIR%%/particles/smoke2.part
-%%DATADIR%%/particles/smoke3.part
-%%DATADIR%%/particles/sparks.part
-%%DATADIR%%/particles/sparks_bluegreen1.part
-%%DATADIR%%/particles/sparks_bluegreen2.part
-%%DATADIR%%/particles/sparks_bluegreen3.part
-%%DATADIR%%/particles/sparks_green1.part
-%%DATADIR%%/particles/sparks_red1.part
-%%DATADIR%%/particles/sparks_yellow1.part
-%%DATADIR%%/particles/spherical_burst.part
-%%DATADIR%%/particles/teleport_in.part
-%%DATADIR%%/particles/teleport_out.part
-%%DATADIR%%/particles/teleporter.part
-%%DATADIR%%/particles/watefall_straight.part
-%%DATADIR%%/particles/waterfall.part
-%%DATADIR%%/particles/waterfall_big.part
-%%DATADIR%%/skeletons/bear.csf
-%%DATADIR%%/skeletons/boar.csf
-%%DATADIR%%/skeletons/canine.csf
-%%DATADIR%%/skeletons/deer.csf
-%%DATADIR%%/skeletons/feline.csf
-%%DATADIR%%/skeletons/gargoyle1.csf
-%%DATADIR%%/skeletons/horse.csf
-%%DATADIR%%/skeletons/medium.csf
-%%DATADIR%%/skeletons/monster1.csf
-%%DATADIR%%/skeletons/puma.csf
-%%DATADIR%%/skeletons/rabbit.csf
-%%DATADIR%%/skeletons/rat.csf
-%%DATADIR%%/skeletons/snake.csf
-%%DATADIR%%/skeletons/wraith.csf
-%%DATADIR%%/sound/rain1.wav
-%%DATADIR%%/sound/teleport_in.wav
-%%DATADIR%%/sound/teleport_out.wav
-%%DATADIR%%/sound/teleporter.wav
-%%DATADIR%%/sound/thunder1.wav
-%%DATADIR%%/sound/thunder2.wav
-%%DATADIR%%/sound/thunder3.wav
-%%DATADIR%%/sound/thunder4.wav
-%%DATADIR%%/sound/thunder5.wav
-%%DATADIR%%/textures/alphaborder.bmp
-%%DATADIR%%/textures/book1.bmp
-%%DATADIR%%/textures/buttons.bmp
-%%DATADIR%%/textures/console.bmp
-%%DATADIR%%/textures/cursors.bmp
-%%DATADIR%%/textures/font.bmp
-%%DATADIR%%/textures/font2.bmp
-%%DATADIR%%/textures/font3.bmp
-%%DATADIR%%/textures/font3_alpha.bmp
-%%DATADIR%%/textures/gamebuttons.bmp
-%%DATADIR%%/textures/gamebuttons2.bmp
-%%DATADIR%%/textures/ground_detail.bmp
-%%DATADIR%%/textures/items1.bmp
-%%DATADIR%%/textures/items10.bmp
-%%DATADIR%%/textures/items11.bmp
-%%DATADIR%%/textures/items2.bmp
-%%DATADIR%%/textures/items3.bmp
-%%DATADIR%%/textures/items4.bmp
-%%DATADIR%%/textures/items5.bmp
-%%DATADIR%%/textures/items6.bmp
-%%DATADIR%%/textures/items7.bmp
-%%DATADIR%%/textures/items8.bmp
-%%DATADIR%%/textures/items9.bmp
-%%DATADIR%%/textures/login_back.bmp
-%%DATADIR%%/textures/login_menu.bmp
-%%DATADIR%%/textures/openscreen.bmp
-%%DATADIR%%/textures/paper1.bmp
-%%DATADIR%%/textures/particle0.bmp
-%%DATADIR%%/textures/particle1.bmp
-%%DATADIR%%/textures/particle2.bmp
-%%DATADIR%%/textures/particle3.bmp
-%%DATADIR%%/textures/particle4.bmp
-%%DATADIR%%/textures/particles.bmp
-%%DATADIR%%/textures/portraits1.bmp
-%%DATADIR%%/textures/portraits2.bmp
-%%DATADIR%%/textures/portraits3.bmp
-%%DATADIR%%/textures/portraits4.bmp
-%%DATADIR%%/textures/portraits5.bmp
-%%DATADIR%%/textures/portraits6.bmp
-%%DATADIR%%/textures/portraits7.bmp
-%%DATADIR%%/textures/sigils.bmp
-%%DATADIR%%/textures/sigils_alpha.bmp
-%%DATADIR%%/textures/sky.bmp
-%%DATADIR%%/textures/water2.bmp
-%%DATADIR%%/tiles/tile0.bmp
-%%DATADIR%%/tiles/tile1.bmp
-%%DATADIR%%/tiles/tile1.e3d
-%%DATADIR%%/tiles/tile10.bmp
-%%DATADIR%%/tiles/tile11.bmp
-%%DATADIR%%/tiles/tile11.e3d
-%%DATADIR%%/tiles/tile12.bmp
-%%DATADIR%%/tiles/tile13.bmp
-%%DATADIR%%/tiles/tile13.e3d
-%%DATADIR%%/tiles/tile14.bmp
-%%DATADIR%%/tiles/tile14.e3d
-%%DATADIR%%/tiles/tile15.bmp
-%%DATADIR%%/tiles/tile15.e3d
