diff options
author | Maxim Sobolev <sobomax@FreeBSD.org> | 2001-09-03 15:16:55 +0000 |
---|---|---|
committer | Maxim Sobolev <sobomax@FreeBSD.org> | 2001-09-03 15:16:55 +0000 |
commit | 3e67dce58df84b9f32d3c7c183881173ccb0a8e1 (patch) | |
tree | e7f963243cad9fb2a7f8a81e9bd8826cf19304c2 /games/asc | |
parent | - Update to 0.1.8; (diff) |
Update to 1.5.13.
Notes
Notes:
svn path=/head/; revision=47369
Diffstat (limited to 'games/asc')
-rw-r--r-- | games/asc/Makefile | 5 | ||||
-rw-r--r-- | games/asc/distinfo | 2 | ||||
-rw-r--r-- | games/asc/files/patch-source::sdl::sound.cpp | 16 | ||||
-rw-r--r-- | games/asc/files/patch-source::sg.cpp | 34 | ||||
-rw-r--r-- | games/asc/files/patch-source::tools::linux::Makefile.in | 44 | ||||
-rw-r--r-- | games/asc/files/patch-source::unix::Makefile.in | 10 | ||||
-rw-r--r-- | games/asc/files/patch-source::unix::global_os.h | 10 | ||||
-rw-r--r-- | games/asc/files/patch-source::unix::mapeditor::Makefile.in | 16 | ||||
-rw-r--r-- | games/asc/pkg-plist | 2 |
9 files changed, 49 insertions, 90 deletions
diff --git a/games/asc/Makefile b/games/asc/Makefile index 953dd6c56455..849a066ae5b2 100644 --- a/games/asc/Makefile +++ b/games/asc/Makefile @@ -6,7 +6,7 @@ # PORTNAME= asc -PORTVERSION= 1.3.21 +PORTVERSION= 1.5.13 CATEGORIES= games MASTER_SITES= ftp://asc-hq.sourceforge.net/pub/asc-hq/develop/ \ http://www.asc-hq.org/develop/ @@ -16,7 +16,8 @@ MAINTAINER= sobomax@FreeBSD.org LIB_DEPENDS= SDL-1.1.3:${PORTSDIR}/devel/sdl12 \ SDL_image.10:${PORTSDIR}/graphics/sdl_image \ - gnugetopt.1:${PORTSDIR}/devel/libgnugetopt + gnugetopt.1:${PORTSDIR}/devel/libgnugetopt \ + SDLmm.8:${PORTSDIR}/devel/sdlmm .if !exists(/usr/bin/bzip2) LIB_DEPENDS+= bz2.1:${PORTSDIR}/archivers/bzip2 .endif diff --git a/games/asc/distinfo b/games/asc/distinfo index fe55f17ac7f8..4cf32202fa36 100644 --- a/games/asc/distinfo +++ b/games/asc/distinfo @@ -1 +1 @@ -MD5 (asc-1.3.21-beta.src.tar.gz) = 21c62e6762803e832b55c4adfbabdd5f +MD5 (asc-1.5.13-beta.src.tar.gz) = 1c4aa01b6e53f968c9ca68ad102f00b3 diff --git a/games/asc/files/patch-source::sdl::sound.cpp b/games/asc/files/patch-source::sdl::sound.cpp deleted file mode 100644 index 9b76e5b32115..000000000000 --- a/games/asc/files/patch-source::sdl::sound.cpp +++ /dev/null @@ -1,16 +0,0 @@ - -$FreeBSD$ - ---- source/sdl/sound.cpp 2001/02/16 21:38:57 1.1 -+++ source/sdl/sound.cpp 2001/02/16 21:39:17 -@@ -21,8 +21,8 @@ - #include <string.h> - #include <stdlib.h> - //#include <unistd.h> --//#include <SDL/SDL_audio.h> --//#include <SDL/SDL_error.h> -+//#include <SDL_audio.h> -+//#include <SDL_error.h> - - #include "../global.h" - #include sdlheader diff --git a/games/asc/files/patch-source::sg.cpp b/games/asc/files/patch-source::sg.cpp deleted file mode 100644 index d84987dbc767..000000000000 --- a/games/asc/files/patch-source::sg.cpp +++ /dev/null @@ -1,34 +0,0 @@ - -$FreeBSD$ - ---- source/sg.cpp 2001/02/17 16:28:29 1.1 -+++ source/sg.cpp 2001/02/17 16:28:40 -@@ -1262,7 +1259,7 @@ - else { - delete actmap; - actmap = NULL; -- throw NoMapLoaded(); -+ goto except1; - } - } - } else -@@ -1273,7 +1270,7 @@ - if (choice_dlg("Do you want to continue playing ?","~y~es","~n~o") == 2) { - delete actmap; - actmap = NULL; -- throw NoMapLoaded(); -+ goto except1; - } else { - actmap->continueplaying = 1; - if ( actmap->replayinfo ) { -@@ -1283,6 +1280,10 @@ - } - } - } -+ return; -+ -+except1: -+ throw NoMapLoaded(); - } - - diff --git a/games/asc/files/patch-source::tools::linux::Makefile.in b/games/asc/files/patch-source::tools::linux::Makefile.in index 94087c7fc049..5f9822b2929b 100644 --- a/games/asc/files/patch-source::tools::linux::Makefile.in +++ b/games/asc/files/patch-source::tools::linux::Makefile.in @@ -1,30 +1,34 @@ $FreeBSD$ ---- source/tools/linux/Makefile.in.orig Mon Jul 9 00:38:22 2001 -+++ source/tools/linux/Makefile.in Mon Jul 9 13:58:41 2001 -@@ -88,13 +88,13 @@ - asc_viewid_SOURCES = viewid.cpp basestrm.cpp misc.cpp ascstring.cpp loadpcxc.cpp palette.cpp sgstream.cpp newfont.cpp basegfx.cpp graphicset.cpp gameoptions.cpp CLoadable.cpp Named.cpp Property.cpp PropertyGroup.cpp stack.cpp buildingtype.cpp typen.cpp vehicletype.cpp password.cpp strtmesg.cpp - asc_tank2pcx_SOURCES = pcxtank.cpp basestrm.cpp misc.cpp ascstring.cpp loadpcxc.cpp palette.cpp sgstream.cpp newfont.cpp basegfx.cpp graphicset.cpp gameoptions.cpp CLoadable.cpp Named.cpp Property.cpp PropertyGroup.cpp stack.cpp buildingtype.cpp typen.cpp vehicletype.cpp password.cpp strtmesg.cpp +--- source/tools/linux/Makefile.in.orig Tue Aug 28 16:26:40 2001 ++++ source/tools/linux/Makefile.in Mon Sep 3 17:29:36 2001 +@@ -91,15 +91,15 @@ + asc_bin2text_SOURCES = bin2text.cpp basestrm.cpp misc.cpp ascstring.cpp loadpcxc.cpp palette.cpp sgstream.cpp newfont.cpp basegfx.cpp graphicset.cpp gameoptions.cpp CLoadable.cpp Named.cpp Property.cpp PropertyGroup.cpp stack.cpp buildingtype.cpp typen.cpp vehicletype.cpp password.cpp strtmesg.cpp textfileparser.cpp terraintype.cpp objecttype.cpp textfiletags.cpp itemrepository.cpp + asc_weaponguide_SOURCES = weaponguide.cpp basestrm.cpp misc.cpp ascstring.cpp loadpcxc.cpp palette.cpp sgstream.cpp newfont.cpp basegfx.cpp graphicset.cpp