diff options
author | Maxim Sobolev <sobomax@FreeBSD.org> | 2002-04-17 17:58:38 +0000 |
---|---|---|
committer | Maxim Sobolev <sobomax@FreeBSD.org> | 2002-04-17 17:58:38 +0000 |
commit | eda03dc080553abee67a7858bcde295061662153 (patch) | |
tree | 56e71774325f7adeb19d08e528f48948db9ff1c4 | |
parent | Update to 4197 (diff) |
When WITH_SDL is defined use devel/sdl12 instead of devel/sdl10.
Notes
Notes:
svn path=/head/; revision=57821
Diffstat (limited to '')
-rw-r--r-- | games/heretic/Makefile | 3 | ||||
-rw-r--r-- | games/heretic/files/patch-graphics::i_sdl.c | 14 | ||||
-rw-r--r-- | games/heretic/files/patch-graphics::i_sdl_gl.c | 14 |
3 files changed, 31 insertions, 0 deletions
diff --git a/games/heretic/Makefile b/games/heretic/Makefile index 6c5439eaaad0..0dee74e51641 100644 --- a/games/heretic/Makefile +++ b/games/heretic/Makefile @@ -33,7 +33,10 @@ BINARY= xaheretic .if defined(WITH_SDL) ALL_TARGET= sdl BINARY= sdlheretic +SDL_CONFIG= ${LOCALBASE}/bin/sdl11-config LIB_DEPENDS= SDL-1.0.2:${PORTSDIR}/devel/sdl10 +MAKE_ENV+= SDL_CONFIG="${SDL_CONFIG}" +CFLAGS+= `${SDL_CONFIG} --cflags` .endif .if defined(WITHOUT_WAD) diff --git a/games/heretic/files/patch-graphics::i_sdl.c b/games/heretic/files/patch-graphics::i_sdl.c new file mode 100644 index 000000000000..388677f0f1e1 --- /dev/null +++ b/games/heretic/files/patch-graphics::i_sdl.c @@ -0,0 +1,14 @@ + +$FreeBSD$ + +--- graphics/i_sdl.c 2002/04/17 17:57:00 1.1 ++++ graphics/i_sdl.c 2002/04/17 17:57:08 +@@ -7,7 +7,7 @@ + #include <sys/time.h> + #include "doomdef.h" + +-#include "SDL/SDL.h" ++#include "SDL.h" + + static int lastmousex = 0; + static int lastmousey = 0; diff --git a/games/heretic/files/patch-graphics::i_sdl_gl.c b/games/heretic/files/patch-graphics::i_sdl_gl.c new file mode 100644 index 000000000000..96ef61c995d2 --- /dev/null +++ b/games/heretic/files/patch-graphics::i_sdl_gl.c @@ -0,0 +1,14 @@ + +$FreeBSD$ + +--- graphics/i_sdl_gl.c 2002/04/17 17:57:00 1.1 ++++ graphics/i_sdl_gl.c 2002/04/17 17:57:14 +@@ -4,7 +4,7 @@ + #include <sys/time.h> + #include "doomdef.h" + +-#include <SDL/SDL.h> ++#include <SDL.h> + + #include "gl_struct.h" + |