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authorMaxim Sobolev <sobomax@FreeBSD.org>2000-06-05 12:00:18 +0000
committerMaxim Sobolev <sobomax@FreeBSD.org>2000-06-05 12:00:18 +0000
commit9b1cacec8f53753d77e5d560932433b74a42e09a (patch)
tree8e19e9a39f772094a0cbac8f9a272883f5d8ac09 /games/amphetamine/pkg-descr
parent--with-lib-MesaGL --> --with-lib-GL to avoid errors when utah-glx used instea... (diff)
Initial import of Amphetamine - nice SDL-based run'n'shoot game.
Notes
Notes: svn path=/head/; revision=29219
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+Amphetamine is a 2D - Jump'n'run shooter in the tradition of Super Mario Bros
+and other classics. But it has unique features:
+
+Highlights:
+
+ o Fast 256 colour graphics
+ o Never seen graphics (in this genre) such as coronas (remember Unreal),
+ dynamic coloured lightning, fogging, semitransparence and much more...
+ o Seven weapons (like the seven deadly sins): Fight with arrow and bow, a
+ scie, fire hands, etc. against monsters
+ o Raging fights against 11 bloodsucking monsters which themselves have several
+ killing powers.
+
+WWW: http://n.ethz.ch/student/spjonas/
+ http://www.dataway.ch/~lukasl/amph/amph.html