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authorVolker Stolz <vs@FreeBSD.org>2007-09-21 03:38:59 +0000
committerVolker Stolz <vs@FreeBSD.org>2007-09-21 03:38:59 +0000
commit4327e8530bee651449c40ebbabf802ad8296498b (patch)
tree1d57e58e72ab7052d2516866d86320b70826f601
parent- drop dependency on devel/readline: no longer required for ghc (diff)
Add x11-toolkits/hs-opengl-ghc, which provides OpenGL bindings for Haskell programs
compiled through lang/ghc. As of lang/ghc version 6.6.1_1, x11 and other libraries are no longer part of the base ghc port.
Notes
Notes: svn path=/head/; revision=199844
-rw-r--r--x11-toolkits/Makefile1
-rw-r--r--x11-toolkits/hs-OpenGL/Makefile55
-rw-r--r--x11-toolkits/hs-OpenGL/distinfo6
-rw-r--r--x11-toolkits/hs-OpenGL/pkg-descr7
-rw-r--r--x11-toolkits/hs-OpenGL/pkg-plist100
-rw-r--r--x11-toolkits/hs-opengl-ghc/Makefile55
-rw-r--r--x11-toolkits/hs-opengl-ghc/distinfo6
-rw-r--r--x11-toolkits/hs-opengl-ghc/pkg-descr7
-rw-r--r--x11-toolkits/hs-opengl-ghc/pkg-plist100
9 files changed, 337 insertions, 0 deletions
diff --git a/x11-toolkits/Makefile b/x11-toolkits/Makefile
index cd9ad382de3f..ae76bd5b471a 100644
--- a/x11-toolkits/Makefile
+++ b/x11-toolkits/Makefile
@@ -87,6 +87,7 @@
SUBDIR += guile-gtk
SUBDIR += hs-frantk
SUBDIR += hs-gtk2hs
+ SUBDIR += hs-opengl-ghc
SUBDIR += inti
SUBDIR += inti-gconf
SUBDIR += inti-gl
diff --git a/x11-toolkits/hs-OpenGL/Makefile b/x11-toolkits/hs-OpenGL/Makefile
new file mode 100644
index 000000000000..cad274544082
--- /dev/null
+++ b/x11-toolkits/hs-OpenGL/Makefile
@@ -0,0 +1,55 @@
+# New ports collection makefile for: hs-opengl-ghc
+# Date created: 2008-09-04
+# Whom: Volker Stolz <vs@FreeBSD.org>
+#
+# $FreeBSD$
+
+PORTNAME= opengl
+PORTVERSION= 2.2.1
+CATEGORIES= x11-toolkits haskell
+MASTER_SITES= http://www.haskell.org/ghc/dist/${GHC_VERSION}/
+PKGNAMEPREFIX= hs-
+PKGNAMESUFFIX= -ghc
+DISTNAME= ghc-${GHC_VERSION}-src-extralibs
+
+PATCH_SITES= http://lambda.foldr.org/~vs/FreeBSD/ghc-cabal-${GHC_VERSION}/
+PATCHFILES= patch-cabal-${GHC_VERSION}-Setup.hs
+
+MAINTAINER= haskell@FreeBSD.org
+COMMENT= OpenGL bindings for Haskell programs
+
+USE_BZIP2= yes
+USE_GL= yes
+
+GHC_VERSION= 6.6.1
+PLIST_SUB+= GHC_VERSION=${GHC_VERSION} \
+ PORTVERSION=${PORTVERSION} \
+ PORTNAME=${PORTNAME} \
+ SUBDIR=lib/ghc-${GHC_VERSION}/cabal
+
+.include <bsd.port.pre.mk>
+
+BUILD_DEPENDS+= ghc:${PORTSDIR}/lang/ghc
+LIB_DEPENDS+= gmp.7:${PORTSDIR}/math/libgmp4
+RUN_DEPENDS+= ghc:${PORTSDIR}/lang/ghc
+
+# 'owned' by lang/ghc:
+CABALDIR= ${PREFIX}/lib/ghc-${GHC_VERSION}/cabal
+CABALCMD= ${LOCALBASE}/bin/runghc Setup.hs
+SUBDIR= ${PORTNAME}${PKGNAMESUFFIX}
+
+WRKSRC=${WRKDIR}/ghc-${GHC_VERSION}/libraries/OpenGL
+
+do-configure:
+ cd ${WRKSRC} && ${CABALCMD} configure --ghc --prefix=${PREFIX} --libdir=${CABALDIR} \
+ --libsubdir='' --datasubdir=''
+
+do-build:
+ cd ${WRKSRC} && ${CABALCMD} build \
+ && ${CABALCMD} --gen-script register
+
+do-install:
+ cd ${WRKSRC} && ${CABALCMD} install \
+ && ${INSTALL_SCRIPT} ${WRKSRC}/register.sh ${CABALDIR}/${PORTNAME}-register.sh
+
+.include <bsd.port.post.mk>
diff --git a/x11-toolkits/hs-OpenGL/distinfo b/x11-toolkits/hs-OpenGL/distinfo
new file mode 100644
index 000000000000..e8ef1338aa34
--- /dev/null
+++ b/x11-toolkits/hs-OpenGL/distinfo
@@ -0,0 +1,6 @@
+MD5 (ghc-6.6.1-src-extralibs.tar.bz2) = 43a26b81608b206c056adc3032f7da2a
+SHA256 (ghc-6.6.1-src-extralibs.tar.bz2) = d162a82fc388fdd48c327b09bb6d778f2313d12d5282f3b120ac08a5d4e78902
+SIZE (ghc-6.6.1-src-extralibs.tar.bz2) = 1928527
+MD5 (patch-cabal-6.6.1-Setup.hs) = 060eea0c5871bbe67a2b96e60a5b2e91
+SHA256 (patch-cabal-6.6.1-Setup.hs) = d88a54c1edda7a07d331a60d5c26335c1de1efce4a4433fff21f89ab3070e8ea
+SIZE (patch-cabal-6.6.1-Setup.hs) = 371
diff --git a/x11-toolkits/hs-OpenGL/pkg-descr b/x11-toolkits/hs-OpenGL/pkg-descr
new file mode 100644
index 000000000000..d4979028de6b
--- /dev/null
+++ b/x11-toolkits/hs-OpenGL/pkg-descr
@@ -0,0 +1,7 @@
+The OpenGL package contains a Haskell binding for the OpenGL graphics system.
+OpenGL is the industry's most widely used and supported 2D and 3D graphics
+application programming interface (API), incorporating a broad set of rendering,