-%%DATADIR%%/tiles/tile16.bmp
-%%DATADIR%%/tiles/tile16.e3d
-%%DATADIR%%/tiles/tile17.bmp
-%%DATADIR%%/tiles/tile17.e3d
-%%DATADIR%%/tiles/tile18.bmp
-%%DATADIR%%/tiles/tile18.e3d
-%%DATADIR%%/tiles/tile19.bmp
-%%DATADIR%%/tiles/tile2.bmp
-%%DATADIR%%/tiles/tile20.bmp
-%%DATADIR%%/tiles/tile21.bmp
-%%DATADIR%%/tiles/tile22.bmp
-%%DATADIR%%/tiles/tile22.e3d
-%%DATADIR%%/tiles/tile23.bmp
-%%DATADIR%%/tiles/tile23.e3d
-%%DATADIR%%/tiles/tile231.bmp
-%%DATADIR%%/tiles/tile232.bmp
-%%DATADIR%%/tiles/tile233.bmp
-%%DATADIR%%/tiles/tile24.bmp
-%%DATADIR%%/tiles/tile24.e3d
-%%DATADIR%%/tiles/tile240.bmp
-%%DATADIR%%/tiles/tile241.bmp
-%%DATADIR%%/tiles/tile242.bmp
-%%DATADIR%%/tiles/tile25.bmp
-%%DATADIR%%/tiles/tile25.e3d
-%%DATADIR%%/tiles/tile26.bmp
-%%DATADIR%%/tiles/tile26.e3d
-%%DATADIR%%/tiles/tile27.bmp
-%%DATADIR%%/tiles/tile27.e3d
-%%DATADIR%%/tiles/tile28.bmp
-%%DATADIR%%/tiles/tile29.bmp
-%%DATADIR%%/tiles/tile3.bmp
-%%DATADIR%%/tiles/tile3.e3d
-%%DATADIR%%/tiles/tile30.bmp
-%%DATADIR%%/tiles/tile30.e3d
-%%DATADIR%%/tiles/tile31.bmp
-%%DATADIR%%/tiles/tile32.bmp
-%%DATADIR%%/tiles/tile32.e3d
-%%DATADIR%%/tiles/tile33.bmp
-%%DATADIR%%/tiles/tile34.bmp
-%%DATADIR%%/tiles/tile35.bmp
-%%DATADIR%%/tiles/tile36.bmp
-%%DATADIR%%/tiles/tile36.e3d
-%%DATADIR%%/tiles/tile37.bmp
-%%DATADIR%%/tiles/tile37.e3d
-%%DATADIR%%/tiles/tile38.bmp
-%%DATADIR%%/tiles/tile38.e3d
-%%DATADIR%%/tiles/tile39.bmp
-%%DATADIR%%/tiles/tile39.e3d
-%%DATADIR%%/tiles/tile4.bmp
-%%DATADIR%%/tiles/tile40.bmp
-%%DATADIR%%/tiles/tile40.e3d
-%%DATADIR%%/tiles/tile41.bmp
-%%DATADIR%%/tiles/tile41.e3d
-%%DATADIR%%/tiles/tile42.bmp
-%%DATADIR%%/tiles/tile42.e3d
-%%DATADIR%%/tiles/tile43.bmp
-%%DATADIR%%/tiles/tile43.e3d
-%%DATADIR%%/tiles/tile44.bmp
-%%DATADIR%%/tiles/tile45.bmp
-%%DATADIR%%/tiles/tile46.bmp
-%%DATADIR%%/tiles/tile47.bmp
-%%DATADIR%%/tiles/tile48.bmp
-%%DATADIR%%/tiles/tile5.bmp
-%%DATADIR%%/tiles/tile6.bmp
-%%DATADIR%%/tiles/tile7.bmp
-%%DATADIR%%/tiles/tile7.e3d
-%%DATADIR%%/tiles/tile8.bmp
-%%DATADIR%%/tiles/tile9.bmp
-%%DATADIR%%/tiles/tile9.e3d
-@dirrm %%DATADIR%%/tiles
-@dirrm %%DATADIR%%/textures
-@dirrm %%DATADIR%%/sound
-@dirrm %%DATADIR%%/skeletons
-@dirrm %%DATADIR%%/particles
-@dirrm %%DATADIR%%/meshes
-@dirrm %%DATADIR%%/maps
-@dirrm %%DATADIR%%/mapeditor
-@dirrm %%DATADIR%%/languages/en/strings
-@dirrm %%DATADIR%%/languages/en/books/races
-@dirrm %%DATADIR%%/languages/en/books
-@dirrm %%DATADIR%%/languages/en/Encyclopedia/images
-@dirrm %%DATADIR%%/languages/en/Encyclopedia
-@dirrm %%DATADIR%%/languages/en
-@dirrm %%DATADIR%%/languages
-@dirrm %%DATADIR%%/custom/guild/82/meshes
-@dirrm %%DATADIR%%/custom/guild/82
-@dirrm %%DATADIR%%/custom/guild/210/meshes
-@dirrm %%DATADIR%%/custom/guild/210
-@dirrm %%DATADIR%%/custom/guild
-@dirrm %%DATADIR%%/custom
-@dirrm %%DATADIR%%/books/races
-@dirrm %%DATADIR%%/books
-@dirrm %%DATADIR%%/animations
-@dirrm %%DATADIR%%/actor_defs
-@dirrm %%DATADIR%%/3dobjects/weapons
-@dirrm %%DATADIR%%/3dobjects/trees
-@dirrm %%DATADIR%%/3dobjects/structures
-@dirrm %%DATADIR%%/3dobjects/ruins
-@dirrm %%DATADIR%%/3dobjects/rocks
-@dirrm %%DATADIR%%/3dobjects/misc_objects
-@dirrm %%DATADIR%%/3dobjects/interiors
-@dirrm %%DATADIR%%/3dobjects/ground_objs
-@dirrm %%DATADIR%%/3dobjects
-@dirrm %%DATADIR%%/2dobjects/ground
-@dirrm %%DATADIR%%/2dobjects
-@dirrm %%DATADIR%%