summaryrefslogtreecommitdiff
path: root/games/adom/pkg-descr
diff options
context:
space:
mode:
authorChris Piazza <cpiazza@FreeBSD.org>1999-08-01 03:30:45 +0000
committerChris Piazza <cpiazza@FreeBSD.org>1999-08-01 03:30:45 +0000
commit1f77ca8e4932be8ad1ce2a6f09c2a9d8edc515ff (patch)
tree2b3a1f42ac33ebe3f0a3d12a696698cbff7edde5 /games/adom/pkg-descr
parentAdd windowmaker as a secondary category. (diff)
Initial import of ``adom'' the Ancient Domains of Mystery.
It is a rouge-like game with colour support. PR: 12747 Submitted by: Oleg V. Volkov <rover@lglobus.ru>
Notes
Notes: svn path=/head/; revision=20450
Diffstat (limited to 'games/adom/pkg-descr')
-rw-r--r--games/adom/pkg-descr19
1 files changed, 19 insertions, 0 deletions
diff --git a/games/adom/pkg-descr b/games/adom/pkg-descr
new file mode 100644
index 000000000000..043a1956a0d2
--- /dev/null
+++ b/games/adom/pkg-descr
@@ -0,0 +1,19 @@
+Ancient Domains of Mystery (ADOM for short) is a rogue-like game
+which means that it is a single-user game featuring the exploration
+of a dungeon complex (and in the case of ADOM a few other games of
+this genre: the exploration of a large wilderness area with
+villages and many special locations). You control a fictional
+character described by race, class, attributes, skills, and
+equipment. This fictional character is trying to achieve a specific
+goal and succeed in a difficult quest. To fulfill the
+quest, you have to explore previously undiscovered tunnels and
+dungeons, fight hideous monsters, uncover long forgotten secrets,
+and find treasures of all kind.
+
+Please read manual in /usr/local/share/doc/adom (or wherever ${PREFIX} was
+pointing) after installation.
+
+You may have to build terminfo database in order to run ADOM. Read "readme.1st"
+section VI.E for details.
+
+WWW: http://www.adom.de/