diff options
author | Volker Stolz <vs@FreeBSD.org> | 2007-09-21 03:38:59 +0000 |
---|---|---|
committer | Volker Stolz <vs@FreeBSD.org> | 2007-09-21 03:38:59 +0000 |
commit | 4327e8530bee651449c40ebbabf802ad8296498b (patch) | |
tree | 1d57e58e72ab7052d2516866d86320b70826f601 | |
parent | - drop dependency on devel/readline: no longer required for ghc (diff) |
Add x11-toolkits/hs-opengl-ghc, which provides OpenGL bindings for Haskell programs
compiled through lang/ghc. As of lang/ghc version 6.6.1_1, x11 and other
libraries are no longer part of the base ghc port.
Notes
Notes:
svn path=/head/; revision=199844
-rw-r--r-- | x11-toolkits/Makefile | 1 | ||||
-rw-r--r-- | x11-toolkits/hs-OpenGL/Makefile | 55 | ||||
-rw-r--r-- | x11-toolkits/hs-OpenGL/distinfo | 6 | ||||
-rw-r--r-- | x11-toolkits/hs-OpenGL/pkg-descr | 7 | ||||
-rw-r--r-- | x11-toolkits/hs-OpenGL/pkg-plist | 100 | ||||
-rw-r--r-- | x11-toolkits/hs-opengl-ghc/Makefile | 55 | ||||
-rw-r--r-- | x11-toolkits/hs-opengl-ghc/distinfo | 6 | ||||
-rw-r--r-- | x11-toolkits/hs-opengl-ghc/pkg-descr | 7 | ||||
-rw-r--r-- | x11-toolkits/hs-opengl-ghc/pkg-plist | 100 |
9 files changed, 337 insertions, 0 deletions
diff --git a/x11-toolkits/Makefile b/x11-toolkits/Makefile index cd9ad382de3f..ae76bd5b471a 100644 --- a/x11-toolkits/Makefile +++ b/x11-toolkits/Makefile @@ -87,6 +87,7 @@ SUBDIR += guile-gtk SUBDIR += hs-frantk SUBDIR += hs-gtk2hs + SUBDIR += hs-opengl-ghc SUBDIR += inti SUBDIR += inti-gconf SUBDIR += inti-gl diff --git a/x11-toolkits/hs-OpenGL/Makefile b/x11-toolkits/hs-OpenGL/Makefile new file mode 100644 index 000000000000..cad274544082 --- /dev/null +++ b/x11-toolkits/hs-OpenGL/Makefile @@ -0,0 +1,55 @@ +# New ports collection makefile for: hs-opengl-ghc +# Date created: 2008-09-04 +# Whom: Volker Stolz <vs@FreeBSD.org> +# +# $FreeBSD$ + +PORTNAME= opengl +PORTVERSION= 2.2.1 +CATEGORIES= x11-toolkits haskell +MASTER_SITES= http://www.haskell.org/ghc/dist/${GHC_VERSION}/ +PKGNAMEPREFIX= hs- +PKGNAMESUFFIX= -ghc +DISTNAME= ghc-${GHC_VERSION}-src-extralibs + +PATCH_SITES= http://lambda.foldr.org/~vs/FreeBSD/ghc-cabal-${GHC_VERSION}/ +PATCHFILES= patch-cabal-${GHC_VERSION}-Setup.hs + +MAINTAINER= haskell@FreeBSD.org +COMMENT= OpenGL bindings for Haskell programs + +USE_BZIP2= yes +USE_GL= yes + +GHC_VERSION= 6.6.1 +PLIST_SUB+= GHC_VERSION=${GHC_VERSION} \ + PORTVERSION=${PORTVERSION} \ + PORTNAME=${PORTNAME} \ + SUBDIR=lib/ghc-${GHC_VERSION}/cabal + +.include <bsd.port.pre.mk> + +BUILD_DEPENDS+= ghc:${PORTSDIR}/lang/ghc +LIB_DEPENDS+= gmp.7:${PORTSDIR}/math/libgmp4 +RUN_DEPENDS+= ghc:${PORTSDIR}/lang/ghc + +# 'owned' by lang/ghc: +CABALDIR= ${PREFIX}/lib/ghc-${GHC_VERSION}/cabal +CABALCMD= ${LOCALBASE}/bin/runghc Setup.hs +SUBDIR= ${PORTNAME}${PKGNAMESUFFIX} + +WRKSRC=${WRKDIR}/ghc-${GHC_VERSION}/libraries/OpenGL + +do-configure: + cd ${WRKSRC} && ${CABALCMD} configure --ghc --prefix=${PREFIX} --libdir=${CABALDIR} \ + --libsubdir='' --datasubdir='' + +do-build: + cd ${WRKSRC} && ${CABALCMD} build \ + && ${CABALCMD} --gen-script register + +do-install: + cd ${WRKSRC} && ${CABALCMD} install \ + && ${INSTALL_SCRIPT} ${WRKSRC}/register.sh ${CABALDIR}/${PORTNAME}-register.sh + +.include <bsd.port.post.mk> diff --git a/x11-toolkits/hs-OpenGL/distinfo b/x11-toolkits/hs-OpenGL/distinfo new file mode 100644 index 000000000000..e8ef1338aa34 --- /dev/null +++ b/x11-toolkits/hs-OpenGL/distinfo @@ -0,0 +1,6 @@ +MD5 (ghc-6.6.1-src-extralibs.tar.bz2) = 43a26b81608b206c056adc3032f7da2a +SHA256 (ghc-6.6.1-src-extralibs.tar.bz2) = d162a82fc388fdd48c327b09bb6d778f2313d12d5282f3b120ac08a5d4e78902 +SIZE (ghc-6.6.1-src-extralibs.tar.bz2) = 1928527 +MD5 (patch-cabal-6.6.1-Setup.hs) = 060eea0c5871bbe67a2b96e60a5b2e91 +SHA256 (patch-cabal-6.6.1-Setup.hs) = d88a54c1edda7a07d331a60d5c26335c1de1efce4a4433fff21f89ab3070e8ea +SIZE (patch-cabal-6.6.1-Setup.hs) = 371 diff --git a/x11-toolkits/hs-OpenGL/pkg-descr b/x11-toolkits/hs-OpenGL/pkg-descr new file mode 100644 index 000000000000..d4979028de6b --- /dev/null +++ b/x11-toolkits/hs-OpenGL/pkg-descr @@ -0,0 +1,7 @@ +The OpenGL package contains a Haskell binding for the OpenGL graphics system. +OpenGL is the industry's most widely used and supported 2D and 3D graphics +application programming interface (API), incorporating a broad set of rendering, +texture mapping, special effects, and other powerful visualization functions. +For more information about OpenGL, please see: <http://www.opengl.org/>. + +WWW: http://www.haskell.org/HOpenGL/ diff --git a/x11-toolkits/hs-OpenGL/pkg-plist b/x11-toolkits/hs-OpenGL/pkg-plist new file mode 100644 index 000000000000..fcd63ca117ca --- /dev/null +++ b/x11-toolkits/hs-OpenGL/pkg-plist @@ -0,0 +1,100 @@ +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Application.