gameoptions.cpp CLoadable.cpp Named.cpp Property.cpp PropertyGroup.cpp stack.cpp buildingtype.cpp typen.cpp vehicletype.cpp password.cpp strtmesg.cpp textfileparser.cpp terraintype.cpp objecttype.cpp textfiletags.cpp itemrepository.cpp --asc_mount_LDADD = -lSDL -lpthread @LDADDLIBBZ2@ --asc_demount_LDADD = -lSDL -lpthread @LDADDLIBBZ2@ --asc_gfx2pcx_LDADD = ../../sdl/libsdl.a -lSDL -lpthread @LDADDLIBBZ2@ --asc_makegfx_LDADD = ../../sdl/libsdl.a -lSDL -lpthread @LDADDLIBBZ2@ --asc_mntgraph_LDADD = ../../sdl/libsdl.a -lSDL -lpthread @LDADDLIBBZ2@ --asc_viewid_LDADD = ../../sdl/libsdl.a -lSDL -lpthread @LDADDLIBBZ2@ --asc_tank2pcx_LDADD = ../../sdl/libsdl.a -lSDL -lpthread @LDADDLIBBZ2@ -+asc_mount_LDADD = @LDADDLIBBZ2@ -+asc_demount_LDADD = @LDADDLIBBZ2@ -+asc_gfx2pcx_LDADD = ../../sdl/libsdl.a @LDADDLIBBZ2@ -+asc_makegfx_LDADD = ../../sdl/libsdl.a @LDADDLIBBZ2@ -+asc_mntgraph_LDADD = ../../sdl/libsdl.a @LDADDLIBBZ2@ -+asc_viewid_LDADD = ../../sdl/libsdl.a @LDADDLIBBZ2@ -+asc_tank2pcx_LDADD = ../../sdl/libsdl.a @LDADDLIBBZ2@ +-asc_mount_LDADD = -lSDL -lSDLmm -lpthread @LDADDLIBBZ2@ +-asc_demount_LDADD = -lSDL -lSDLmm -lpthread @LDADDLIBBZ2@ +-asc_gfx2pcx_LDADD = ../../sdl/libsdl.a -lSDL -lSDLmm -lpthread @LDADDLIBBZ2@ +-asc_makegfx_LDADD = ../../sdl/libsdl.a -lSDL -lSDLmm -lpthread @LDADDLIBBZ2@ +-asc_mntgraph_LDADD = ../../sdl/libsdl.a -lSDL -lSDLmm -lpthread @LDADDLIBBZ2@ +-asc_viewid_LDADD = ../../sdl/libsdl.a -lSDL -lSDLmm -lpthread @LDADDLIBBZ2@ +-asc_tank2pcx_LDADD = ../../sdl/libsdl.a -lSDL -lSDLmm -lpthread @LDADDLIBBZ2@ +-asc_bin2text_LDADD = ../../sdl/libsdl.a -lSDL -lSDLmm -lpthread @LDADDLIBBZ2@ +-asc_weaponguide_LDADD = ../../sdl/libsdl.a -lSDL -lSDLmm -lpthread @LDADDLIBBZ2@ ++asc_mount_LDADD = -lSDLmm @LDADDLIBBZ2@ ++asc_demount_LDADD = -lSDLmm @LDADDLIBBZ2@ ++asc_gfx2pcx_LDADD = ../../sdl/libsdl.a -lSDLmm @LDADDLIBBZ2@ ++asc_makegfx_LDADD = ../../sdl/libsdl.a -lSDLmm @LDADDLIBBZ2@ ++asc_mntgraph_LDADD = ../../sdl/libsdl.a -lSDLmm @LDADDLIBBZ2@ ++asc_viewid_LDADD = ../../sdl/libsdl.a -lSDLmm @LDADDLIBBZ2@ ++asc_tank2pcx_LDADD = ../../sdl/libsdl.a -lSDLmm @LDADDLIBBZ2@ ++asc_bin2text_LDADD = ../../sdl/libsdl.a -lSDLmm @LDADDLIBBZ2@ ++asc_weaponguide_LDADD = ../../sdl/libsdl.a -lSDLmm @LDADDLIBBZ2@ mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs CONFIG_HEADER = ../../../config.h CONFIG_CLEAN_FILES = -@@ -102,7 +102,7 @@ +@@ -107,7 +107,7 @@ DEFS = @DEFS@ -I. -I$(srcdir) -I../../.. diff --git a/games/asc/files/patch-source::unix::Makefile.in b/games/asc/files/patch-source::unix::Makefile.in index 35941f7b97c2..53fd5aec8e57 