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# New ports collection makefile for: prboom
# Date created: 10 June 2001
# Whom: Jordan DeLong <fracture@allusion.net>
#
# $FreeBSD$
#
PORTNAME= prboom
PORTVERSION= 2.2.6
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}
MAINTAINER= robin.schoonover@gmail.com
COMMENT= A multiplayer-capable and modified version of ID's classic doom game
LIB_DEPENDS= smpeg.1:${PORTSDIR}/multimedia/smpeg
USE_GMAKE= yes
USE_SDL= mixer net sdl
GNU_CONFIGURE= yes
CONFIGURE_ENV= CFLAGS+="-I${LOCALBASE}/include" \
LDFLAGS="-L${LOCALBASE}/lib"
CONFIGURE_ARGS+=--disable-cpu-opt
OPTIONS= GL "Enable OpenGL support" off
MAN5= boom.cfg.5
MAN6= prboom.6 prboom-game-server.6
DATADIR= ${DMDIR}
.include "${.CURDIR}/../doom-data/Makefile.include"
.include <bsd.port.pre.mk>
.if defined(WITH_GL)
CONFIGURE_ARGS+=--enable-gl
USE_GL= yes
.endif
post-install:
.if !defined(NOPORTDOCS)
${MKDIR} ${DOCSDIR}
. for f in README doc/README.compat doc/README.demos doc/boom.txt
${INSTALL_DATA} ${WRKSRC}/${f} ${DOCSDIR}
. endfor
.endif
.include <bsd.port.post.mk>
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