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Antialiasing.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BasicTypes.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BeginEnd.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Bitmaps.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BufferObjects.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Clipping.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Colors.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ColorSum.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/CoordTrans.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/DisplayLists.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Evaluators.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Feedback.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/FlushFinish.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Fog.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Framebuffer.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Hints.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/LineSegments.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PerFragment.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Face.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Points.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Polygons.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/RasterPos.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Rectangles.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/SavingState.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Selection.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Shaders.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/StateVar.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/StringQueries.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/VertexArrays.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/VertexSpec.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BlendingFactor.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BufferMode.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Capability.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ControlPoint.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/DataType.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Domain.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/EdgeFlag.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Exception.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Extensions.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/GLboolean.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/IOState.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PeekPoke.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelData.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelFormat.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PointParameter.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PolygonMode.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/QueryUtils.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/RenderMode.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Errors.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Initialization.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Matrix.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Mipmapping.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/NURBS.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Quadrics.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Tessellation.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL.hi +%%SUBDIR%%/libHSOpenGL-2.2.1.a +%%SUBDIR%%/HSOpenGL-2.2.1.o +%%SUBDIR%%/include/HsOpenGL.h +%%SUBDIR%%/%%PORTNAME%%-register.sh +@dirrm %%SUBDIR%%/include +@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU +@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing +@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles +@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GL +@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL +@dirrmtry %%SUBDIR%%/Graphics/Rendering +@dirrmtry %%SUBDIR%%/Graphics +@exec /bin/sh %D/%%SUBDIR%%/%%PORTNAME%%-register.sh +@exec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old +@unexec %D/bin/ghc-pkg unregister OpenGL +@unexec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old diff --git a/x11-toolkits/hs-opengl-ghc/Makefile b/x11-toolkits/hs-opengl-ghc/Makefile new file mode 100644 index 000000000000..cad274544082 --- /dev/null +++ b/x11-toolkits/hs-opengl-ghc/Makefile @@ -0,0 +1,55 @@ +# New ports collection makefile for: hs-opengl-ghc +# Date created: 2008-09-04 +# Whom: Volker Stolz <vs@FreeBSD.org> +# +# $FreeBSD$ + +PORTNAME= opengl +PORTVERSION= 2.2.1 +CATEGORIES= x11-toolkits haskell +MASTER_SITES= http://www.haskell.org/ghc/dist/${GHC_VERSION}/ +PKGNAMEPREFIX= hs- +PKGNAMESUFFIX= -ghc +DISTNAME= ghc-${GHC_VERSION}-src-extralibs + +PATCH_SITES= http://lambda.foldr.org/~vs/FreeBSD/ghc-cabal-${GHC_VERSION}/ +PATCHFILES= patch-cabal-${GHC_VERSION}-Setup.hs + +MAINTAINER= haskell@FreeBSD.org +COMMENT= OpenGL bindings for Haskell programs + +USE_BZIP2= yes +USE_GL= yes + +GHC_VERSION= 6.6.1 +PLIST_SUB+= GHC_VERSION=${GHC_VERSION} \ + PORTVERSION=${PORTVERSION} \ + PORTNAME=${PORTNAME} \ + SUBDIR=lib/ghc-${GHC_VERSION}/cabal + +.include <bsd.port.pre.mk> + +BUILD_DEPENDS+= ghc:${PORTSDIR}/lang/ghc +LIB_DEPENDS+= gmp.7:${PORTSDIR}/math/libgmp4 +RUN_DEPENDS+= ghc:${PORTSDIR}/lang/ghc + +# 'owned' by lang/ghc: +CABALDIR= ${PREFIX}/lib/ghc-${GHC_VERSION}/cabal +CABALCMD= ${LOCALBASE}/bin/runghc Setup.hs +SUBDIR= ${PORTNAME}${PKGNAMESUFFIX} + +WRKSRC=${WRKDIR}/ghc-${GHC_VERSION}/libraries/OpenGL + +do-configure: + cd ${WRKSRC} && ${CABALCMD} configure --ghc --prefix=${PREFIX} --libdir=${CABALDIR} \ + --libsubdir='' --datasubdir='' + +do-build: + cd ${WRKSRC} && ${CABALCMD} build \ + && ${CABALCMD} --gen-script register + +do-install: + cd ${WRKSRC} && ${CABALCMD} install \ + && ${INSTALL_SCRIPT} ${WRKSRC}/register.sh ${CABALDIR}/${PORTNAME}-register.sh + +.include <bsd.port.post.mk> diff --git a/x11-toolkits/hs-opengl-ghc/distinfo b/x11-toolkits/hs-opengl-ghc/distinfo new file mode 100644 index 000000000000..e8ef1338aa34 --- /dev/null +++ b/x11-toolkits/hs-opengl-ghc/distinfo @@ -0,0 +1,6 @@ +MD5 (ghc-6.6.1-src-extralibs.tar.bz2) = 43a26b81608b206c056adc3032f7da2a +SHA256 (ghc-6.6.1-src-extralibs.tar.bz2) = d162a82fc388fdd48c327b09bb6d778f2313d12d5282f3b120ac08a5d4e78902 +SIZE (ghc-6.6.1-src-extralibs.tar.bz2) = 1928527 +MD5 (patch-cabal-6.6.1-Setup.hs) = 060eea0c5871bbe67a2b96e60a5b2e91 +SHA256 (patch-cabal-6.6.1-Setup.hs) = d88a54c1edda7a07d331a60d5c26335c1de1efce4a4433fff21f89ab3070e8ea +SIZE (patch-cabal-6.6.1-Setup.hs) = 371 diff --git a/x11-toolkits/hs-opengl-ghc/pkg-descr b/x11-toolkits/hs-opengl-ghc/pkg-descr new file mode 100644 index 000000000000..d4979028de6b --- /dev/null +++ b/x11-toolkits/hs-opengl-ghc/pkg-descr @@ -0,0 +1,7 @@ +The OpenGL package contains a Haskell binding for the OpenGL graphics system. +OpenGL is the industry's most widely used and supported 2D and 3D graphics +application programming interface (API), incorporating a broad set of rendering, +texture mapping, special effects, and other powerful visualization functions. +For more information about OpenGL, please see: <http://www.opengl.org/>. + +WWW: http://www.haskell.org/HOpenGL/ diff --git a/x11-toolkits/hs-opengl-ghc/pkg-plist b/x11-toolkits/hs-opengl-ghc/pkg-plist new file mode 100644 index 000000000000..fcd63ca117ca --- /dev/null +++ b/x11-toolkits/hs-opengl-ghc/pkg-plist @@ -0,0 +1,100 @@ +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Application.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Antialiasing.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BasicTypes.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BeginEnd.