diff options
author | Chris Piazza <cpiazza@FreeBSD.org> | 1999-08-01 03:30:45 +0000 |
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committer | Chris Piazza <cpiazza@FreeBSD.org> | 1999-08-01 03:30:45 +0000 |
commit | 1f77ca8e4932be8ad1ce2a6f09c2a9d8edc515ff (patch) | |
tree | 2b3a1f42ac33ebe3f0a3d12a696698cbff7edde5 /games/adom/pkg-descr | |
parent | Add windowmaker as a secondary category. (diff) |
Initial import of ``adom'' the Ancient Domains of Mystery.
It is a rouge-like game with colour support.
PR: 12747
Submitted by: Oleg V. Volkov <rover@lglobus.ru>
Notes
Notes:
svn path=/head/; revision=20450
Diffstat (limited to '')
-rw-r--r-- | games/adom/pkg-descr | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/games/adom/pkg-descr b/games/adom/pkg-descr new file mode 100644 index 000000000000..043a1956a0d2 --- /dev/null +++ b/games/adom/pkg-descr @@ -0,0 +1,19 @@ +Ancient Domains of Mystery (ADOM for short) is a rogue-like game +which means that it is a single-user game featuring the exploration +of a dungeon complex (and in the case of ADOM a few other games of +this genre: the exploration of a large wilderness area with +villages and many special locations). You control a fictional +character described by race, class, attributes, skills, and +equipment. This fictional character is trying to achieve a specific +goal and succeed in a difficult quest. To fulfill the +quest, you have to explore previously undiscovered tunnels and +dungeons, fight hideous monsters, uncover long forgotten secrets, +and find treasures of all kind. + +Please read manual in /usr/local/share/doc/adom (or wherever ${PREFIX} was +pointing) after installation. + +You may have to build terminfo database in order to run ADOM. Read "readme.1st" +section VI.E for details. + +WWW: http://www.adom.de/ |