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--- source/games/pengo.c.orig Mon Jan 17 10:46:35 2005
+++ source/games/pengo.c Mon Jan 17 10:47:35 2005
@@ -444,11 +444,11 @@
}
static void load_pengo() {
- RAMSize = 0x1032+0x8000;
UINT8 *color_prom = load_region[REGION_PROMS];
UINT8 *decode1,*decode2,palette[32*2];
UINT32 dest_size;
int i;
+ RAMSize = 0x1032+0x8000;
if(!(RAM=AllocateMem(RAMSize))) return;
@@ -1536,10 +1536,10 @@
{
// quite different from pengo for the init : no encoding, different memory map,
// different palette...
- RAMSize = 0x103a;
UINT8 *color_prom = load_region[REGION_PROMS];
UINT8 palette[32*2];
int i;
+ RAMSize = 0x103a;
if (!strcmp(current_game->main_name,"pacplus")) {
for (i = 0; i < 0x4000; i++)
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