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authorJean-Yves Lefort <jylefort@FreeBSD.org>2005-09-10 16:24:05 +0000
committerJean-Yves Lefort <jylefort@FreeBSD.org>2005-09-10 16:24:05 +0000
commitf6a2cf09a421e7115d795984432c32e42a3d970a (patch)
tree2e376e0b47a6dfc5d06f3679c01f55eea6415367 /games/Makefile
parent- Update to 1.3 (diff)
Add sdb.
Shotgun Debugger is a 2D, top-down action game. It is The Future, and your habit of computer network exploration has finally done you in. You are captured and taken to a strange underground complex populated by robot soldiers. Your task is to escape the facility--but the hordes of walking death machines aren't just gonna let you. Shotgun Debugger is pseudo-3D -- while gameplay is strictly two-dimensional, the world is rendered in three dimensions. Worlds are not tile-based, but polygon-based -- rooms and hallways can be made to any shape imaginable, allowing for some rather impressive architecture. WWW: http://sdb.gamecreation.org/ PR: ports/85857 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
Notes
Notes: svn path=/head/; revision=142361
Diffstat (limited to 'games/Makefile')
-rw-r--r--games/Makefile1
1 files changed, 1 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index e7226fe239b8..3bbea958b9ff 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -464,6 +464,7 @@
SUBDIR += scorched3d
SUBDIR += scummvm
SUBDIR += scummvm-tools
+ SUBDIR += sdb
SUBDIR += sdlroids
SUBDIR += seabattle
SUBDIR += seahaven