+texture mapping, special effects, and other powerful visualization functions.
+For more information about OpenGL, please see: <http://www.opengl.org/>.
+
+WWW: http://www.haskell.org/HOpenGL/
diff --git a/x11-toolkits/hs-OpenGL/pkg-plist b/x11-toolkits/hs-OpenGL/pkg-plist
new file mode 100644
index 000000000000..fcd63ca117ca
--- /dev/null
+++ b/x11-toolkits/hs-OpenGL/pkg-plist
@@ -0,0 +1,100 @@
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Application.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Antialiasing.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BasicTypes.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BeginEnd.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Bitmaps.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BufferObjects.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Clipping.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Colors.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ColorSum.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/CoordTrans.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/DisplayLists.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Evaluators.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Feedback.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/FlushFinish.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Fog.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Framebuffer.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Hints.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/LineSegments.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PerFragment.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Face.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Points.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Polygons.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/RasterPos.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Rectangles.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/SavingState.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Selection.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Shaders.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/StateVar.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/StringQueries.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/VertexArrays.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/VertexSpec.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BlendingFactor.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BufferMode.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Capability.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ControlPoint.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/DataType.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Domain.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/EdgeFlag.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Exception.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Extensions.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/GLboolean.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/IOState.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PeekPoke.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelData.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelFormat.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PointParameter.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PolygonMode.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/QueryUtils.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/RenderMode.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Errors.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Initialization.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Matrix.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Mipmapping.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/NURBS.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Quadrics.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Tessellation.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL.hi
+%%SUBDIR%%/libHSOpenGL-2.2.1.a
+%%SUBDIR%%/HSOpenGL-2.2.1.o
+%%SUBDIR%%/include/HsOpenGL.h
+%%SUBDIR%%/%%PORTNAME%%-register.sh
