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authorcvs2svn <cvs2svn@FreeBSD.org>2008-02-24 03:11:57 +0000
committercvs2svn <cvs2svn@FreeBSD.org>2008-02-24 03:11:57 +0000
commitfa4a943c17e47bf910596a414fd7287983350b9b (patch)
treedc76cec18a505befc330e612e0a56bf1caa5ca49 /emulators/sdlmame-devel/pkg-descr
parent- Fix manpage pointing to correct PREFIX for binary and conf (diff)
This commit was manufactured by cvs2svn to create tag 'RELEASE_7_0_0'.release/7.0.0
Notes
Notes: svn path=/head/; revision=207820 svn path=/tags/RELEASE_7_0_0/; revision=207821; tag=release/7.0.0
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diff --git a/emulators/sdlmame-devel/pkg-descr b/emulators/sdlmame-devel/pkg-descr
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-SDLMAME is a port of the popular MAME. There are a few principles that guide
-it's development:
-
-1) Run on Linux/Unix, Mac OS X, and other SDL supported operating systems with
- as few changes as possible to the base Win32 code. This means we can track
- changes faster than larger more conventional ports such as MacMAME, and we
- also maintain what I call "Firefox compatibilty" where learning a major app
- only needs to be done once per application, and it then applies across many
- operating systems. If you can use the command-line Win32 MAME, you already
- know how to use SDLMAME on any platform you may encounter it on.
-
-2) MAME developers are important. By keeping quickly up to date, we make it
- easy for people on non-Windows platforms to make and submit changes to the
- core MAME code, and we offer native implementations of MAME's multi-window
- GUI debugger on both Linux/Unix and Mac OS X.
-
-WWW: http://rbelmont.mameworld.info/?page_id=163