100644 --- a/games/asc/files/patch-source::unix::Makefile.in +++ b/games/asc/files/patch-source::unix::Makefile.in @@ -1,14 +1,14 @@ $FreeBSD$ ---- source/unix/Makefile.in 2001/05/22 19:36:17 1.1 -+++ source/unix/Makefile.in 2001/05/22 19:47:11 +--- source/unix/Makefile.in.orig Tue Aug 28 16:26:40 2001 ++++ source/unix/Makefile.in Mon Sep 3 17:31:54 2001 @@ -78,12 +78,12 @@ - asc_SOURCES = unitctrl.cpp soundList.cpp weather.cpp typen.cpp strtmesg.cpp stack.cpp spfst.cpp sgstream.cpp sg.cpp pd.cpp palette.cpp newfont.cpp network.cpp missions.cpp misc.cpp loadpcxc.cpp loaders.cpp loadbi3.cpp gui.cpp gamedlg.cpp dlg_box.cpp dialog.cpp controls.cpp building.cpp basestrm.cpp basegfx.cpp attack.cpp CLoadable.cpp Property.cpp PropertyGroup.cpp gameoptions.cpp Named.cpp astar2.cpp vehicletype.cpp buildingtype.cpp containerbase.cpp mapalgorithms.cpp viewcalculation.cpp gamemap.cpp password.cpp password_dialog.cpp replay.cpp research.cpp mapdisplay.cpp resourcenet.cpp dashboard.cpp ascstring.cpp graphicset.cpp vehicle.cpp buildings.cpp networkdata.cpp + asc_SOURCES = unitctrl.cpp soundList.cpp weather.cpp typen.cpp strtmesg.cpp stack.cpp spfst.cpp sgstream.cpp sg.cpp pd.cpp palette.cpp newfont.cpp network.cpp missions.cpp misc.cpp loadpcxc.cpp loaders.cpp loadbi3.cpp gui.cpp gamedlg.cpp dlg_box.cpp dialog.cpp controls.cpp building.cpp basestrm.cpp basegfx.cpp attack.cpp CLoadable.cpp Property.cpp PropertyGroup.cpp gameoptions.cpp Named.cpp astar2.cpp vehicletype.cpp buildingtype.cpp containerbase.cpp mapalgorithms.cpp viewcalculation.cpp gamemap.cpp password.cpp password_dialog.cpp replay.cpp research.cpp mapdisplay.cpp resourcenet.cpp dashboard.cpp ascstring.cpp graphicset.cpp vehicle.cpp buildings.cpp networkdata.cpp textfileparser.cpp terraintype.cpp objecttype.cpp textfiletags.cpp itemrepository.cpp --asc_LDADD = ../ai/libai.a ../sdl/libsdl.a ../libs/triangul/libtriangul.a -lSDL -lpthread -lSDL_image @LDADDLIBBZ2@ -+asc_LDADD = ../ai/libai.a ../sdl/libsdl.a ../libs/triangul/libtriangul.a -lSDL_image @LDADDLIBBZ2@ +-asc_LDADD = ../ai/libai.a ../sdl/libsdl.a ../libs/triangul/libtriangul.a -lSDL -lpthread -lSDL_image -lSDL_mixer -lSDLmm @LDADDLIBBZ2@ ++asc_LDADD = ../ai/libai.a ../sdl/libsdl.a ../libs/triangul/libtriangul.a -lSDL_image -lSDL_mixer -lSDLmm @LDADDLIBBZ2@ SUBDIRS = mapeditor diff --git a/games/asc/files/patch-source::unix::global_os.h b/games/asc/files/patch-source::unix::global_os.h index 972d582ed214..477e2318671e 100644 --- a/games/asc/files/patch-source::unix::global_os.h +++ b/games/asc/files/patch-source::unix::global_os.h @@ -1,18 +1,20 @@ $FreeBSD$ ---- source/unix/global_os.h 2001/05/22 19:32:32 1.1 -+++ source/unix/global_os.h 2001/05/22 19:33:06 -@@ -43,7 +43,7 @@ +--- source/unix/global_os.h.orig Mon Sep 3 17:26:45 2001 ++++ source/unix/global_os.h Mon Sep 3 17:32:50 2001 +@@ -53,8 +53,8 @@ #define global_os_h_included #ifndef minimalIO - #define sdlheader "SDL/SDL.h" +- #define sdlmixerheader "SDL/SDL_mixer.h" + #define sdlheader "SDL.h" ++ #define sdlmixerheader "SDL_mixer.h" #include sdlheader #endif -@@ -60,7 +60,7 @@ +@@ -77,7 +77,7 @@ #endif #define CASE_SENSITIVE_FILE_NAMES 1 diff --git a/games/asc/files/patch-source::unix::mapeditor::Makefile.in b/games/asc/files/patch-source::unix::mapeditor::Makefile.in index 2f7ab092a15d..cb6ccd30af76 100644 --- a/games/asc/files/patch-source::unix::mapeditor::Makefile.in +++ b/games/asc/files/patch-source::unix::mapeditor::Makefile.in @@ -1,8 +1,8 @@ $FreeBSD$ ---- source/unix/mapeditor/Makefile.in 2001/05/22 19:36:17 1.1 -+++ source/unix/mapeditor/Makefile.in 2001/05/22 19:39:11 +--- source/unix/mapeditor/Makefile.in.orig Tue Aug 28 16:26:40 2001 ++++ source/unix/mapeditor/Makefile.in Mon Sep 3 17:34:12 2001 @@ -76,15 +76,15 @@ SGML2MAN = @SGML2MAN@ VERSION = @VERSION@ @@ -12,13 +12,13 @@ $FreeBSD$ bin_PROGRAMS = asc_mapedit asc_map2pcx - asc_mapedit_SOURCES = edevents.cpp edgen.cpp edglobal.cpp edmain.cpp edselfnt.cpp edmisc.cpp weather.cpp typen.cpp strtmesg.cpp stack.cpp spfst.cpp sgstream.cpp pd.cpp palette.cpp newfont.cpp misc.cpp loadpcxc.cpp loaders.cpp loadbi3.cpp dlg_box.cpp dialog.cpp basestrm.cpp basegfx.cpp attack.cpp CLoadable.cpp Property.cpp PropertyGroup.cpp gameoptions.cpp Named.cpp buildingtype.cpp vehicletype.cpp containerbase.cpp mapalgorithms.cpp viewcalculation.cpp gamemap.cpp password.cpp password_dialog.cpp research.cpp mapdisplay.cpp ascstring.cpp graphicset.cpp vehicle.cpp buildings.cpp networkdata.cpp resourcenet.cpp --asc_mapedit_LDADD = ../../sdl/libsdl.a ../../libs/triangul/libtriangul.a -lSDL -lpthread @LDADDLIBBZ2@ -+asc_mapedit_LDADD = ../../sdl/libsdl.a ../../libs/triangul/libtriangul.a @LDADDLIBBZ2@ + asc_mapedit_SOURCES = edevents.cpp edgen.cpp edglobal.cpp edmain.cpp edselfnt.cpp edmisc.cpp weather.cpp typen.cpp strtmesg.cpp stack.cpp spfst.cpp sgstream.cpp pd.cpp palette.cpp newfont.cpp misc.cpp loadpcxc.cpp loaders.cpp loadbi3.cpp dlg_box.cpp dialog.cpp basestrm.cpp basegfx.cpp attack.cpp CLoadable.cpp Property.cpp PropertyGroup.cpp gameoptions.cpp Named.cpp buildingtype.cpp vehicletype.cpp containerbase.cpp mapalgorithms.cpp viewcalculation.cpp gamemap.cpp password.cpp password_dialog.cpp