blob: 2def909beefdd20a6c2ae868a2333f9f7660e97a (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
|
#
# Ports collection makefile for: scorched3d
# Date created: Jan 5, 2003
# Whom: mdodd
#
# $FreeBSD$
PORTNAME= scorched3d
PORTVERSION= 0.${SCORCH_VERSION}${SCORCH_REVISION}
PORTREVISION= 2
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= scorched3d
DISTNAME= Scorched3D-${SCORCH_VERSION}-src
MAINTAINER= guy@device.dyndns.org
COMMENT= Scorched is a game based loosely on the classic DOS game
BUILD_DEPENDS= ${X11BASE}/include/wx-2.6/wx/wx.h:${PORTSDIR}/x11-toolkits/wxgtk26-common \
wxgtk2-2.6-config:${PORTSDIR}/x11-toolkits/wxgtk26 \
openal-config:${PORTSDIR}/audio/openal
RUN_DEPENDS= ${X11BASE}/include/wx-2.6/wx/wx.h:${PORTSDIR}/x11-toolkits/wxgtk26-common \
wxgtk2-2.6-config:${PORTSDIR}/x11-toolkits/wxgtk26 \
openal-config:${PORTSDIR}/audio/openal
LIB_DEPENDS= alut.1:${PORTSDIR}/audio/freealut
SCORCH_VERSION= 39.1
.if defined(WITH_MYSQL)
USE_MYSQL= yes
.endif
USE_SDL= mixer net sdl
GNU_CONFIGURE= yes
USE_GL= yes
USE_GMAKE= yes
USE_AUTOTOOLS= automake:15 autoconf:253
WRKSRC= ${WRKDIR}/scorched
AUTOMAKE_ARGS= --foreign
CONFIGURE_ARGS= --program-prefix='' \
--prefix=${PREFIX}/games/scorched3d \
--datadir=${PREFIX}/games/scorched3d \
--with-wx-config=${X11BASE}/bin/wxgtk2-2.6-config
.if defined(WITH_MYSQL)
CONFIGURE_ARGS+= --with-mysql
.endif
CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}"
MAKE_ARGS= ACLOCAL="${TRUE}" AUTOCONF="${TRUE}" \
AUTOMAKE="${TRUE}" AUTOHEADER="${TRUE}"
.include <bsd.port.pre.mk>
post-patch:
@${REINPLACE_CMD} -E 's,#include.*<SDL/(SDL.*\.h)>,#include <SDL11/\1>,g' \
${WRKSRC}/configure.ac \
${WRKSRC}/src/GLEXT/GLBitmap.cpp \
${WRKSRC}/src/GLEXT/GLState.h \
${WRKSRC}/src/GLEXT/GLStateExtension.cpp \
${WRKSRC}/src/client/ClientMain.cpp \
${WRKSRC}/src/client/SoftwareMouse.cpp \
${WRKSRC}/src/client/UniqueIdStore.cpp \
${WRKSRC}/src/common/Clock.cpp \
${WRKSRC}/src/common/Display.h \
${WRKSRC}/src/common/Gamma.cpp \
${WRKSRC}/src/common/Gamma.h \
${WRKSRC}/src/common/KeyStateTranslate.h \
${WRKSRC}/src/common/KeyTranslate.h \
${WRKSRC}/src/common/KeyboardHistory.h \
${WRKSRC}/src/common/Logger.cpp \
${WRKSRC}/src/common/Mouse.h \
${WRKSRC}/src/common/RandomGenerator.cpp \
${WRKSRC}/src/coms/NetBuffer.cpp \
${WRKSRC}/src/coms/NetBuffer.h \
${WRKSRC}/src/coms/NetMessageHandler.h \
${WRKSRC}/src/coms/NetMessagePool.h \
${WRKSRC}/src/engine/MainLoop.cpp \
${WRKSRC}/src/scorched/MainDialog.cpp \
${WRKSRC}/src/scorched/main.cpp \
${WRKSRC}/src/server/ServerBrowserInfo.h \
${WRKSRC}/src/server/ServerMain.cpp
@${REINPLACE_CMD} -e 's,<malloc.h>,<stdlib.h>,g' \
${WRKSRC}/src/3dsparse/aseFile.tab.cpp \
${WRKSRC}/src/ode/config.h
pre-configure:
@cd ${WRKSRC}/scripts && ${PERL} createAMMakefile.pl
@cd ${WRKSRC} && ${ACLOCAL}
pre-install:
@${MKDIR} ${PREFIX}/games/scorched3d
.include <bsd.port.post.mk>
|