+@dirrm %%SUBDIR%%/include
+@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU
+@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing
+@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles
+@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GL
+@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL
+@dirrmtry %%SUBDIR%%/Graphics/Rendering
+@dirrmtry %%SUBDIR%%/Graphics
+@exec /bin/sh %D/%%SUBDIR%%/%%PORTNAME%%-register.sh
+@exec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old
+@unexec %D/bin/ghc-pkg unregister OpenGL
+@unexec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old
diff --git a/x11-toolkits/hs-opengl-ghc/Makefile b/x11-toolkits/hs-opengl-ghc/Makefile
new file mode 100644
index 000000000000..cad274544082
--- /dev/null
+++ b/x11-toolkits/hs-opengl-ghc/Makefile
@@ -0,0 +1,55 @@
+# New ports collection makefile for: hs-opengl-ghc
+# Date created: 2008-09-04
+# Whom: Volker Stolz <vs@FreeBSD.org>
+#
+# $FreeBSD$
+
+PORTNAME= opengl
+PORTVERSION= 2.2.1
+CATEGORIES= x11-toolkits haskell
+MASTER_SITES= http://www.haskell.org/ghc/dist/${GHC_VERSION}/
+PKGNAMEPREFIX= hs-
+PKGNAMESUFFIX= -ghc
+DISTNAME= ghc-${GHC_VERSION}-src-extralibs
+
+PATCH_SITES= http://lambda.foldr.org/~vs/FreeBSD/ghc-cabal-${GHC_VERSION}/
+PATCHFILES= patch-cabal-${GHC_VERSION}-Setup.hs
+
+MAINTAINER= haskell@FreeBSD.org
+COMMENT= OpenGL bindings for Haskell programs
+
+USE_BZIP2= yes
+USE_GL= yes
+
+GHC_VERSION= 6.6.1
+PLIST_SUB+= GHC_VERSION=${GHC_VERSION} \
+ PORTVERSION=${PORTVERSION} \
+ PORTNAME=${PORTNAME} \
+ SUBDIR=lib/ghc-${GHC_VERSION}/cabal
+
+.include <bsd.port.pre.mk>
+
+BUILD_DEPENDS+= ghc:${PORTSDIR}/lang/ghc
+LIB_DEPENDS+= gmp.7:${PORTSDIR}/math/libgmp4
+RUN_DEPENDS+= ghc:${PORTSDIR}/lang/ghc
+
+# 'owned' by lang/ghc:
+CABALDIR= ${PREFIX}/lib/ghc-${GHC_VERSION}/cabal
+CABALCMD= ${LOCALBASE}/bin/runghc Setup.hs
+SUBDIR= ${PORTNAME}${PKGNAMESUFFIX}
+
+WRKSRC=${WRKDIR}/ghc-${GHC_VERSION}/libraries/OpenGL
+
+do-configure:
+ cd ${WRKSRC} && ${CABALCMD} configure --ghc --prefix=${PREFIX} --libdir=${CABALDIR} \
+ --libsubdir='' --datasubdir=''
+
+do-build:
+ cd ${WRKSRC} && ${CABALCMD} build \
+ && ${CABALCMD} --gen-script register
+
+do-install:
+ cd ${WRKSRC} && ${CABALCMD} install \
+ && ${INSTALL_SCRIPT} ${WRKSRC}/register.sh ${CABALDIR}/${PORTNAME}-register.sh
+
+.include <bsd.port.post.mk>
diff --git a/x11-toolkits/hs-opengl-ghc/distinfo b/x11-toolkits/hs-opengl-ghc/distinfo
new file mode 100644
index 000000000000..e8ef1338aa34
--- /dev/null
+++ b/x11-toolkits/hs-opengl-ghc/distinfo
@@ -0,0 +1,6 @@
+MD5 (ghc-6.6.1-src-extralibs.tar.bz2) = 43a26b81608b206c056adc3032f7da2a
+SHA256 (ghc-6.6.1-src-extralibs.tar.bz2) = d162a82fc388fdd48c327b09bb6d778f2313d12d5282f3b120ac08a5d4e78902
+SIZE (ghc-6.6.1-src-extralibs.tar.bz2) = 1928527
+MD5 (patch-cabal-6.6.1-Setup.hs) = 060eea0c5871bbe67a2b96e60a5b2e91
+SHA256 (patch-cabal-6.6.1-Setup.hs) = d88a54c1edda7a07d331a60d5c26335c1de1efce4a4433fff21f89ab3070e8ea
+SIZE (patch-cabal-6.6.1-Setup.hs) = 371
diff --git a/x11-toolkits/hs-opengl-ghc/pkg-descr b/x11-toolkits/hs-opengl-ghc/pkg-descr
new file mode 100644
index 000000000000..d4979028de6b
--- /dev/null
+++ b/x11-toolkits/hs-opengl-ghc/pkg-descr
@@ -0,0 +1,7 @@
+The OpenGL package contains a Haskell binding for the OpenGL graphics system.
+OpenGL is the industry's most widely used and supported 2D and 3D graphics
+application programming interface (API), incorporating a broad set of rendering,
+texture mapping, special effects, and other powerful visualization functions.
+For more information about OpenGL, please see: <http://www.opengl.org/>.
+
+WWW: http://www.haskell.org/HOpenGL/
diff --git a/x11-toolkits/hs-opengl-ghc/pkg-plist b/x11-toolkits/hs-opengl-ghc/pkg-plist
new file mode 100644
index 000000000000..fcd63ca117ca
--- /dev/null
+++ b/x11-toolkits/hs-opengl-ghc/pkg-plist
@@ -0,0 +1,100 @@