research.cpp mapdisplay.cpp ascstring.cpp graphicset.cpp vehicle.cpp buildings.cpp networkdata.cpp resourcenet.cpp textfileparser.cpp terraintype.cpp objecttype.cpp textfiletags.cpp itemrepository.cpp +-asc_mapedit_LDADD = ../../sdl/libsdl.a ../../libs/triangul/libtriangul.a -lSDL -lpthread -lSDL_image -lSDLmm @LDADDLIBBZ2@ ++asc_mapedit_LDADD = ../../sdl/libsdl.a ../../libs/triangul/libtriangul.a -lSDL_image -lSDLmm @LDADDLIBBZ2@ - asc_map2pcx_SOURCES = map2pcx.cpp weather.cpp typen.cpp strtmesg.cpp stack.cpp spfst.cpp sgstream.cpp pd.cpp palette.cpp newfont.cpp misc.cpp loadpcxc.cpp loaders.cpp loadbi3.cpp dlg_box.cpp dialog.cpp basestrm.cpp basegfx.cpp attack.cpp CLoadable.cpp Property.cpp PropertyGroup.cpp gameoptions.cpp Named.cpp buildingtype.cpp vehicletype.cpp containerbase.cpp mapalgorithms.cpp viewcalculation.cpp gamemap.cpp password.cpp password_dialog.cpp research.cpp mapdisplay.cpp ascstring.cpp graphicset.cpp vehicle.cpp buildings.cpp networkdata.cpp resourcenet.cpp --asc_map2pcx_LDADD = ../../sdl/libsdl.a ../../libs/triangul/libtriangul.a -lSDL -lpthread -lSDL_image @LDADDLIBBZ2@ -+asc_map2pcx_LDADD = ../../sdl/libsdl.a ../../libs/triangul/libtriangul.a -lSDL_image @LDADDLIBBZ2@ + asc_map2pcx_SOURCES = map2pcx.cpp weather.cpp typen.cpp strtmesg.cpp stack.cpp spfst.cpp sgstream.cpp pd.cpp palette.cpp newfont.cpp misc.cpp loadpcxc.cpp loaders.cpp loadbi3.cpp dlg_box.cpp dialog.cpp basestrm.cpp basegfx.cpp attack.cpp CLoadable.cpp Property.cpp PropertyGroup.cpp gameoptions.cpp Named.cpp buildingtype.cpp vehicletype.cpp containerbase.cpp mapalgorithms.cpp viewcalculation.cpp gamemap.cpp password.cpp password_dialog.cpp research.cpp mapdisplay.cpp ascstring.cpp graphicset.cpp vehicle.cpp buildings.cpp networkdata.cpp resourcenet.cpp textfileparser.cpp terraintype.cpp objecttype.cpp textfiletags.cpp itemrepository.cpp +-asc_map2pcx_LDADD = ../../sdl/libsdl.a ../../libs/triangul/libtriangul.a -lSDL -lpthread -lSDL_image -lSDLmm @LDADDLIBBZ2@ ++asc_map2pcx_LDADD = ../../sdl/libsdl.a ../../libs/triangul/libtriangul.a -lSDL_image -lSDLmm @LDADDLIBBZ2@ mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs CONFIG_HEADER = ../../../config.h CONFIG_CLEAN_FILES = diff --git a/games/asc/pkg-plist b/games/asc/pkg-plist index 97811ccfac4b..983718679c95 100644 --- a/games/asc/pkg-plist +++ b/games/asc/pkg-plist @@ -1,4 +1,5 @@ bin/asc +bin/asc_bin2text bin/asc_demount bin/asc_gfx2pcx bin/asc_makegfx @@ -8,5 +9,6 @@ bin/asc_mntgraph bin/asc_mount bin/asc_tank2pcx bin/asc_viewid +bin/asc_weaponguide share/asc/main.con @dirrm share/asc |