blob: 45ce92d074790ceb52d2e9bd8c92cf0907663d17 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
|
# New ports collection makefile for: tremor
# Date created: 15 May 2006
# Whom: alepulver
#
# $FreeBSD$
#
PORTNAME= tremor
PORTVERSION= 3.2.4
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= http://qudos.quakedev.com/linux/quake1/:src \
http://tremor.quakedev.com/:data
DISTFILES= Tremor-v${PORTVERSION}-bin-src.linux.tar.bz2:src \
tremor_3.2.4-bin.zip:data
DIST_SUBDIR= ${PORTNAME}
EXTRACT_ONLY= Tremor-v${PORTVERSION}-bin-src.linux.tar.bz2
MAINTAINER= alepulver@FreeBSD.org
COMMENT= Enhaced Quake engine based on JoeQuake
LIB_DEPENDS= jpeg.9:${PORTSDIR}/graphics/jpeg \
png.5:${PORTSDIR}/graphics/png
EXTRACT_DEPENDS=unzip:${PORTSDIR}/archivers/unzip
USE_BZIP2= yes
USE_GCC= 3.2+
USE_GL= yes
USE_GMAKE= yes
OPTIONS= GOODIES "Extra graphics, DM maps and models" off \
OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
SDL "Build SDL client" on \
TEXTURES "Collection of extra textures" off \
X86_ASM "Enable x86 assembly code when possible" on
WRKSRC= ${WRKDIR}/Tremor_${PORTVERSION}-bin-src.linux
ALL_TARGET= release
.include "${.CURDIR}/../quake-data/Makefile.include"
.include <bsd.port.pre.mk>
.if defined(WITH_GOODIES)
DISTFILES+= tremor_goodies.zip:data
PLIST_SUB+= GOODIES=""
.else
PLIST_SUB+= GOODIES="@comment "
.endif
.for f in OPTIMIZED_CFLAGS X86_ASM
. if !defined(WITHOUT_${f})
MAKE_ENV+= USE_${f}=YES
. else
MAKE_ENV+= USE_${f}=NO
. endif
.endfor
.if !defined(WITHOUT_SDL)
USE_SDL= sdl
MAKE_ENV+= BUILD_SDL=YES
PLIST_SUB+= SDL=""
.else
PLIST_SUB+= SDL="@comment "
.endif
.if defined(WITH_TEXTURES)
DISTFILES+= tremor_texture_packX.zip:data
PLIST_SUB+= TEXTURES=""
.else
PLIST_SUB+= TEXTURES="@comment "
.endif
post-extract:
@${UNZIP_CMD} -q ${DISTDIR}/${DIST_SUBDIR}/tremor_3.2.4-bin.zip \
base/*.cfg.bak base/tremor0.pak "base/textures/*" -d ${WRKDIR}
@cd ${WRKDIR}/base && ${MV} config.cfg.bak config.cfg && \
${MV} autoexec.cfg.bak autoexec.cfg
.if defined(WITH_GOODIES)
@${UNZIP_CMD} -qL ${DISTDIR}/${DIST_SUBDIR}/tremor_goodies.zip \
-d ${WRKDIR}
.endif
.if defined(WITH_TEXTURES)
@${UNZIP_CMD} -q ${DISTDIR}/${DIST_SUBDIR}/tremor_texture_packX.zip \
-d ${WRKDIR}
.endif
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/release/${PORTNAME} ${PREFIX}/bin
.if !defined(WITHOUT_SDL)
${INSTALL_PROGRAM} ${WRKSRC}/release/${PORTNAME}-sdl ${PREFIX}/bin
.endif
${MKDIR} ${Q1DIR}/${PORTNAME}
${CP} -R ${WRKDIR}/base/* ${Q1DIR}/${PORTNAME}
.if !defined(NOPORTDOCS)
${MKDIR} ${DOCSDIR}
${INSTALL_DATA} ${WRKSRC}/tremor.txt ${DOCSDIR}
.endif
.include <bsd.port.post.mk>
|