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Application.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Antialiasing.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BasicTypes.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BeginEnd.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Bitmaps.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BufferObjects.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Clipping.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Colors.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ColorSum.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/CoordTrans.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/DisplayLists.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Evaluators.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Feedback.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/FlushFinish.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Fog.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Framebuffer.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Hints.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/LineSegments.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PerFragment.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Face.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Points.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Polygons.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/RasterPos.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Rectangles.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/SavingState.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Selection.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Shaders.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/StateVar.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/StringQueries.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/VertexArrays.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/VertexSpec.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BlendingFactor.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BufferMode.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Capability.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ControlPoint.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/DataType.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Domain.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/EdgeFlag.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Exception.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Extensions.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/GLboolean.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/IOState.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PeekPoke.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelData.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelFormat.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PointParameter.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PolygonMode.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/QueryUtils.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL/RenderMode.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Errors.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Initialization.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Matrix.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Mipmapping.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/NURBS.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Quadrics.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Tessellation.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GL.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL/GLU.hi
+%%SUBDIR%%/Graphics/Rendering/OpenGL.hi
+%%SUBDIR%%/libHSOpenGL-2.2.1.a
+%%SUBDIR%%/HSOpenGL-2.2.1.o
+%%SUBDIR%%/include/HsOpenGL.h
+%%SUBDIR%%/%%PORTNAME%%-register.sh
+@dirrm %%SUBDIR%%/include
+@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU
+@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing
+@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles
+@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GL
+@dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL
+@dirrmtry %%SUBDIR%%/Graphics/Rendering
+@dirrmtry %%SUBDIR%%/Graphics
+@exec /bin/sh %D/%%SUBDIR%%/%%PORTNAME%%-register.sh
+@exec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old
+@unexec %D/bin/ghc-pkg unregister OpenGL
+@unexec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old