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# New ports collection makefile for:	prboom
# Date created:				10 June 2001
# Whom:					Jordan DeLong <fracture@allusion.net>
#
# $FreeBSD$
#

PORTNAME=	prboom
PORTVERSION=	2.2.2
CATEGORIES=	games
MASTER_SITES=	${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR=	${PORTNAME}

MAINTAINER=	fracture@allusion.net
COMMENT=	A multiplayer-capable and modified version of ID's classic doom game

LIB_DEPENDS=	SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
		smpeg.1:${PORTSDIR}/multimedia/smpeg \
		SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
		SDL_net.0:${PORTSDIR}/net/sdl_net

SDL_CONFIG=	${LOCALBASE}/bin/sdl11-config

USE_GMAKE=	yes
GNU_CONFIGURE=	yes
CONFIGURE_ENV=	SDL_CONFIG="${SDL_CONFIG}" \
		CFLAGS+="-I${LOCALBASE}/include" \
		LDFLAGS="-L${LOCALBASE}/lib"

MAN5=		boom.cfg.5
MAN6=		prboom.6 prboom-game-server.6

post-install:
.if !defined(NOPORTDOCS)
	${MKDIR} ${PREFIX}/share/doc/prboom
	${INSTALL_DATA} ${WRKSRC}/README ${PREFIX}/share/doc/prboom
	${INSTALL_DATA} ${WRKSRC}/doc/README.compat ${PREFIX}/share/doc/prboom
	${INSTALL_DATA} ${WRKSRC}/doc/README.demos ${PREFIX}/share/doc/prboom
	${INSTALL_DATA} ${WRKSRC}/doc/boom.txt ${PREFIX}/share/doc/prboom
.endif

.include <bsd.port.mk>