diff options
author | Alejandro Pulver <alepulver@FreeBSD.org> | 2007-12-17 18:16:37 +0000 |
---|---|---|
committer | Alejandro Pulver <alepulver@FreeBSD.org> | 2007-12-17 18:16:37 +0000 |
commit | ed021df9c9ba98f79aa9e853ea56b22cf7af4c3f (patch) | |
tree | a274858fdfeb22974e16f27cdd970cecb6a2345d /games/Makefile | |
parent | The EDGE project is a programming project to develop a DOOM style engine aimed (diff) |
Odamex is a free and open source port for the classic first-person-shooter
Doom. Odamex's goal is to emulate the feel of and retain many aspects of the
original Doom executables while offering a broader expanse of security
features, personal configuration, gameplay options, and editing features.
Odamex can run on a wide range of operating systems and hardware, so players
should be able to play on almost any platform. Features:
* The popular ZDoom 1.22 core engine and CSDoom 0.62 core netcode.
* Compatability with many major operating systems, including Windows, Linux,
FreeBSD and Mac OSX.
* Core gameplay modeled on the original doom2.exe.
* Streamlined WAD loading, allowing the server and clients to load WAD files
on the fly without needing to restart the client or server.
* Compatability with Boom, MBF and CTF Standard maps.
* Deathmatch, Cooperative, Team Deathmatch and CTF gametypes.
* Jumping, Mouselook and other non-standard features available as server-side
options.
* Comprehensive cheat and exploit countermeasures.
* An open source code base licensed under the GPL, available for anyone to
examine, compile, or modify to their liking.
WWW: http://odamex.net/
Notes
Notes:
svn path=/head/; revision=203939
Diffstat (limited to 'games/Makefile')
-rw-r--r-- | games/Makefile | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index 7695b71721ee..6510281f7a4f 100644 --- a/games/Makefile +++ b/games/Makefile @@ -520,6 +520,7 @@ SUBDIR += nonsense SUBDIR += nuclearchess SUBDIR += nwndata + SUBDIR += odamex SUBDIR += oilwar SUBDIR += omega SUBDIR += oneko |