diff options
author | Jean-Yves Lefort <jylefort@FreeBSD.org> | 2005-09-10 16:24:05 +0000 |
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committer | Jean-Yves Lefort <jylefort@FreeBSD.org> | 2005-09-10 16:24:05 +0000 |
commit | f6a2cf09a421e7115d795984432c32e42a3d970a (patch) | |
tree | 2e376e0b47a6dfc5d06f3679c01f55eea6415367 /games/Makefile | |
parent | - Update to 1.3 (diff) |
Add sdb.
Shotgun Debugger is a 2D, top-down action game. It is The Future, and your
habit of computer network exploration has finally done you in. You are
captured and taken to a strange underground complex populated by robot
soldiers. Your task is to escape the facility--but the hordes of walking
death machines aren't just gonna let you.
Shotgun Debugger is pseudo-3D -- while gameplay is strictly two-dimensional,
the world is rendered in three dimensions. Worlds are not tile-based, but
polygon-based -- rooms and hallways can be made to any shape imaginable,
allowing for some rather impressive architecture.
WWW: http://sdb.gamecreation.org/
PR: ports/85857
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
Notes
Notes:
svn path=/head/; revision=142361
Diffstat (limited to 'games/Makefile')
-rw-r--r-- | games/Makefile | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index e7226fe239b8..3bbea958b9ff 100644 --- a/games/Makefile +++ b/games/Makefile @@ -464,6 +464,7 @@ SUBDIR += scorched3d SUBDIR += scummvm SUBDIR += scummvm-tools + SUBDIR += sdb SUBDIR += sdlroids SUBDIR += seabattle SUBDIR += seahaven |