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Bitmaps.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BufferObjects.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Clipping.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Colors.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ColorSum.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/CoordTrans.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/DisplayLists.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Evaluators.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Feedback.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/FlushFinish.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Fog.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Framebuffer.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Hints.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/LineSegments.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PerFragment.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Face.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Points.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Polygons.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/RasterPos.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Rectangles.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/SavingState.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Selection.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Shaders.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/StateVar.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/StringQueries.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/VertexArrays.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/VertexSpec.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BlendingFactor.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BufferMode.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Capability.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ControlPoint.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/DataType.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Domain.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/EdgeFlag.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Exception.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Extensions.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/GLboolean.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/IOState.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PeekPoke.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelData.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelFormat.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PointParameter.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PolygonMode.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/QueryUtils.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/RenderMode.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Errors.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Initialization.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Matrix.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Mipmapping.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/NURBS.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Quadrics.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Tessellation.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GL.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU.hi +%%SUBDIR%%/Graphics/Rendering/OpenGL.hi +%%SUBDIR%%/libHSOpenGL-2.2.1.a +%%SUBDIR%%/HSOpenGL-2.2.1.o +%%SUBDIR%%/include/HsOpenGL.h +%%SUBDIR%%/%%PORTNAME%%-register.sh +@dirrm %%SUBDIR%%/include +@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU +@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing +@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles +@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GL +@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL +@dirrmtry %%SUBDIR%%/Graphics/Rendering +@dirrmtry %%SUBDIR%%/Graphics +@exec /bin/sh %D/%%SUBDIR%%/%%PORTNAME%%-register.sh +@exec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old +@unexec %D/bin/ghc-pkg unregister OpenGL +@unexec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old |