summaryrefslogtreecommitdiff
path: root/audio/openal/pkg-descr
diff options
context:
space:
mode:
authorThomas Gellekum <tg@FreeBSD.org>2000-09-26 12:12:49 +0000
committerThomas Gellekum <tg@FreeBSD.org>2000-09-26 12:12:49 +0000
commit4d27f73f4fbaceeea75b95febdb3a0da1b3e2b47 (patch)
tree3527e0ccf3cde30148a2855796f769c8b1c6002c /audio/openal/pkg-descr
parents/python/${PYTHON_CMD}/g (diff)
New port openal, a 3D sound library.
Notes
Notes: svn path=/head/; revision=33138
Diffstat (limited to 'audio/openal/pkg-descr')
-rw-r--r--audio/openal/pkg-descr10
1 files changed, 10 insertions, 0 deletions
diff --git a/audio/openal/pkg-descr b/audio/openal/pkg-descr
new file mode 100644
index 000000000000..5d0059fc56ec
--- /dev/null
+++ b/audio/openal/pkg-descr
@@ -0,0 +1,10 @@
+The idea behind OpenAL is a 3d positional spatialized sound library analogous
+to OpenGL: instead of micromanaging each aspect of sound playback and effect,
+the application writer may limit themselves to placing the sounds in the
+scene and letting the native OpenAL implementation determine the correct
+amount of pitch alteration, gain attenuation, phase shift, etc, required to
+render the sounds correctly.
+
+That's the goal, anyway.
+
+WWW: http://www.openal.org/